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  /src/games/atc/
def.h 48 #ifndef PI
49 #define PI 3.14159265358979323846
59 * MAXDIR / (2 * PI) + 2.5 + MAXDIR) % MAXDIR)
  /src/lib/libm/noieee_src/
trig.h 37 vc(PI, 3.1415926535897932270E0 ,0fda,4149,68c2,a221, 2, .C90FDAA22168C2)
44 ic(PI, 3.1415926535897931160E0 , 1, 1.921FB54442D18)
52 #define PI vccast(PI)
93 * RETURN --------------- on [-PI/4,PI/4] , where k=pi/PI, PI is the rounded
95 * value of pi in machine precision
    [all...]
n_atan2.c 50 * ARG (x+iy) = pi - arctan[y/(-x)] ... if x < 0,
67 * ARG(-(anything but NaN), +-0) is +-PI ;
68 * ARG( 0, +-(anything but 0 and NaN) ) is +-PI/2;
70 * ARG( -INF,+-(anything but INF and NaN) ) is +-PI;
71 * ARG( +INF,+-INF ) is +-PI/4 ;
72 * ARG( -INF,+-INF ) is +-3PI/4;
73 * ARG( (anything but,0,NaN, and INF),+-INF ) is +-PI/2;
76 * atan2(y,x) returns (PI/pi) * the exact ARG (x+iy) nearly rounded,
80 * pi = 3.141592653589793 23846264338327 ....
    [all...]
  /src/games/pom/
pom.c 69 #ifndef PI
70 #define PI 3.14159265358979323846
161 Ec = 360 / PI * ECCEN * sin(dtor(Msol)); /* sec 46 #5 */
190 return(deg * PI / 180);
  /src/sys/external/bsd/sljit/dist/sljit_src/
sljitNativeTILEGX_64.c 381 #define PI(encoding) \
2183 return PI(BPT);
2473 PTR_FAIL_IF(PI(inst));

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