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Searched
defs:heavy
(Results
1 - 2
of
2
) sorted by relevancy
/src/games/battlestar/
command4.c
46
int firstnumber,
heavy
, bulky, value;
local in function:take
60
heavy
= (carrying + objwt[value]) <= WEIGHT;
63
heavy
&& bulky && !testbit(inven, value)) {
82
else if (!
heavy
)
83
printf("The %s %stoo
heavy
.\n", objsht[value],
/src/games/hack/
hack.objnam.c
453
int cnt, spe, spesgn, typ,
heavy
;
local in function:readobjnam
457
cnt = spe = spesgn = typ =
heavy
= 0;
510
* fortune cookies very
heavy
iron ball named hoei wand of wishing
610
if (!strcmp(bp, "very
heavy
iron ball")) {
611
heavy
= 1;
647
if (
heavy
)
Completed in 17 milliseconds
Indexes created Mon Sep 29 21:09:56 GMT 2025