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    Searched defs:rand_sep (Results 1 - 2 of 2) sorted by relevancy

  /src/games/rogue/
random.c 73 static int rand_sep = 3; variable in typeref:typename:int
88 fptr = &state[rand_sep];
  /src/common/lib/libc/stdlib/
random.c 223 * pointer. These two pointers are always rand_sep places aparts, as they
251 static int rand_sep = SEP_3; variable in typeref:typename:int
261 * that are exactly rand_sep places apart. Lastly, it cycles the state
297 fptr = &state[rand_sep];
360 rand_sep = SEP_0;
364 rand_sep = SEP_1;
368 rand_sep = SEP_2;
372 rand_sep = SEP_3;
376 rand_sep = SEP_4;
435 rand_sep = seps[type]
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