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    Searched refs:SPLAY_NEXT (Results 1 - 6 of 6) sorted by relevancy

  /src/share/man/man3/
Makefile 267 tree.3 SPLAY_EMPTY.3 tree.3 SPLAY_NEXT.3 \
  /src/sys/sys/
tree.h 280 #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
289 (x) = SPLAY_NEXT(name, head, x))
  /src/external/bsd/ipf/dist/sys/
tree.h 282 #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
291 (x) = SPLAY_NEXT(name, head, x))
  /src/external/bsd/libevent/dist/WIN32-Code/
tree.h 280 #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
289 (x) = SPLAY_NEXT(name, head, x))
  /src/external/bsd/ntp/dist/sntp/libevent/WIN32-Code/
tree.h 281 #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
290 (x) = SPLAY_NEXT(name, head, x))
  /src/sys/kern/
subr_pool.c 601 ph = SPLAY_NEXT(phtree, &pp->pr_phtree, ph);

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