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    Searched defs:smooth (Results 1 - 13 of 13) sorted by relevancy

  /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/nouveau/
nv10_state_polygon.c 63 GLboolean smooth = ctx->Line.SmoothFlag && local
67 PUSH_DATA (push, MAX2(smooth ? 0 : 1,
70 PUSH_DATAb(push, smooth);
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/nouveau/
nv10_state_polygon.c 63 GLboolean smooth = ctx->Line.SmoothFlag && local
67 PUSH_DATA (push, MAX2(smooth ? 0 : 1,
70 PUSH_DATAb(push, smooth);
  /xsrc/external/mit/mesa-demos/dist/src/trivial/
line-smooth.c 38 GLboolean smooth = GL_TRUE; variable
84 smooth = !smooth;
104 if (smooth) {
  /xsrc/external/mit/mesa-demos/dist/src/demos/
spectex.c 36 static GLboolean smooth = 1; variable
151 smooth = !smooth;
152 if (smooth)
morph3d.c 177 static int smooth=1; variable
722 case 's': smooth^=1; break;
820 if (smooth) {
838 printf("[RETURN] - Toggle smooth/flat shading\n");
spriteblast.c 61 static int animate = 1, motion = 0, org = 0, sprite = 1, smooth = 1; variable
383 smooth = 1;
387 smooth = 0;
460 (smooth ^= 1) ? glEnable(GL_POINT_SMOOTH) : glDisable(GL_POINT_SMOOTH);
637 glutAddMenuEntry("Point smooth on", 8);
638 glutAddMenuEntry("Point smooth off", 9);
stex3d.c 37 static int texgen = 2, animate = 1, smooth = 1, wireframe = 0; variable
334 printf(" s toggle smooth shading\n");
496 smooth = !smooth;
497 if (smooth)
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/draw/
draw_pipe_stipple.c 53 bool smooth; member in struct:stipple_stage
144 if (stipple->smooth) {
219 stipple->smooth = draw->rasterizer->line_smooth;
  /xsrc/external/mit/mesa-demos/dist/src/samples/
wave.c 47 GLenum smooth = GL_FALSE; variable
139 if (!smooth && lighting) {
161 if (!lastColor || (thisColor[0] != lastColor[0] && smooth)) {
167 if (smooth && lighting) {
173 if (smooth && lighting) {
180 if (smooth && lighting) {
186 if (smooth && lighting) {
475 smooth = !smooth;
476 if (smooth) {
    [all...]
  /xsrc/external/mit/libXft/dist/src/
xftcore.c 983 XftSmoothGlyph smooth = _XftSmoothGlyphFind (draw, public); local
1043 (*smooth) (image, xftg, x - ox, y - oy, color);
1144 XftSmoothGlyph smooth = _XftSmoothGlyphFind (draw, public); local
1199 (*smooth) (image, xftg, glyphs[i].x - x1,
1357 XftSmoothGlyph smooth = _XftSmoothGlyphFind (draw, public); local
1364 (*smooth) (image, xftg, glyphs[i].x - x1,
  /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
ast.h 504 unsigned smooth:1; member in struct:ast_type_qualifier::flags::__anon672
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
ast.h 500 unsigned smooth:1; member in struct:ast_type_qualifier::flags::__anon3308
  /xsrc/external/mit/MesaLib/dist/src/panfrost/bifrost/
bifrost_compile.c 282 bool smooth = instr->intrinsic == nir_intrinsic_load_interpolated_input; local
291 if (smooth) {
310 if (immediate && smooth) {
313 } else if (immediate && !smooth) {
323 if (smooth) {
685 * but smooth in the FS */

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