/src/games/backgammon/common_source/ |
table.c | 52 int fcode; member in struct:state 212 switch (atmata[i].fcode) {
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/src/usr.bin/fgen/ |
fgen.h | 3 * fgen.h -- stuff for the fcode tokenizer. 41 #define FCODE 0x000FC0DE 44 /* Defined fcode and string. */ 45 struct fcode { struct 49 struct fcode *l; 50 struct fcode *r; 63 * FCode header -- assumes big-endian machine,
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/src/sys/net/ |
bsd-comp.c | 112 uint32_t fcode; member in union:bsd_db::bsd_dict::__anone77a59d7010a 463 uint32_t accm = 0, fcode; local in function:bsd_compress 564 fcode = BSD_KEY(ent, c); 571 if (dictp->f.fcode == fcode) { 585 } while (dictp->f.fcode != fcode); 607 dictp->f.fcode = fcode; 673 uint32_t fcode; local in function:bsd_incomp 1012 uint32_t fcode; local in function:bsd_decompress [all...] |
bpf.c | 1369 struct bpf_insn *fcode; local in function:bpf_setf 1387 fcode = kmem_alloc(size, KM_SLEEP); 1388 if (copyin(fp->bf_insns, fcode, size) != 0 || 1389 !bpf_validate(fcode, (int)flen)) { 1390 kmem_free(fcode, size); 1394 jcode = bpf_jit_generate(NULL, fcode, flen); 1396 fcode = NULL; 1400 newf->bf_insn = fcode;
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/src/usr.bin/compress/ |
zopen.c | 163 #define fcode zs->u.w.zs_fcode macro 277 for (fcode = (long)hsize; fcode < 65536L; fcode *= 2L) 287 fcode = (long)(((long)c << maxbits) + ent); 290 if (htabof(i) == fcode) { 301 if (htabof(i) == fcode) { 313 htabof(i) = fcode;
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