maple.c | 117 static char * maple_unit_name(char *, size_t, int port, int subunit); 200 int port, subunit, f; local in function:mapleattach 216 for (subunit = 0; subunit < MAPLE_SUBUNITS; subunit++) { 217 u = &sc->sc_unit[port][subunit]; 219 u->subunit = subunit; 292 maple_unit_name(buf, sizeof(buf), u->port, u->subunit)); 305 if (u->port < last_port || u->subunit <= last_subunit 327 int port, subunit; local in function:maple_run_polling 604 int port, subunit; local in function:maple_print_unit [all...] |