| /src/games/hunt/huntd/ | 
| draw.c | 41 static void see(PLAYER *, int); 150 		see(pp, LEFTS);
 151 		see(pp, ABOVE);
 152 		see(pp, BELOW);
 155 		see(pp, RIGHT);
 156 		see(pp, ABOVE);
 157 		see(pp, BELOW);
 160 		see(pp, ABOVE);
 161 		see(pp, LEFTS);
 162 		see(pp, RIGHT)
 178 see(PLAYER *pp, int face)  function in typeref:typename:void
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 | 
| /src/sys/dev/sysmon/ | 
| sysmon_envsys_events.c | 122 	sme_event_t *see = NULL, *osee = NULL;  local in function:sme_event_register 189 		see = osee;
 218 		if (props && see->see_type == PENVSYS_EVENT_NULL)
 219 			see->see_type = crittype;
 223 	if (crittype == PENVSYS_EVENT_NULL && see != NULL) {
 228 	if (see == NULL) {
 232 		see = kmem_zalloc(sizeof(*see), KM_SLEEP);
 236 		see->see_type = crittype;
 237 		see->see_sme = sme
 347  sme_event_t *see;  local in function:sme_event_unregister_all
 400  sme_event_t *see;  local in function:sme_event_unregister
 456  sme_event_t *see;  local in function:sme_event_unregister_sensor
 702  sme_event_t *see;  local in function:sme_update_limits
 748  sme_event_t *see;  local in function:sme_events_check
 778  sme_event_t *see = (void *)wk;  local in function:sme_events_worker
 866  sme_event_t *see;  local in function:sysmon_envsys_sensor_event
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