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Searched
defs:propnum
(Results
1 - 3
of
3
) sorted by relevancy
/src/games/monop/
morg.c
85
int
propnum
;
local in function:mortgage
104
propnum
= getinp("Which property do you want to mortgage? ",
106
if (
propnum
== num_good)
108
m(square[
propnum
]);
140
m(int
propnum
)
144
price = board[
propnum
].cost/2;
145
board[
propnum
].desc->morg = TRUE;
158
int
propnum
;
local in function:unmortgage
172
propnum
= getinp("Which property do you want to unmortgage? ",
174
if (
propnum
== num_good
[
all
...]
trade.c
109
int numin,
propnum
, num_prp;
local in function:get_list
123
propnum
=getinp("Which property do you wish to trade? ",
125
if (
propnum
== numin)
127
else if (used[
propnum
])
131
used[
propnum
] = TRUE;
132
for (op = pp->own_list;
propnum
--; op = op->next)
/src/sbin/gpt/
restore.c
184
prop_number_t
propnum
;
local in function:restore
216
propnum
= prop_dictionary_get(props, "sector_size");
217
PROP_ERR(
propnum
);
218
if (!prop_number_equals_signed(
propnum
, gpt->secsz)) {
227
propnum
= prop_dictionary_get(gpt_dict, "revision");
228
PROP_ERR(
propnum
);
229
if (!prop_number_equals_unsigned(
propnum
, 0x10000)) {
Completed in 11 milliseconds
Indexes created Wed Oct 01 19:09:53 GMT 2025