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      1 /*	$NetBSD: psp_gfx_if.h,v 1.2 2021/12/18 23:44:59 riastradh Exp $	*/
      2 
      3 /*
      4  * Copyright 2017 Advanced Micro Devices, Inc.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the "Software"),
      8  * to deal in the Software without restriction, including without limitation
      9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     10  * and/or sell copies of the Software, and to permit persons to whom the
     11  * Software is furnished to do so, subject to the following conditions:
     12  *
     13  * The above copyright notice and this permission notice shall be included in
     14  * all copies or substantial portions of the Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     19  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
     20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
     22  * OTHER DEALINGS IN THE SOFTWARE.
     23  *
     24  */
     25 
     26 #ifndef _PSP_TEE_GFX_IF_H_
     27 #define _PSP_TEE_GFX_IF_H_
     28 
     29 #define PSP_GFX_CMD_BUF_VERSION     0x00000001
     30 
     31 #define GFX_CMD_STATUS_MASK         0x0000FFFF
     32 #define GFX_CMD_ID_MASK             0x000F0000
     33 #define GFX_CMD_RESERVED_MASK       0x7FF00000
     34 #define GFX_CMD_RESPONSE_MASK       0x80000000
     35 
     36 /* TEE Gfx Command IDs for the register interface.
     37 *  Command ID must be between 0x00010000 and 0x000F0000.
     38 */
     39 enum psp_gfx_crtl_cmd_id
     40 {
     41     GFX_CTRL_CMD_ID_INIT_RBI_RING   = 0x00010000,   /* initialize RBI ring */
     42     GFX_CTRL_CMD_ID_INIT_GPCOM_RING = 0x00020000,   /* initialize GPCOM ring */
     43     GFX_CTRL_CMD_ID_DESTROY_RINGS   = 0x00030000,   /* destroy rings */
     44     GFX_CTRL_CMD_ID_CAN_INIT_RINGS  = 0x00040000,   /* is it allowed to initialized the rings */
     45     GFX_CTRL_CMD_ID_ENABLE_INT      = 0x00050000,   /* enable PSP-to-Gfx interrupt */
     46     GFX_CTRL_CMD_ID_DISABLE_INT     = 0x00060000,   /* disable PSP-to-Gfx interrupt */
     47     GFX_CTRL_CMD_ID_MODE1_RST       = 0x00070000,   /* trigger the Mode 1 reset */
     48     GFX_CTRL_CMD_ID_GBR_IH_SET      = 0x00080000,   /* set Gbr IH_RB_CNTL registers */
     49     GFX_CTRL_CMD_ID_CONSUME_CMD     = 0x000A0000,   /* send interrupt to psp for updating write pointer of vf */
     50     GFX_CTRL_CMD_ID_DESTROY_GPCOM_RING = 0x000C0000, /* destroy GPCOM ring */
     51 
     52     GFX_CTRL_CMD_ID_MAX             = 0x000F0000,   /* max command ID */
     53 };
     54 
     55 
     56 /*-----------------------------------------------------------------------------
     57     NOTE:   All physical addresses used in this interface are actually
     58             GPU Virtual Addresses.
     59 */
     60 
     61 
     62 /* Control registers of the TEE Gfx interface. These are located in
     63 *  SRBM-to-PSP mailbox registers (total 8 registers).
     64 */
     65 struct psp_gfx_ctrl
     66 {
     67     volatile uint32_t   cmd_resp;         /* +0   Command/Response register for Gfx commands */
     68     volatile uint32_t   rbi_wptr;         /* +4   Write pointer (index) of RBI ring */
     69     volatile uint32_t   rbi_rptr;         /* +8   Read pointer (index) of RBI ring */
     70     volatile uint32_t   gpcom_wptr;       /* +12  Write pointer (index) of GPCOM ring */
     71     volatile uint32_t   gpcom_rptr;       /* +16  Read pointer (index) of GPCOM ring */
     72     volatile uint32_t   ring_addr_lo;     /* +20  bits [31:0] of GPU Virtual of ring buffer (VMID=0)*/
     73     volatile uint32_t   ring_addr_hi;     /* +24  bits [63:32] of GPU Virtual of ring buffer (VMID=0) */
     74     volatile uint32_t   ring_buf_size;    /* +28  Ring buffer size (in bytes) */
     75 
     76 };
     77 
     78 
     79 /* Response flag is set in the command when command is completed by PSP.
     80 *  Used in the GFX_CTRL.CmdResp.
     81 *  When PSP GFX I/F is initialized, the flag is set.
     82 */
     83 #define GFX_FLAG_RESPONSE               0x80000000
     84 
     85 /* Gbr IH registers ID */
     86 enum ih_reg_id {
     87 	IH_RB		= 0,		// IH_RB_CNTL
     88 	IH_RB_RNG1	= 1,		// IH_RB_CNTL_RING1
     89 	IH_RB_RNG2	= 2,		// IH_RB_CNTL_RING2
     90 };
     91 
     92 /* Command to setup Gibraltar IH register */
     93 struct psp_gfx_cmd_gbr_ih_reg {
     94 	uint32_t		reg_value;	/* Value to be set to the IH_RB_CNTL... register*/
     95 	enum ih_reg_id		reg_id;		/* ID of the register */
     96 };
     97 
     98 /* TEE Gfx Command IDs for the ring buffer interface. */
     99 enum psp_gfx_cmd_id
    100 {
    101     GFX_CMD_ID_LOAD_TA      = 0x00000001,   /* load TA */
    102     GFX_CMD_ID_UNLOAD_TA    = 0x00000002,   /* unload TA */
    103     GFX_CMD_ID_INVOKE_CMD   = 0x00000003,   /* send command to TA */
    104     GFX_CMD_ID_LOAD_ASD     = 0x00000004,   /* load ASD Driver */
    105     GFX_CMD_ID_SETUP_TMR    = 0x00000005,   /* setup TMR region */
    106     GFX_CMD_ID_LOAD_IP_FW   = 0x00000006,   /* load HW IP FW */
    107     GFX_CMD_ID_DESTROY_TMR  = 0x00000007,   /* destroy TMR region */
    108     GFX_CMD_ID_SAVE_RESTORE = 0x00000008,   /* save/restore HW IP FW */
    109     GFX_CMD_ID_SETUP_VMR    = 0x00000009,   /* setup VMR region */
    110     GFX_CMD_ID_DESTROY_VMR  = 0x0000000A,   /* destroy VMR region */
    111     GFX_CMD_ID_PROG_REG     = 0x0000000B,   /* program regs */
    112     /* IDs upto 0x1F are reserved for older programs (Raven, Vega 10/12/20) */
    113     GFX_CMD_ID_LOAD_TOC     = 0x00000020,   /* Load TOC and obtain TMR size */
    114     GFX_CMD_ID_AUTOLOAD_RLC = 0x00000021,   /* Indicates all graphics fw loaded, start RLC autoload */
    115 };
    116 
    117 /* Command to load Trusted Application binary into PSP OS. */
    118 struct psp_gfx_cmd_load_ta
    119 {
    120     uint32_t        app_phy_addr_lo;        /* bits [31:0] of the GPU Virtual address of the TA binary (must be 4 KB aligned) */
    121     uint32_t        app_phy_addr_hi;        /* bits [63:32] of the GPU Virtual address of the TA binary */
    122     uint32_t        app_len;                /* length of the TA binary in bytes */
    123     uint32_t        cmd_buf_phy_addr_lo;    /* bits [31:0] of the GPU Virtual address of CMD buffer (must be 4 KB aligned) */
    124     uint32_t        cmd_buf_phy_addr_hi;    /* bits [63:32] of the GPU Virtual address of CMD buffer */
    125     uint32_t        cmd_buf_len;            /* length of the CMD buffer in bytes; must be multiple of 4 KB */
    126 
    127     /* Note: CmdBufLen can be set to 0. In this case no persistent CMD buffer is provided
    128     *       for the TA. Each InvokeCommand can have dinamically mapped CMD buffer instead
    129     *       of using global persistent buffer.
    130     */
    131 };
    132 
    133 
    134 /* Command to Unload Trusted Application binary from PSP OS. */
    135 struct psp_gfx_cmd_unload_ta
    136 {
    137     uint32_t        session_id;          /* Session ID of the loaded TA to be unloaded */
    138 
    139 };
    140 
    141 
    142 /* Shared buffers for InvokeCommand.
    143 */
    144 struct psp_gfx_buf_desc
    145 {
    146     uint32_t        buf_phy_addr_lo;       /* bits [31:0] of GPU Virtual address of the buffer (must be 4 KB aligned) */
    147     uint32_t        buf_phy_addr_hi;       /* bits [63:32] of GPU Virtual address of the buffer */
    148     uint32_t        buf_size;              /* buffer size in bytes (must be multiple of 4 KB and no bigger than 64 MB) */
    149 
    150 };
    151 
    152 /* Max number of descriptors for one shared buffer (in how many different
    153 *  physical locations one shared buffer can be stored). If buffer is too much
    154 *  fragmented, error will be returned.
    155 */
    156 #define GFX_BUF_MAX_DESC        64
    157 
    158 struct psp_gfx_buf_list
    159 {
    160     uint32_t                num_desc;                    /* number of buffer descriptors in the list */
    161     uint32_t                total_size;                  /* total size of all buffers in the list in bytes (must be multiple of 4 KB) */
    162     struct psp_gfx_buf_desc buf_desc[GFX_BUF_MAX_DESC];  /* list of buffer descriptors */
    163 
    164     /* total 776 bytes */
    165 };
    166 
    167 /* Command to execute InvokeCommand entry point of the TA. */
    168 struct psp_gfx_cmd_invoke_cmd
    169 {
    170     uint32_t                session_id;           /* Session ID of the TA to be executed */
    171     uint32_t                ta_cmd_id;            /* Command ID to be sent to TA */
    172     struct psp_gfx_buf_list buf;                  /* one indirect buffer (scatter/gather list) */
    173 
    174 };
    175 
    176 
    177 /* Command to setup TMR region. */
    178 struct psp_gfx_cmd_setup_tmr
    179 {
    180     uint32_t        buf_phy_addr_lo;       /* bits [31:0] of GPU Virtual address of TMR buffer (must be 4 KB aligned) */
    181     uint32_t        buf_phy_addr_hi;       /* bits [63:32] of GPU Virtual address of TMR buffer */
    182     uint32_t        buf_size;              /* buffer size in bytes (must be multiple of 4 KB) */
    183 
    184 };
    185 
    186 
    187 /* FW types for GFX_CMD_ID_LOAD_IP_FW command. Limit 31. */
    188 enum psp_gfx_fw_type {
    189 	GFX_FW_TYPE_NONE        = 0,    /* */
    190 	GFX_FW_TYPE_CP_ME       = 1,    /* CP-ME                    VG + RV */
    191 	GFX_FW_TYPE_CP_PFP      = 2,    /* CP-PFP                   VG + RV */
    192 	GFX_FW_TYPE_CP_CE       = 3,    /* CP-CE                    VG + RV */
    193 	GFX_FW_TYPE_CP_MEC      = 4,    /* CP-MEC FW                VG + RV */
    194 	GFX_FW_TYPE_CP_MEC_ME1  = 5,    /* CP-MEC Jump Table 1      VG + RV */
    195 	GFX_FW_TYPE_CP_MEC_ME2  = 6,    /* CP-MEC Jump Table 2      VG      */
    196 	GFX_FW_TYPE_RLC_V       = 7,    /* RLC-V                    VG      */
    197 	GFX_FW_TYPE_RLC_G       = 8,    /* RLC-G                    VG + RV */
    198 	GFX_FW_TYPE_SDMA0       = 9,    /* SDMA0                    VG + RV */
    199 	GFX_FW_TYPE_SDMA1       = 10,   /* SDMA1                    VG      */
    200 	GFX_FW_TYPE_DMCU_ERAM   = 11,   /* DMCU-ERAM                VG + RV */
    201 	GFX_FW_TYPE_DMCU_ISR    = 12,   /* DMCU-ISR                 VG + RV */
    202 	GFX_FW_TYPE_VCN         = 13,   /* VCN                           RV */
    203 	GFX_FW_TYPE_UVD         = 14,   /* UVD                      VG      */
    204 	GFX_FW_TYPE_VCE         = 15,   /* VCE                      VG      */
    205 	GFX_FW_TYPE_ISP         = 16,   /* ISP                           RV */
    206 	GFX_FW_TYPE_ACP         = 17,   /* ACP                           RV */
    207 	GFX_FW_TYPE_SMU         = 18,   /* SMU                      VG      */
    208 	GFX_FW_TYPE_MMSCH       = 19,   /* MMSCH                    VG      */
    209 	GFX_FW_TYPE_RLC_RESTORE_LIST_GPM_MEM        = 20,   /* RLC GPM                  VG + RV */
    210 	GFX_FW_TYPE_RLC_RESTORE_LIST_SRM_MEM        = 21,   /* RLC SRM                  VG + RV */
    211 	GFX_FW_TYPE_RLC_RESTORE_LIST_SRM_CNTL       = 22,   /* RLC CNTL                 VG + RV */
    212 	GFX_FW_TYPE_UVD1        = 23,   /* UVD1                     VG-20   */
    213 	GFX_FW_TYPE_TOC         = 24,   /* TOC                      NV-10   */
    214 	GFX_FW_TYPE_RLC_P                           = 25,   /* RLC P                    NV      */
    215 	GFX_FW_TYPE_RLX6                            = 26,   /* RLX6                     NV      */
    216 	GFX_FW_TYPE_GLOBAL_TAP_DELAYS               = 27,   /* GLOBAL TAP DELAYS        NV      */
    217 	GFX_FW_TYPE_SE0_TAP_DELAYS                  = 28,   /* SE0 TAP DELAYS           NV      */
    218 	GFX_FW_TYPE_SE1_TAP_DELAYS                  = 29,   /* SE1 TAP DELAYS           NV      */
    219 	GFX_FW_TYPE_GLOBAL_SE0_SE1_SKEW_DELAYS      = 30,   /* GLOBAL SE0/1 SKEW DELAYS NV      */
    220 	GFX_FW_TYPE_SDMA0_JT                        = 31,   /* SDMA0 JT                 NV      */
    221 	GFX_FW_TYPE_SDMA1_JT                        = 32,   /* SDNA1 JT                 NV      */
    222 	GFX_FW_TYPE_CP_MES                          = 33,   /* CP MES                   NV      */
    223 	GFX_FW_TYPE_MES_STACK                       = 34,   /* MES STACK                NV      */
    224 	GFX_FW_TYPE_RLC_SRM_DRAM_SR                 = 35,   /* RLC SRM DRAM             NV      */
    225 	GFX_FW_TYPE_RLCG_SCRATCH_SR                 = 36,   /* RLCG SCRATCH             NV      */
    226 	GFX_FW_TYPE_RLCP_SCRATCH_SR                 = 37,   /* RLCP SCRATCH             NV      */
    227 	GFX_FW_TYPE_RLCV_SCRATCH_SR                 = 38,   /* RLCV SCRATCH             NV      */
    228 	GFX_FW_TYPE_RLX6_DRAM_SR                    = 39,   /* RLX6 DRAM                NV      */
    229 	GFX_FW_TYPE_SDMA0_PG_CONTEXT                = 40,   /* SDMA0 PG CONTEXT         NV      */
    230 	GFX_FW_TYPE_SDMA1_PG_CONTEXT                = 41,   /* SDMA1 PG CONTEXT         NV      */
    231 	GFX_FW_TYPE_GLOBAL_MUX_SELECT_RAM           = 42,   /* GLOBAL MUX SEL RAM       NV      */
    232 	GFX_FW_TYPE_SE0_MUX_SELECT_RAM              = 43,   /* SE0 MUX SEL RAM          NV      */
    233 	GFX_FW_TYPE_SE1_MUX_SELECT_RAM              = 44,   /* SE1 MUX SEL RAM          NV      */
    234 	GFX_FW_TYPE_ACCUM_CTRL_RAM                  = 45,   /* ACCUM CTRL RAM           NV      */
    235 	GFX_FW_TYPE_RLCP_CAM                        = 46,   /* RLCP CAM                 NV      */
    236 	GFX_FW_TYPE_RLC_SPP_CAM_EXT                 = 47,   /* RLC SPP CAM EXT          NV      */
    237 	GFX_FW_TYPE_RLX6_DRAM_BOOT                  = 48,   /* RLX6 DRAM BOOT           NV      */
    238 	GFX_FW_TYPE_VCN0_RAM                        = 49,   /* VCN_RAM                  NV + RN */
    239 	GFX_FW_TYPE_VCN1_RAM                        = 50,   /* VCN_RAM                  NV + RN */
    240 	GFX_FW_TYPE_DMUB                            = 51,   /* DMUB                          RN */
    241 	GFX_FW_TYPE_SDMA2                           = 52,   /* SDMA2                    MI      */
    242 	GFX_FW_TYPE_SDMA3                           = 53,   /* SDMA3                    MI      */
    243 	GFX_FW_TYPE_SDMA4                           = 54,   /* SDMA4                    MI      */
    244 	GFX_FW_TYPE_SDMA5                           = 55,   /* SDMA5                    MI      */
    245 	GFX_FW_TYPE_SDMA6                           = 56,   /* SDMA6                    MI      */
    246 	GFX_FW_TYPE_SDMA7                           = 57,   /* SDMA7                    MI      */
    247 	GFX_FW_TYPE_VCN1                            = 58,   /* VCN1                     MI      */
    248 	GFX_FW_TYPE_MAX
    249 };
    250 
    251 /* Command to load HW IP FW. */
    252 struct psp_gfx_cmd_load_ip_fw
    253 {
    254     uint32_t                fw_phy_addr_lo;    /* bits [31:0] of GPU Virtual address of FW location (must be 4 KB aligned) */
    255     uint32_t                fw_phy_addr_hi;    /* bits [63:32] of GPU Virtual address of FW location */
    256     uint32_t                fw_size;           /* FW buffer size in bytes */
    257     enum psp_gfx_fw_type    fw_type;           /* FW type */
    258 
    259 };
    260 
    261 /* Command to save/restore HW IP FW. */
    262 struct psp_gfx_cmd_save_restore_ip_fw
    263 {
    264     uint32_t                save_fw;              /* if set, command is used for saving fw otherwise for resetoring*/
    265     uint32_t                save_restore_addr_lo; /* bits [31:0] of FB address of GART memory used as save/restore buffer (must be 4 KB aligned) */
    266     uint32_t                save_restore_addr_hi; /* bits [63:32] of FB address of GART memory used as save/restore buffer */
    267     uint32_t                buf_size;             /* Size of the save/restore buffer in bytes */
    268     enum psp_gfx_fw_type    fw_type;              /* FW type */
    269 };
    270 
    271 /* Command to setup register program */
    272 struct psp_gfx_cmd_reg_prog {
    273 	uint32_t	reg_value;
    274 	uint32_t	reg_id;
    275 };
    276 
    277 /* Command to load TOC */
    278 struct psp_gfx_cmd_load_toc
    279 {
    280     uint32_t        toc_phy_addr_lo;        /* bits [31:0] of GPU Virtual address of FW location (must be 4 KB aligned) */
    281     uint32_t        toc_phy_addr_hi;        /* bits [63:32] of GPU Virtual address of FW location */
    282     uint32_t        toc_size;               /* FW buffer size in bytes */
    283 };
    284 
    285 /* All GFX ring buffer commands. */
    286 union psp_gfx_commands
    287 {
    288     struct psp_gfx_cmd_load_ta          cmd_load_ta;
    289     struct psp_gfx_cmd_unload_ta        cmd_unload_ta;
    290     struct psp_gfx_cmd_invoke_cmd       cmd_invoke_cmd;
    291     struct psp_gfx_cmd_setup_tmr        cmd_setup_tmr;
    292     struct psp_gfx_cmd_load_ip_fw       cmd_load_ip_fw;
    293     struct psp_gfx_cmd_save_restore_ip_fw cmd_save_restore_ip_fw;
    294     struct psp_gfx_cmd_reg_prog       cmd_setup_reg_prog;
    295     struct psp_gfx_cmd_setup_tmr        cmd_setup_vmr;
    296     struct psp_gfx_cmd_load_toc         cmd_load_toc;
    297 };
    298 
    299 /* Structure of GFX Response buffer.
    300 * For GPCOM I/F it is part of GFX_CMD_RESP buffer, for RBI
    301 * it is separate buffer.
    302 */
    303 struct psp_gfx_resp
    304 {
    305     uint32_t	status;		/* +0  status of command execution */
    306     uint32_t	session_id;	/* +4  session ID in response to LoadTa command */
    307     uint32_t	fw_addr_lo;	/* +8  bits [31:0] of FW address within TMR (in response to cmd_load_ip_fw command) */
    308     uint32_t	fw_addr_hi;	/* +12 bits [63:32] of FW address within TMR (in response to cmd_load_ip_fw command) */
    309     uint32_t	tmr_size;	/* +16 size of the TMR to be reserved including MM fw and Gfx fw in response to cmd_load_toc command */
    310 
    311     uint32_t	reserved[3];
    312 
    313     /* total 32 bytes */
    314 };
    315 
    316 /* Structure of Command buffer pointed by psp_gfx_rb_frame.cmd_buf_addr_hi
    317 *  and psp_gfx_rb_frame.cmd_buf_addr_lo.
    318 */
    319 struct psp_gfx_cmd_resp
    320 {
    321     uint32_t        buf_size;           /* +0  total size of the buffer in bytes */
    322     uint32_t        buf_version;        /* +4  version of the buffer strusture; must be PSP_GFX_CMD_BUF_VERSION */
    323     uint32_t        cmd_id;             /* +8  command ID */
    324 
    325     /* These fields are used for RBI only. They are all 0 in GPCOM commands
    326     */
    327     uint32_t        resp_buf_addr_lo;   /* +12 bits [31:0] of GPU Virtual address of response buffer (must be 4 KB aligned) */
    328     uint32_t        resp_buf_addr_hi;   /* +16 bits [63:32] of GPU Virtual address of response buffer */
    329     uint32_t        resp_offset;        /* +20 offset within response buffer */
    330     uint32_t        resp_buf_size;      /* +24 total size of the response buffer in bytes */
    331 
    332     union psp_gfx_commands  cmd;        /* +28 command specific structures */
    333 
    334     uint8_t         reserved_1[864 - sizeof(union psp_gfx_commands) - 28];
    335 
    336     /* Note: Resp is part of this buffer for GPCOM ring. For RBI ring the response
    337     *        is separate buffer pointed by resp_buf_addr_hi and resp_buf_addr_lo.
    338     */
    339     struct psp_gfx_resp     resp;       /* +864 response */
    340 
    341     uint8_t         reserved_2[1024 - 864 - sizeof(struct psp_gfx_resp)];
    342 
    343     /* total size 1024 bytes */
    344 };
    345 
    346 
    347 #define FRAME_TYPE_DESTROY          1   /* frame sent by KMD driver when UMD Scheduler context is destroyed*/
    348 
    349 /* Structure of the Ring Buffer Frame */
    350 struct psp_gfx_rb_frame
    351 {
    352     uint32_t    cmd_buf_addr_lo;    /* +0  bits [31:0] of GPU Virtual address of command buffer (must be 4 KB aligned) */
    353     uint32_t    cmd_buf_addr_hi;    /* +4  bits [63:32] of GPU Virtual address of command buffer */
    354     uint32_t    cmd_buf_size;       /* +8  command buffer size in bytes */
    355     uint32_t    fence_addr_lo;      /* +12 bits [31:0] of GPU Virtual address of Fence for this frame */
    356     uint32_t    fence_addr_hi;      /* +16 bits [63:32] of GPU Virtual address of Fence for this frame */
    357     uint32_t    fence_value;        /* +20 Fence value */
    358     uint32_t    sid_lo;             /* +24 bits [31:0] of SID value (used only for RBI frames) */
    359     uint32_t    sid_hi;             /* +28 bits [63:32] of SID value (used only for RBI frames) */
    360     uint8_t     vmid;               /* +32 VMID value used for mapping of all addresses for this frame */
    361     uint8_t     frame_type;         /* +33 1: destory context frame, 0: all other frames; used only for RBI frames */
    362     uint8_t     reserved1[2];       /* +34 reserved, must be 0 */
    363     uint32_t    reserved2[7];       /* +36 reserved, must be 0 */
    364                 /* total 64 bytes */
    365 };
    366 
    367 #endif /* _PSP_TEE_GFX_IF_H_ */
    368