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    Searched defs:SCREEN (Results 1 - 2 of 2) sorted by relevancy

  /src/games/hunt/hunt/
otto.c 76 #define SCREEN(y, x) mvinch(y, x)
318 ch = SCREEN(r, c);
339 ch = SCREEN(r, c);
360 ch = SCREEN(r, c);
380 ch = SCREEN(r, c);
489 if (strchr(PUSHOVER, SCREEN(row, col - 1)) != NULL)
491 else if (strchr(PUSHOVER, SCREEN(row, col + 1)) != NULL)
494 && strchr(PUSHOVER, SCREEN(row + 1, col)) != NULL)
497 && strchr(PUSHOVER, SCREEN(row - 1, col)) != NULL)
507 if (strchr(PUSHOVER, SCREEN(row - 1, col)) != NULL
    [all...]
  /src/lib/libcurses/
curses.h 118 #define KEY_CLEAR 0x14D /* Clear screen */
119 #define KEY_EOS 0x14E /* Clear to end of screen */
240 typedef struct __screen SCREEN;
407 extern WINDOW *curscr; /* Current screen. */
408 extern WINDOW *stdscr; /* Standard screen. */
412 extern int COLS; /* Columns on the screen. */
413 extern int LINES; /* Lines on the screen. */
414 extern int COLORS; /* Max colors on the screen. */
415 extern int COLOR_PAIRS; /* Max color pairs on the screen. */
431 /* Standard screen pseudo functions. *
    [all...]

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