/src/games/hangman/ |
prword.c | 51 addstr(Known);
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prdata.c | 59 addstr("Guessed: ");
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setup.c | 67 addstr(*sp);
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/src/lib/libc/nameser/ |
ns_print.c | 66 static int addstr(const char *src, size_t len, 129 T(addstr("\t\t\t", (size_t)3, &buf, &buflen)); 135 T(addstr("@\t\t\t", (size_t)4, &buf, &buflen)); 137 T(addstr(name, (size_t)len, &buf, &buflen)); 143 T(addstr(".", (size_t)1, &buf, &buflen)); 156 T(addstr(tmp, (size_t)len, &buf, &buflen)); 187 T(addstr(" ", (size_t)1, &buf, &buflen)); 205 T(addstr(" ", (size_t)1, &buf, &buflen)); 209 T(addstr(" (\n", (size_t)3, &buf, &buflen)); 217 T(addstr("\t\t\t\t\t", (size_t)5, &buf, &buflen)) 1232 addstr(const char *src, size_t len, char **buf, size_t *buflen) { function in typeref:typename:int [all...] |
/src/sys/arch/m68k/m68k/ |
db_disasm.c | 88 static void addstr(dis_buffer_t *, const char *s); 248 addstr(dbuf, tmp); 251 addstr(dbuf, ",sr"); 254 addstr(dbuf, ",ccr"); 260 addstr(dbuf, "rtm\t"); 269 addstr(dbuf, "movp"); 308 addstr(dbuf, tmp); 330 addstr(dbuf, tmp); 345 addstr(dbuf, "cas2l\t"); 347 addstr(dbuf, "cas2w\t") 2305 addstr(dis_buffer_t *dbuf, const char *s) function in typeref:typename:void [all...] |
/src/games/phantasia/ |
fight.c | 227 addstr("6:Ally "); 229 addstr("6:Luckout "); 234 addstr("7:Use Ring "); 526 addstr("but was unsuccessful."); 528 addstr("and ran away with it!"); 657 addstr("2:Magic Bolt "); 659 addstr("3:Force Field "); 661 addstr("4:Transform "); 663 addstr("5:Increase Might\n"); 667 addstr("7:Transport ") [all...] |
interplayer.c | 302 addstr("4:Luckout "); 415 addstr("You've hit an energy void !\n"); 423 addstr("The king transported you ! "); 425 addstr("But your charm saved you. . .\n"); 439 addstr("You've been cursed ! "); 441 addstr("But your blessing saved you. . .\n"); 453 addstr("You have been vaporized!\n"); 459 addstr("The Valar zapped you with a monster!\n"); 465 addstr("The Valar has blessed you!\n"); 475 addstr("You've been relocated. . .\n") [all...] |
macros.h | 19 #define SOMEBETTER() addstr(Somebetter)
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main.c | 287 addstr("1:Move 2:Players 3:Talk 4:Stats 5:Quit "); 289 addstr("6:Cloak "); 291 addstr("7:Teleport "); 293 addstr("8:Intervene "); 369 addstr("7:Super ? "); 372 addstr("? "); 427 addstr(" Pick another.\n"); 798 addstr("Your character did not exit normally last time.\n"); 799 addstr("If you think you have good cause to have your character saved,\n"); 801 addstr("Otherwise, continuing spells certain death.\n") [all...] |
misc.c | 67 addstr("Good Luck on your search for the Holy Grail.\n"); 177 addstr("You are at a trading post. All purchases must be made with gold."); 227 addstr("Sorry, this merchant doesn't have that."); 358 addstr("You already have a blessing."); 610 addstr("Characters must be retired upon reaching level 10000. Sorry."); 615 addstr("You should be more cautious. You've been killed.\n"); 622 addstr("You had your chances, but Valar aren't totally\n"); 623 addstr("immortal. You are now left to wither and die . . .\n"); 678 addstr(deathmesg[(int) ROLL(0.0, (double) sizeof(deathmesg) / sizeof(char *))]); 679 addstr("Care to give it another try ? ") [all...] |
/src/usr.bin/systat/ |
ifcmds.c | 64 addstr("what scale? "); 65 addstr(get_helplist());
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globalcmds.c | 97 addstr(name);
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netcmds.c | 124 addstr("show what?"); 197 addstr("tcp "); 200 addstr("udp ");
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/src/games/robots/ |
query.c | 56 addstr(prompt);
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init_field.c | 113 addstr(desc[i]); 130 addstr(on ? "Teleport!" : " ");
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/src/games/hunt/hunt/ |
playit.c | 295 addstr("Re-enter game [ynwo]? "); 311 addstr("Write a parting message [yn]? "); 332 addstr("Message: "); 373 addstr("(Yes, No, Write message, or Options) "); 380 addstr("Scan, Cloak, Flying, or Quit? "); 382 addstr("Scan, Cloak, or Quit? "); 403 addstr("[SCFQ] "); 405 addstr("[SCQ] ");
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hunt.c | 404 addstr("Pick one:"); 412 addstr("Enter letter: "); 476 addstr("Starting..."); 500 addstr("Connecting..."); 578 addstr("Really quit? "); 600 addstr("(Yes or No) ");
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/src/games/battlestar/ |
fly.c | 208 addstr("------- + -------"); 221 addstr(" ");
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/src/games/mille/ |
misc.c | 85 addstr(unctrl(c)); 208 addstr(unctrl(c));
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save.c | 98 addstr(unctrl(*sp));
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/src/lib/libcurses/ |
addnstr.c | 49 * addstr -- 53 addstr(const char *s) function in typeref:typename:int 55 __CTRACE(__CTRACE_INPUT, "addstr: %s\n", s); 67 __CTRACE(__CTRACE_INPUT, "addstr: win %p, sttring: %s\n", win, s);
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/src/lib/libcurses/EXAMPLES/ |
ex1.c | 157 addstr( "Input:" ); 254 addstr( nostr ); 260 //addstr( nostr ); 292 addstr( keyname( c ));
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/src/usr.sbin/sysinst/ |
run.c | 376 addstr(msg_string(MSG_Running)); 382 addstr("\n\n"); 687 addstr("\n"); 690 addstr(errstr); 695 addstr(msg_string(MSG_Finished)); 706 addstr("\n"); 707 addstr(msg_string(MSG_Hit_enter_to_continue));
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/src/games/gomoku/ |
main.c | 100 addstr(" (already exists)"); 259 addstr("Ha ha, I won"); 261 addstr("Well, you won (and lost)"); 263 addstr("Rats! you won"); 266 addstr("Wow! It's a tie"); 269 addstr("Illegal move");
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bdisp.c | 305 addstr("\b \b"); 312 addstr("\b \b");
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