| /src/games/hack/ |
| def.eshk.h | 83 struct bill_x bill[BILLSZ]; member in struct:eshk
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| hack.shk.c | 162 * Descriptor of current shopkeeper. Note that the bill need not be 166 static struct bill_x *bill; variable in typeref:struct:bill_x 168 struct obj *billobjs; /* objects on bill with bp->useup */ 206 bill = (struct bill_x *) - 1000; /* dump core when 216 bill = &(ESHK(shopkeeper)->bill[0]); 250 struct bill_x *bp = bill; 359 bill = &(ESHK(shopkeeper)->bill[0]); 376 bill = (struct bill_x *) - 1000; /* dump core when referenced * [all...] |
| /src/external/bsd/openldap/dist/tests/scripts/ |
| test042-valsort | 176 dn: uid=bill,ou=users,o=valsort 178 uid: bill 180 cn: bill 184 displayName: Bill 187 givenName: Bill
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| test024-unique | 102 dn: uid=bill,ou=users,o=unique 104 uid: bill 106 cn: bill 110 displayName: Bill 113 givenName: Bill 126 dn: uid=bill,ou=users,o=unique 128 uid: bill 130 cn: bill 134 displayName: Bill 137 givenName: Bill [all...] |
| test023-refint | 204 member: uid=bill,ou=users,o=refint
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| /src/games/larn/ |
| Makefile | 64 monster.c store.c diag.c help.c config.c nap.c bill.c scores.c \
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| /src/sys/dev/ic/ |
| isp.c | 2307 isp_pdb_24xx_t bill; member in union:__anon2803 2339 isp_get_pdb_24xx(isp, fcp->isp_scratch, &un.bill); 2340 pdb->handle = un.bill.pdb_handle; 2341 pdb->s3_role = un.bill.pdb_prli_svc3; 2342 pdb->portid = BITS2WORD_24XX(un.bill.pdb_portid_bits); 2343 ISP_MEMCPY(pdb->portname, un.bill.pdb_portname, 8); 2344 ISP_MEMCPY(pdb->nodename, un.bill.pdb_nodename, 8); 2347 chan, pdb->portid, un.bill.pdb_flags, 2348 un.bill.pdb_curstate); 2349 if (un.bill.pdb_curstate < PDB2400_STATE_PLOGI_DONE | [all...] |
| /src/external/mpl/dhcp/dist/server/ |
| dhcp.c | 2567 int bill = 0; local 2574 bill++; 2585 if (bill != 0 && i == packet->class_count) { 2597 * through all the steps above to bill a class so 2600 * sense to permanently bill a class for a non-active 2601 * lease. This means on REQUEST, we will bill this
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