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    Searched defs:statptr (Results 1 - 2 of 2) sorted by relevancy

  /src/games/phantasia/
main.c 199 Statptr = &Stattable[Player.p_type]; /* initialize pointer */
918 temp = Player.p_poison * Statptr->c_weakness
932 const struct charstats *statptr; /* for pointing into Stattable */ local in function:genchar
941 statptr = &Stattable[subscript];
944 ROLL(statptr->c_quickness.base, statptr->c_quickness.interval);
946 ROLL(statptr->c_strength.base, statptr->c_strength.interval);
948 ROLL(statptr->c_mana.base, statptr->c_mana.interval)
    [all...]
misc.c 31 const struct charstats *statptr; /* for pointing into Stattable */ local in function:movelevel
39 statptr = &Stattable[(int) ROLL(C_MAGIC, C_HALFLING - C_MAGIC + 1)];
41 statptr = Statptr;
48 Player.p_strength += statptr->c_strength.increase * inc;
49 Player.p_mana += statptr->c_mana.increase * inc;
50 Player.p_brains += statptr->c_brains.increase * inc;
51 Player.p_magiclvl += statptr->c_magiclvl.increase * inc;
52 Player.p_maxenergy += statptr->c_energy.increase * inc;
795 dtemp = ((Player.p_gold + Player.p_gems / 2.0) - 1000.0) / Statptr->c_goldtot
    [all...]

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