/src/games/battlestar/ |
init.c | 45 static int wizard(const char *); 75 wiz = wizard(username); 111 wizard(const char *uname) function in typeref:typename:int 116 printf("You are the Great wizard %s.\n", uname); 130 printf("You are the Poor anti-wizard %s. Good Luck!\n",
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/src/games/adventure/ |
wizard.c | 1 /* $NetBSD: wizard.c,v 1.17 2021/05/02 12:50:43 rillig Exp $ */ 40 static char sccsid[] = "@(#)wizard.c 8.1 (Berkeley) 6/2/93"; 42 __RCSID("$NetBSD: wizard.c,v 1.17 2021/05/02 12:50:43 rillig Exp $"); 55 static int wizard(void); 105 if (!wizard()) { 115 wizard(void) function in typeref:typename:int
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/src/games/hack/ |
def.flag.h | 69 #define wizard flags.debug macro 95 unsigned no_of_wizards:2;/* 0, 1 or 2 (wizard and his shadow) */
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/src/games/rogue/ |
zap.c | 63 boolean wizard = 0; variable in typeref:typename:boolean 231 if (wizard) { 232 wizard = 0; 233 messagef(0, "not wizard anymore"); 235 if (get_input_line("wizard's password:", "", buf, sizeof(buf), 240 wizard = 1; 242 messagef(0, "Welcome, mighty wizard!");
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/src/games/larn/ |
data.c | 150 u_char wizard = 0; /* the wizard mode flag */ variable in typeref:typename:u_char
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