HomeSort by: relevance | last modified time | path
    Searched defs:heavy (Results 1 - 2 of 2) sorted by relevancy

  /src/games/battlestar/
command4.c 46 int firstnumber, heavy, bulky, value; local in function:take
60 heavy = (carrying + objwt[value]) <= WEIGHT;
63 heavy && bulky && !testbit(inven, value)) {
82 else if (!heavy)
83 printf("The %s %stoo heavy.\n", objsht[value],
  /src/games/hack/
hack.objnam.c 453 int cnt, spe, spesgn, typ, heavy; local in function:readobjnam
457 cnt = spe = spesgn = typ = heavy = 0;
510 * fortune cookies very heavy iron ball named hoei wand of wishing
610 if (!strcmp(bp, "very heavy iron ball")) {
611 heavy = 1;
647 if (heavy)

Completed in 17 milliseconds