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    Searched refs:disappear (Results 1 - 5 of 5) sorted by relevancy

  /src/games/rogue/
spec_hit.c 58 static void disappear(object *);
172 disappear(monster);
225 disappear(monster);
229 disappear(object *monster) function in typeref:typename:void
  /src/usr.bin/make/unit-tests/
varmod-defined.mk 51 # error that is silently ignored. This makes all dollar signs disappear,
  /src/games/larn/
header.h 393 #define disappear(x,y) (mitem[x][y]=know[x][y]=0) macro
monster.c 1210 disappear(x, y);
1615 disappear(xx, yy);
1673 disappear(xx, yy);
  /src/usr.bin/m4/TEST/
test.m4 199 disappear. Some dragons eat any traveler who comes too close; others are

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