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    Searched defs:Rounding (Results 1 - 4 of 4) sorted by relevancy

  /src/lib/libc/gdtoa/
gdtoa_fltrnds.h 3 int Rounding;
5 Rounding = Flt_Rounds;
7 Rounding = 1;
9 case FE_TOWARDZERO: Rounding = 0; break;
10 case FE_UPWARD: Rounding = 2; break;
11 case FE_DOWNWARD: Rounding = 3;
15 if (Rounding != 1) {
18 fpi1.rounding = Rounding;
g_ddfmt.c 50 int Rounding;
52 Rounding = Flt_Rounds;
54 Rounding = 1;
56 case FE_TOWARDZERO: Rounding = 0; break;
57 case FE_UPWARD: Rounding = 2; break;
58 case FE_DOWNWARD: Rounding = 3;
62 #define Rounding FPI_Round_near
178 fpi.rounding = Rounding;
dtoa.c 48 * when rounding the final digit up. This is often faster.
74 #define Rounding Flt_Rounds
138 int Rounding;
140 Rounding = Flt_Rounds;
142 Rounding = 1;
144 case FE_TOWARDZERO: Rounding = 0; break;
145 case FE_UPWARD: Rounding = 2; break;
146 case FE_DOWNWARD: Rounding = 3;
195 if (Rounding >= 2) {
197 Rounding = Rounding == 2 ? 0 : 2
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strtod.c 61 #define Rounding Flt_Rounds
120 int Rounding, decpt = 0;
122 Rounding = Flt_Rounds;
124 Rounding = 1;
126 case FE_TOWARDZERO: Rounding = 0; break;
127 case FE_UPWARD: Rounding = 2; break;
128 case FE_DOWNWARD: Rounding = 3;
168 fpi1.rounding = Rounding;
436 if (Rounding >= 2)
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