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    Searched defs:ydist (Results 1 - 2 of 2) sorted by relevancy

  /src/games/warp/
init.c 43 int ydist = 0; local in function:initialize
179 ydist = xdist = 0;
181 ydist = xdist = 6; /* well, maybe not so random */
191 ydist = rand_mod(4);
194 printf("%s\r\n",distname[ydist+4*xdist]);
214 ydist = rand_mod(2) + 4; /* flip y axis? */
230 ydist = rand_mod(4);
233 ydist = xdist = 6;
238 printf("%s\r\n",distname[ydist+4*xdist]);
255 ydist = xdist = 0
    [all...]
term.c 421 int ydist; local in function:move
426 ydist = y - real_y;
428 i = ydist * (ydist < 0 ? -UPsize : DOsize) +
432 if (ydist < 0)
433 for (; ydist; ydist++)
437 for (; ydist; ydist--)

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