| /src/external/bsd/ntp/dist/include/ |
| libntp.h | 17 extern void make_socket_nonblocking( SOCKET fd ); 18 extern SOCKET move_fd( SOCKET fd );
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| ntp_io.h | 88 SOCKET move_fd(SOCKET fd);
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| /src/external/bsd/ntp/dist/libntp/ |
| socket.c | 1 /* $NetBSD: socket.c,v 1.7 2024/08/18 20:47:13 christos Exp $ */ 4 * socket.c - low-level socket operations 32 * in order to keep this range clean, for socket 38 * - keep a current socket fd boundary initialized with 49 * - fds will be moved above the socket fd boundary 51 * - the socket boundary will be reduced until 55 SOCKET 57 SOCKET fd 80 static SOCKET socket_boundary = -1 [all...] |
| /src/external/gpl3/gdb/dist/gnulib/import/ |
| accept.c | 24 #include <sys/socket.h> 34 SOCKET sock = FD_TO_SOCKET (fd); 43 SOCKET fh = accept (sock, addr, addrlen);
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| bind.c | 24 #include <sys/socket.h> 34 SOCKET sock = FD_TO_SOCKET (fd);
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| listen.c | 24 #include <sys/socket.h> 34 SOCKET sock = FD_TO_SOCKET (fd);
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| socket.c | 0 /* socket.c --- wrappers for Windows socket function 24 #include <sys/socket.h> 38 SOCKET fh;
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| connect.c | 24 #include <sys/socket.h> 34 SOCKET sock = FD_TO_SOCKET (fd);
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| sockets.h | 1 /* sockets.h - wrappers for Windows socket functions 41 /* This function is useful it you create a socket using gnulib's 42 Winsock wrappers but needs to pass on the socket handle to some 46 # include <sys/socket.h> 54 static inline SOCKET
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| sockets.c | 1 /* sockets.c --- wrappers for Windows socket functions 28 # include <sys/socket.h> 49 SOCKET sock; 52 /* Test whether fd refers to a socket. */ 58 /* fd refers to a socket. */ 86 SOCKET sock; 89 /* Test whether fd refers to a socket. */ 95 /* fd refers to a socket. */
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| /src/external/gpl3/gdb.old/dist/gnulib/import/ |
| accept.c | 24 #include <sys/socket.h> 34 SOCKET sock = FD_TO_SOCKET (fd); 43 SOCKET fh = accept (sock, addr, addrlen);
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| bind.c | 24 #include <sys/socket.h> 34 SOCKET sock = FD_TO_SOCKET (fd);
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| listen.c | 24 #include <sys/socket.h> 34 SOCKET sock = FD_TO_SOCKET (fd);
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| socket.c | 0 /* socket.c --- wrappers for Windows socket function 24 #include <sys/socket.h> 38 SOCKET fh;
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| connect.c | 24 #include <sys/socket.h> 34 SOCKET sock = FD_TO_SOCKET (fd);
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| sockets.h | 1 /* sockets.h - wrappers for Windows socket functions 41 /* This function is useful it you create a socket using gnulib's 42 Winsock wrappers but needs to pass on the socket handle to some 46 # include <sys/socket.h> 54 static inline SOCKET
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| sockets.c | 1 /* sockets.c --- wrappers for Windows socket functions 28 # include <sys/socket.h> 49 SOCKET sock; 52 /* Test whether fd refers to a socket. */ 58 /* fd refers to a socket. */ 86 SOCKET sock; 89 /* Test whether fd refers to a socket. */ 95 /* fd refers to a socket. */
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| /src/external/bsd/libpcap/dist/pcap/ |
| socket.h | 41 * socket access on UN*X and Windows. 52 * \brief In Winsock, a socket handle is of type SOCKET; in UN*X, it's 55 * SOCKET on Windows, so that it can be used on both platforms. 57 * We used to use SOCKET rather than PCAP_SOCKET, but that collided 59 * definitions of SOCKET, so we changed it to PCAP_SOCKET. 62 * the two active-mode APIs that return a socket handle would 63 * probably be assigning their return values to a SOCKET, and 64 * as, on Windows, we're defining PCAP_SOCKET as SOCKET, there 68 #define PCAP_SOCKET SOCKET [all...] |
| /src/external/gpl3/gcc.old/dist/libphobos/libdruntime/core/sys/windows/ |
| winsock2.d | 16 alias SOCKET = size_t; 19 enum SOCKET INVALID_SOCKET = cast(SOCKET)~0; 49 SOCKET socket(int af, int type, int protocol); 50 int ioctlsocket(SOCKET s, int cmd, uint* argp); 51 int bind(SOCKET s, const(sockaddr)* name, socklen_t namelen); 52 int connect(SOCKET s, const(sockaddr)* name, socklen_t namelen); 53 int listen(SOCKET s, int backlog); 54 SOCKET accept(SOCKET s, sockaddr* addr, socklen_t* addrlen) [all...] |
| mswsock.d | 91 int WSARecvEx(SOCKET, char*, int, int*); 99 BOOL TransmitFile(SOCKET, HANDLE, DWORD, DWORD, LPOVERLAPPED, LPTRANSMIT_FILE_BUFFERS, DWORD); 103 alias BOOL function(SOCKET, SOCKET, PVOID, DWORD, DWORD, DWORD, LPDWORD, LPOVERLAPPED) LPFN_ACCEPTEX; 106 alias BOOL function(SOCKET, SOCKADDR*, int, PVOID, DWORD, LPDWORD, LPOVERLAPPED) LPFN_CONNECTEX; 184 extern(Windows) BOOL DisconnectEx(SOCKET, LPOVERLAPPED, DWORD, DWORD); 191 extern(Windows) int WSARecvMsg(SOCKET, LPWSAMSG, LPDWORD, LPWSAOVERLAPPED, LPWSAOVERLAPPED_COMPLETION_ROUTINE);
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| /src/sys/arch/hpc/stand/hpcboot/ |
| file_http.h | 38 class Socket { 41 SOCKET _socket; 43 explicit Socket(struct sockaddr_in &); 44 operator SOCKET() const { return _socket; } 45 virtual ~Socket(void); 61 // IP Socket 88 size_t _recv_buffer(SOCKET, char *, size_t);
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| /src/games/hunt/hunt/ |
| hunt_private.h | 68 extern SOCKET Daemon;
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| /src/external/mit/libuv/dist/include/uv/ |
| win.h | 130 (SOCKET sListenSocket, 131 SOCKET sAcceptSocket, 140 (SOCKET s, 159 (SOCKET hSocket, 165 (SOCKET hSocket, 178 (SOCKET socket, 187 (SOCKET socket, 232 typedef SOCKET uv_os_sock_t [all...] |
| /src/external/bsd/libevent/dist/ |
| iocp-internal.h | 59 typedef BOOL (WINAPI *AcceptExPtr)(SOCKET, SOCKET, PVOID, DWORD, DWORD, DWORD, LPDWORD, LPOVERLAPPED); 60 typedef BOOL (WINAPI *ConnectExPtr)(SOCKET, const struct sockaddr *, int, PVOID, DWORD, LPDWORD, LPOVERLAPPED); 115 socket. The socket must be associated with an IO completion port using
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| /src/external/bsd/ntp/dist/sntp/libevent/ |
| iocp-internal.h | 60 typedef BOOL (WINAPI *AcceptExPtr)(SOCKET, SOCKET, PVOID, DWORD, DWORD, DWORD, LPDWORD, LPOVERLAPPED); 61 typedef BOOL (WINAPI *ConnectExPtr)(SOCKET, const struct sockaddr *, int, PVOID, DWORD, LPDWORD, LPOVERLAPPED); 116 socket. The socket must be associated with an IO completion port using
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