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    Searched defs:rem1 (Results 1 - 4 of 4) sorted by relevancy

  /src/sys/lib/libkern/
softfloat-macros.h 543 bits64 rem0, rem1, term0, term1; local in function:estimateDiv128To64
550 sub128( a0, a1, term0, term1, &rem0, &rem1 );
554 add128( rem0, rem1, b0, b1, &rem0, &rem1 );
556 rem0 = ( rem0<<32 ) | ( rem1>>32 );
softfloat.c 2859 bits64 rem0, rem1; local in function:float64_div
2907 sub128( aSig, 0, term0, term1, &rem0, &rem1 );
2910 add128( rem0, rem1, 0, bSig, &rem0, &rem1 );
2912 zSig |= ( rem1 != 0 );
3015 bits64 rem0, rem1, term0, term1; local in function:float64_sqrt
3043 sub128( aSig, 0, term0, term1, &rem0, &rem1 );
3047 add128( rem0, rem1, zSig>>63, doubleZSig | 1, &rem0, &rem1 );
3049 zSig |= ( ( rem0 | rem1 ) != 0 )
3759 bits64 rem0, rem1, rem2, term0, term1, term2; local in function:floatx80_div
3936 bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; local in function:floatx80_sqrt
4864 bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; local in function:float128_div
5058 bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; local in function:float128_sqrt
    [all...]
  /src/lib/libc/softfloat/bits32/
softfloat.c 1049 bits32 aSig, bSig, zSig, rem0, rem1, term0, term1; local in function:float32_div
1096 sub64( aSig, 0, term0, term1, &rem0, &rem1 );
1099 add64( rem0, rem1, 0, bSig, &rem0, &rem1 );
1101 zSig |= ( rem1 != 0 );
1206 bits32 aSig, zSig, rem0, rem1, term0, term1; local in function:float32_sqrt
1237 sub64( aSig, 0, term0, term1, &rem0, &rem1 );
1242 add64( rem0, rem1, term0, term1, &rem0, &rem1 );
1244 zSig |= ( ( rem0 | rem1 ) != 0 )
1944 bits32 rem0, rem1, rem2, rem3, term0, term1, term2, term3; local in function:float64_div
2130 bits32 rem0, rem1, rem2, rem3, term0, term1, term2, term3; local in function:float64_sqrt
    [all...]
  /src/lib/libc/softfloat/bits64/
softfloat.c 2933 bits64 rem0, rem1; local in function:float64_div
2981 sub128( aSig, 0, term0, term1, &rem0, &rem1 );
2984 add128( rem0, rem1, 0, bSig, &rem0, &rem1 );
2986 zSig |= ( rem1 != 0 );
3091 bits64 rem0, rem1, term0, term1; local in function:float64_sqrt
3119 sub128( aSig, 0, term0, term1, &rem0, &rem1 );
3123 add128( rem0, rem1, zSig>>63, doubleZSig | 1, &rem0, &rem1 );
3125 zSig |= ( ( rem0 | rem1 ) != 0 )
3907 bits64 rem0, rem1, rem2, term0, term1, term2; local in function:floatx80_div
4086 bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; local in function:floatx80_sqrt
5089 bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; local in function:float128_div
5284 bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; local in function:float128_sqrt
    [all...]

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