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Searched
defs:faster
(Results
1 - 5
of
5
) sorted by relevancy
/src/games/tetris/
tetris.h
138
* Shapes fall at a rate
faster
than once per second.
143
* depending on its current value, via the `
faster
' macro below.
144
* The value eventually reaches a limit, and things stop going
faster
,
147
extern long fallrate; /* less than 1 million; smaller =>
faster
*/
148
#define
faster
() (fallrate -= fallrate / 3000)
macro
/src/external/bsd/unbound/dist/compat/
getentropy_linux.c
336
int save_errno = errno, e, pgs = getpagesize(),
faster
= 0, repeat;
local
351
faster
= 1;
354
faster
= 0;
379
if (!
faster
) {
getentropy_osx.c
208
int save_errno = errno, e, pgs = getpagesize(),
faster
= 0, repeat;
local
231
faster
= 1;
234
faster
= 0;
279
if (!
faster
) {
getentropy_solaris.c
256
int save_errno = errno, e, pgs = getpagesize(),
faster
= 0, repeat;
local
272
faster
= 1;
275
faster
= 0;
299
if (!
faster
) {
/src/external/bsd/zstd/dist/programs/
fileio.c
1506
typedef enum { noChange, slower,
faster
} speedChange_e;
enumerator in enum:__anon8873
1571
if (oldIPos == inBuff.pos) inputBlocked++; /* input buffer is full and can't take any more : input speed is
faster
than consumption rate */
1613
DISPLAYLEVEL(6, "compression
faster
than flush (%llu > %llu), and flushed was never slowed down by lack of production => slow down \n", newlyProduced, newlyFlushed);
1641
&& (newlyIngested * 33 / 32 > newlyConsumed) /* input speed as fast or
faster
than compression speed */
1643
DISPLAYLEVEL(6, "recommend
faster
as in(%llu) >= (%llu)comp(%llu) <= out(%llu) \n",
1645
speedChange =
faster
;
1660
if (speedChange ==
faster
) {
1661
DISPLAYLEVEL(6, "
faster
speed , lighter compression \n")
Completed in 28 milliseconds
Indexes created Sat Feb 28 05:31:39 UTC 2026