| state-machine.c | 63 header->state_machine_type_name, header->name, i, header->states[i].name); 87 state_header->state_machine_type_name, state_header->name, next_state); 183 state_header->state_machine_type_name, state_header->name, event->name, state_header->state); 189 state_header->state_machine_type_name, state_header->name, event->name, state->name); 218 const char *state_machine_type_name; member in struct:state_machine_type_decl 237 state_header->state_machine_type_name = state_machine_types[i].state_machine_type_name; 241 if (state_header->state_machine_type_name == NULL) {
|