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Searched
refs:SPLAY_NEXT
(Results
1 - 6
of
6
) sorted by relevancy
/src/share/man/man3/
Makefile
267
tree.3 SPLAY_EMPTY.3 tree.3
SPLAY_NEXT
.3 \
/src/sys/sys/
tree.h
280
#define
SPLAY_NEXT
(name, x, y) name##_SPLAY_NEXT(x, y)
289
(x) =
SPLAY_NEXT
(name, head, x))
/src/external/bsd/ipf/dist/sys/
tree.h
282
#define
SPLAY_NEXT
(name, x, y) name##_SPLAY_NEXT(x, y)
291
(x) =
SPLAY_NEXT
(name, head, x))
/src/external/bsd/libevent/dist/WIN32-Code/
tree.h
280
#define
SPLAY_NEXT
(name, x, y) name##_SPLAY_NEXT(x, y)
289
(x) =
SPLAY_NEXT
(name, head, x))
/src/external/bsd/ntp/dist/sntp/libevent/WIN32-Code/
tree.h
281
#define
SPLAY_NEXT
(name, x, y) name##_SPLAY_NEXT(x, y)
290
(x) =
SPLAY_NEXT
(name, head, x))
/src/sys/kern/
subr_pool.c
601
ph =
SPLAY_NEXT
(phtree, &pp->pr_phtree, ph);
Completed in 33 milliseconds
Indexes created Wed Mar 04 05:31:52 UTC 2026