intel_sprite.c | 1021 u32 linear_offset; local in function:vlv_update_plane 1038 linear_offset = intel_fb_xy_to_linear(x, y, plane_state, 0); 1057 I915_WRITE_FW(SPLINOFF(pipe, plane_id), linear_offset); 1435 u32 linear_offset; local in function:ivb_update_plane 1459 linear_offset = intel_fb_xy_to_linear(x, y, plane_state, 0); 1480 I915_WRITE_FW(SPRLINOFF(pipe), linear_offset); 1747 u32 linear_offset; local in function:g4x_update_plane 1771 linear_offset = intel_fb_xy_to_linear(x, y, plane_state, 0); 1786 I915_WRITE_FW(DVSLINOFF(pipe), linear_offset);
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