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    Searched defs:orow (Results 1 - 3 of 3) sorted by relevancy

  /src/games/rogue/
throw.c 164 short orow, ocol; local in function:get_thrown_at_monster
167 orow = *row; ocol = *col;
177 *row = orow;
181 if ((i != 0) && rogue_can_see(orow, ocol)) {
182 mvaddch(orow, ocol, get_dungeon_char(orow, ocol));
190 orow = *row; ocol = *col;
zap.c 123 short orow, ocol; local in function:get_zapped_monster
126 orow = *row; ocol = *col;
128 if (((*row == orow) && (*col == ocol)) ||
282 short orow, ocol; local in function:bounce
301 orow = row;
304 ch = mvinch(orow, ocol);
306 mvaddch(orow, ocol, ch);
307 get_dir_rc(dir, &orow, &ocol, 1);
310 (dungeon[orow][ocol] == NOTHING) ||
311 (dungeon[orow][ocol] & MONSTER) |
    [all...]
score.c 167 short i, orow, ocol; local in function:quit
170 orow = ocol = 0;
175 orow = rogue.row;
194 move(orow, ocol);

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