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    Searched defs:RIGHT (Results 1 - 8 of 8) sorted by relevancy

  /src/games/hunt/hunt/
otto.c 70 #undef RIGHT
104 #define RIGHT 3
135 #define ritem flbr[RIGHT]
433 /* rotate ottolook's to be in right position */
471 rel_dir = RIGHT;
551 return false; /* until it's done right */
567 j = (RIGHT + i) % NUMDIRECTIONS;
  /src/lib/libm/noieee_src/
n_lgamma.c 91 #define RIGHT (x0 - .218)
166 if (x > 6 + RIGHT) {
220 if (x_int <= 2 && y > RIGHT) {
  /src/games/hunt/include/
hunt_common.h 156 #define RIGHT '}'
160 #define isplayer(c) (c == LEFTS || c == RIGHT ||\
163 #define isplayer(c) (c == LEFTS || c == RIGHT ||\
  /src/usr.bin/midiplay/
midiplay.c 839 #define RIGHT(i) ((i + 1) << 1)
853 rc = RIGHT(node);
855 if (rc >= ntrks) { /* no right child */
  /src/games/battlestar/
extern.h 138 #define RIGHT 1004
288 extern int left, right, ahead, back;
  /src/sys/dev/qbus/
qdreg.h 201 #define RIGHT 3
242 u_short scroll_x_max; /* X scroll max - right boundary */
258 u_short x_clip_max; /* right clipping boundary */
  /src/sys/arch/vax/include/
qdreg.h 203 #define RIGHT 3
244 u_short scroll_x_max; /* X scroll max - right boundary */
260 u_short x_clip_max; /* right clipping boundary */
  /src/games/rogue/
rogue.h 399 #define RIGHT 2

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