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    Searched defs:SAVE (Results 1 - 7 of 7) sorted by relevancy

  /src/libexec/ld.elf_so/arch/sparc/
mdreloc.c 177 #define SAVE 0x9de3bfa0 /* i.e. `save %sp,-96,%sp' */
180 obj->pltgot[0] = SAVE;
  /src/libexec/ld.elf_so/arch/sparc64/
mdreloc.c 220 #define SAVE 0x9de3bf50 /* i.e. `save %sp,-176,%sp' */
236 pltgot[0] = SAVE;
260 * Somehow we need to issue a save to get a new stack
  /src/games/gomoku/
gomoku.h 46 * calculating spot coordinates. The left and right border overlap, to save a
78 #define SAVE 5
  /src/games/battlestar/
extern.h 180 #define SAVE 1046
372 void save(const char *);
  /src/sys/external/bsd/sljit/dist/sljit_src/
sljitNativeSPARC_common.c 154 #define SAVE (OPC1(0x2) | OPC3(0x3c))
450 FAIL_IF(push_inst(compiler, SAVE | D(SLJIT_SP) | S1(SLJIT_SP) | IMM(-local_size), UNMOVABLE_INS));
454 FAIL_IF(push_inst(compiler, SAVE | D(SLJIT_SP) | S1(SLJIT_SP) | S2(TMP_REG1), UNMOVABLE_INS));
  /src/bin/csh/
csh.h 68 #define SAVE(a) (Strsave(str2short(a)))
72 #define SAVE(a) (strsave(a))
316 #define F_SAVE (F_NICE|F_TIME|F_NOHUP) /* save these when re-doing */
520 * setname is a macro to save space (see sh.err.c)
  /src/sys/arch/sparc/sparc/
locore.s 283 * The global registers are of course verboten (well, until we save
1211 save %sp, -CCFSZ, %sp; /* preserve current window */ \
1440 * save it away;
1445 * save it away;
1463 mov %g7, %l7 /* save %g7 in %l7 for clean_trap_window */
1554 /* yes, in trap window; must save regs */ \
1599 /* yes, in trap window; must save regs */ \
1620 * %l7 = saved %g7 (we put this in a delay slot above, to save work)
1629 mov %g5, %l5 ! save %g5
1639 save %g0, %g0, %g0 ! in any case, enter window to sav
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