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      1 /*	$NetBSD: amdgpu_sa.c,v 1.5 2022/10/08 19:06:30 riastradh Exp $	*/
      2 
      3 /*
      4  * Copyright 2011 Red Hat Inc.
      5  * All Rights Reserved.
      6  *
      7  * Permission is hereby granted, free of charge, to any person obtaining a
      8  * copy of this software and associated documentation files (the
      9  * "Software"), to deal in the Software without restriction, including
     10  * without limitation the rights to use, copy, modify, merge, publish,
     11  * distribute, sub license, and/or sell copies of the Software, and to
     12  * permit persons to whom the Software is furnished to do so, subject to
     13  * the following conditions:
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     18  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
     19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
     22  *
     23  * The above copyright notice and this permission notice (including the
     24  * next paragraph) shall be included in all copies or substantial portions
     25  * of the Software.
     26  *
     27  */
     28 /*
     29  * Authors:
     30  *    Jerome Glisse <glisse (at) freedesktop.org>
     31  */
     32 /* Algorithm:
     33  *
     34  * We store the last allocated bo in "hole", we always try to allocate
     35  * after the last allocated bo. Principle is that in a linear GPU ring
     36  * progression was is after last is the oldest bo we allocated and thus
     37  * the first one that should no longer be in use by the GPU.
     38  *
     39  * If it's not the case we skip over the bo after last to the closest
     40  * done bo if such one exist. If none exist and we are not asked to
     41  * block we report failure to allocate.
     42  *
     43  * If we are asked to block we wait on all the oldest fence of all
     44  * rings. We just wait for any of those fence to complete.
     45  */
     46 
     47 #include <sys/cdefs.h>
     48 __KERNEL_RCSID(0, "$NetBSD: amdgpu_sa.c,v 1.5 2022/10/08 19:06:30 riastradh Exp $");
     49 
     50 #include "amdgpu.h"
     51 
     52 static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo);
     53 static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager);
     54 
     55 int amdgpu_sa_bo_manager_init(struct amdgpu_device *adev,
     56 			      struct amdgpu_sa_manager *sa_manager,
     57 			      unsigned size, u32 align, u32 domain)
     58 {
     59 	int i, r;
     60 
     61 	spin_lock_init(&sa_manager->wq_lock);
     62 	DRM_INIT_WAITQUEUE(&sa_manager->wq, "amdsabom");
     63 	sa_manager->bo = NULL;
     64 	sa_manager->size = size;
     65 	sa_manager->domain = domain;
     66 	sa_manager->align = align;
     67 	sa_manager->hole = &sa_manager->olist;
     68 	INIT_LIST_HEAD(&sa_manager->olist);
     69 	for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
     70 		INIT_LIST_HEAD(&sa_manager->flist[i]);
     71 
     72 	r = amdgpu_bo_create_kernel(adev, size, align, domain, &sa_manager->bo,
     73 				&sa_manager->gpu_addr, &sa_manager->cpu_ptr);
     74 	if (r) {
     75 		dev_err(adev->dev, "(%d) failed to allocate bo for manager\n", r);
     76 		return r;
     77 	}
     78 
     79 	memset(sa_manager->cpu_ptr, 0, sa_manager->size);
     80 	return r;
     81 }
     82 
     83 void amdgpu_sa_bo_manager_fini(struct amdgpu_device *adev,
     84                               struct amdgpu_sa_manager *sa_manager)
     85 {
     86 	struct amdgpu_sa_bo *sa_bo, *tmp;
     87 
     88 	if (sa_manager->bo == NULL) {
     89 		dev_err(adev->dev, "no bo for sa manager\n");
     90 		return;
     91 	}
     92 
     93 	if (!list_empty(&sa_manager->olist)) {
     94 		sa_manager->hole = &sa_manager->olist,
     95 		amdgpu_sa_bo_try_free(sa_manager);
     96 		if (!list_empty(&sa_manager->olist)) {
     97 			dev_err(adev->dev, "sa_manager is not empty, clearing anyway\n");
     98 		}
     99 	}
    100 	list_for_each_entry_safe(sa_bo, tmp, &sa_manager->olist, olist) {
    101 		amdgpu_sa_bo_remove_locked(sa_bo);
    102 	}
    103 
    104 	amdgpu_bo_free_kernel(&sa_manager->bo, &sa_manager->gpu_addr, &sa_manager->cpu_ptr);
    105 	sa_manager->size = 0;
    106 	DRM_DESTROY_WAITQUEUE(&sa_manager->wq);
    107 	spin_lock_destroy(&sa_manager->wq_lock);
    108 }
    109 
    110 static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo)
    111 {
    112 	struct amdgpu_sa_manager *sa_manager = sa_bo->manager;
    113 	if (sa_manager->hole == &sa_bo->olist) {
    114 		sa_manager->hole = sa_bo->olist.prev;
    115 	}
    116 	list_del_init(&sa_bo->olist);
    117 	list_del_init(&sa_bo->flist);
    118 	dma_fence_put(sa_bo->fence);
    119 	kfree(sa_bo);
    120 }
    121 
    122 static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager)
    123 {
    124 	struct amdgpu_sa_bo *sa_bo, *tmp;
    125 
    126 	if (sa_manager->hole->next == &sa_manager->olist)
    127 		return;
    128 
    129 	sa_bo = list_entry(sa_manager->hole->next, struct amdgpu_sa_bo, olist);
    130 	list_for_each_entry_safe_from(sa_bo, tmp, &sa_manager->olist, olist) {
    131 		if (sa_bo->fence == NULL ||
    132 		    !dma_fence_is_signaled(sa_bo->fence)) {
    133 			return;
    134 		}
    135 		amdgpu_sa_bo_remove_locked(sa_bo);
    136 	}
    137 }
    138 
    139 static inline unsigned amdgpu_sa_bo_hole_soffset(struct amdgpu_sa_manager *sa_manager)
    140 {
    141 	struct list_head *hole = sa_manager->hole;
    142 
    143 	if (hole != &sa_manager->olist) {
    144 		return list_entry(hole, struct amdgpu_sa_bo, olist)->eoffset;
    145 	}
    146 	return 0;
    147 }
    148 
    149 static inline unsigned amdgpu_sa_bo_hole_eoffset(struct amdgpu_sa_manager *sa_manager)
    150 {
    151 	struct list_head *hole = sa_manager->hole;
    152 
    153 	if (hole->next != &sa_manager->olist) {
    154 		return list_entry(hole->next, struct amdgpu_sa_bo, olist)->soffset;
    155 	}
    156 	return sa_manager->size;
    157 }
    158 
    159 static bool amdgpu_sa_bo_try_alloc(struct amdgpu_sa_manager *sa_manager,
    160 				   struct amdgpu_sa_bo *sa_bo,
    161 				   unsigned size, unsigned align)
    162 {
    163 	unsigned soffset, eoffset, wasted;
    164 
    165 	soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
    166 	eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager);
    167 	wasted = (align - (soffset % align)) % align;
    168 
    169 	if ((eoffset - soffset) >= (size + wasted)) {
    170 		soffset += wasted;
    171 
    172 		sa_bo->manager = sa_manager;
    173 		sa_bo->soffset = soffset;
    174 		sa_bo->eoffset = soffset + size;
    175 		list_add(&sa_bo->olist, sa_manager->hole);
    176 		INIT_LIST_HEAD(&sa_bo->flist);
    177 		sa_manager->hole = &sa_bo->olist;
    178 		return true;
    179 	}
    180 	return false;
    181 }
    182 
    183 /**
    184  * amdgpu_sa_event - Check if we can stop waiting
    185  *
    186  * @sa_manager: pointer to the sa_manager
    187  * @size: number of bytes we want to allocate
    188  * @align: alignment we need to match
    189  *
    190  * Check if either there is a fence we can wait for or
    191  * enough free memory to satisfy the allocation directly
    192  */
    193 static bool amdgpu_sa_event(struct amdgpu_sa_manager *sa_manager,
    194 			    unsigned size, unsigned align)
    195 {
    196 	unsigned soffset, eoffset, wasted;
    197 	int i;
    198 
    199 	for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
    200 		if (!list_empty(&sa_manager->flist[i]))
    201 			return true;
    202 
    203 	soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
    204 	eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager);
    205 	wasted = (align - (soffset % align)) % align;
    206 
    207 	if ((eoffset - soffset) >= (size + wasted)) {
    208 		return true;
    209 	}
    210 
    211 	return false;
    212 }
    213 
    214 static bool amdgpu_sa_bo_next_hole(struct amdgpu_sa_manager *sa_manager,
    215 				   struct dma_fence **fences,
    216 				   unsigned *tries)
    217 {
    218 	struct amdgpu_sa_bo *best_bo = NULL;
    219 	unsigned i, soffset, best, tmp;
    220 
    221 	/* if hole points to the end of the buffer */
    222 	if (sa_manager->hole->next == &sa_manager->olist) {
    223 		/* try again with its beginning */
    224 		sa_manager->hole = &sa_manager->olist;
    225 		return true;
    226 	}
    227 
    228 	soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
    229 	/* to handle wrap around we add sa_manager->size */
    230 	best = sa_manager->size * 2;
    231 	/* go over all fence list and try to find the closest sa_bo
    232 	 * of the current last
    233 	 */
    234 	for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) {
    235 		struct amdgpu_sa_bo *sa_bo;
    236 
    237 		fences[i] = NULL;
    238 
    239 		if (list_empty(&sa_manager->flist[i]))
    240 			continue;
    241 
    242 		sa_bo = list_first_entry(&sa_manager->flist[i],
    243 					 struct amdgpu_sa_bo, flist);
    244 
    245 		if (!dma_fence_is_signaled(sa_bo->fence)) {
    246 			fences[i] = sa_bo->fence;
    247 			continue;
    248 		}
    249 
    250 		/* limit the number of tries each ring gets */
    251 		if (tries[i] > 2) {
    252 			continue;
    253 		}
    254 
    255 		tmp = sa_bo->soffset;
    256 		if (tmp < soffset) {
    257 			/* wrap around, pretend it's after */
    258 			tmp += sa_manager->size;
    259 		}
    260 		tmp -= soffset;
    261 		if (tmp < best) {
    262 			/* this sa bo is the closest one */
    263 			best = tmp;
    264 			best_bo = sa_bo;
    265 		}
    266 	}
    267 
    268 	if (best_bo) {
    269 		uint32_t idx = best_bo->fence->context;
    270 
    271 		idx %= AMDGPU_SA_NUM_FENCE_LISTS;
    272 		++tries[idx];
    273 		sa_manager->hole = best_bo->olist.prev;
    274 
    275 		/* we knew that this one is signaled,
    276 		   so it's save to remote it */
    277 		amdgpu_sa_bo_remove_locked(best_bo);
    278 		return true;
    279 	}
    280 	return false;
    281 }
    282 
    283 int amdgpu_sa_bo_new(struct amdgpu_sa_manager *sa_manager,
    284 		     struct amdgpu_sa_bo **sa_bo,
    285 		     unsigned size, unsigned align)
    286 {
    287 	struct dma_fence *fences[AMDGPU_SA_NUM_FENCE_LISTS];
    288 	unsigned tries[AMDGPU_SA_NUM_FENCE_LISTS];
    289 	unsigned count;
    290 	int i, r;
    291 	signed long t;
    292 
    293 	if (WARN_ON_ONCE(align > sa_manager->align))
    294 		return -EINVAL;
    295 
    296 	if (WARN_ON_ONCE(size > sa_manager->size))
    297 		return -EINVAL;
    298 
    299 	*sa_bo = kmalloc(sizeof(struct amdgpu_sa_bo), GFP_KERNEL);
    300 	if (!(*sa_bo))
    301 		return -ENOMEM;
    302 	(*sa_bo)->manager = sa_manager;
    303 	(*sa_bo)->fence = NULL;
    304 	INIT_LIST_HEAD(&(*sa_bo)->olist);
    305 	INIT_LIST_HEAD(&(*sa_bo)->flist);
    306 
    307 	spin_lock(&sa_manager->wq_lock);
    308 	do {
    309 		for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
    310 			tries[i] = 0;
    311 
    312 		do {
    313 			amdgpu_sa_bo_try_free(sa_manager);
    314 
    315 			if (amdgpu_sa_bo_try_alloc(sa_manager, *sa_bo,
    316 						   size, align)) {
    317 				spin_unlock(&sa_manager->wq_lock);
    318 				return 0;
    319 			}
    320 
    321 			/* see if we can skip over some allocations */
    322 		} while (amdgpu_sa_bo_next_hole(sa_manager, fences, tries));
    323 
    324 		for (i = 0, count = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
    325 			if (fences[i])
    326 				fences[count++] = dma_fence_get(fences[i]);
    327 
    328 		if (count) {
    329 			spin_unlock(&sa_manager->wq_lock);
    330 			t = dma_fence_wait_any_timeout(fences, count, false,
    331 						       MAX_SCHEDULE_TIMEOUT,
    332 						       NULL);
    333 			for (i = 0; i < count; ++i)
    334 				dma_fence_put(fences[i]);
    335 
    336 			r = (t > 0) ? 0 : t;
    337 			spin_lock(&sa_manager->wq_lock);
    338 		} else {
    339 			/* if we have nothing to wait for block */
    340 			DRM_SPIN_WAIT_UNTIL(r, &sa_manager->wq,
    341 			    &sa_manager->wq_lock,
    342 			    amdgpu_sa_event(sa_manager, size, align));
    343 		}
    344 
    345 	} while (!r);
    346 
    347 	spin_unlock(&sa_manager->wq_lock);
    348 	kfree(*sa_bo);
    349 	*sa_bo = NULL;
    350 	return r;
    351 }
    352 
    353 void amdgpu_sa_bo_free(struct amdgpu_device *adev, struct amdgpu_sa_bo **sa_bo,
    354 		       struct dma_fence *fence)
    355 {
    356 	struct amdgpu_sa_manager *sa_manager;
    357 
    358 	if (sa_bo == NULL || *sa_bo == NULL) {
    359 		return;
    360 	}
    361 
    362 	sa_manager = (*sa_bo)->manager;
    363 	spin_lock(&sa_manager->wq_lock);
    364 	if (fence && !dma_fence_is_signaled(fence)) {
    365 		uint32_t idx;
    366 
    367 		(*sa_bo)->fence = dma_fence_get(fence);
    368 		idx = fence->context % AMDGPU_SA_NUM_FENCE_LISTS;
    369 		list_add_tail(&(*sa_bo)->flist, &sa_manager->flist[idx]);
    370 	} else {
    371 		amdgpu_sa_bo_remove_locked(*sa_bo);
    372 	}
    373 	DRM_SPIN_WAKEUP_ALL(&sa_manager->wq, &sa_manager->wq_lock);
    374 	spin_unlock(&sa_manager->wq_lock);
    375 	*sa_bo = NULL;
    376 }
    377 
    378 #if defined(CONFIG_DEBUG_FS)
    379 
    380 void amdgpu_sa_bo_dump_debug_info(struct amdgpu_sa_manager *sa_manager,
    381 				  struct seq_file *m)
    382 {
    383 	struct amdgpu_sa_bo *i;
    384 
    385 	spin_lock(&sa_manager->wq.lock);
    386 	list_for_each_entry(i, &sa_manager->olist, olist) {
    387 		uint64_t soffset = i->soffset + sa_manager->gpu_addr;
    388 		uint64_t eoffset = i->eoffset + sa_manager->gpu_addr;
    389 		if (&i->olist == sa_manager->hole) {
    390 			seq_printf(m, ">");
    391 		} else {
    392 			seq_printf(m, " ");
    393 		}
    394 		seq_printf(m, "[0x%010llx 0x%010llx] size %8lld",
    395 			   soffset, eoffset, eoffset - soffset);
    396 
    397 		if (i->fence)
    398 			seq_printf(m, " protected by 0x%016llx on context %llu",
    399 				   i->fence->seqno, i->fence->context);
    400 
    401 		seq_printf(m, "\n");
    402 	}
    403 	spin_unlock(&sa_manager->wq.lock);
    404 }
    405 #endif
    406