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  /src/external/bsd/openldap/dist/contrib/ldapc++/src/
SaslInteractionHandler.cpp 31 bool noecho; local
44 noecho = true;
45 noecho = true;
48 noecho = false;
54 if ( noecho ) {
84 if ( noecho ) {
  /src/tests/lib/libcurses/tests/
echo 2 # noecho does not behave like solaris nor ncurses
3 # ours turns cbreak off when noecho is in effect, others don't..
11 call OK noecho
mutt_test 61 call OK noecho
  /src/games/hangman/
setup.c 55 noecho();
  /src/external/bsd/openldap/dist/libraries/liblutil/
sasl.c 117 int noecho=0; local
129 noecho = 1;
135 noecho = 1;
169 if( noecho ) {
  /src/lib/libcurses/PSD.doc/
twinkle1.c 67 noecho();
twinkle2.c 105 noecho();
  /src/games/mille/
mille.c 100 noecho();
  /src/games/robots/
main.c 158 noecho();
  /src/games/warp/
sig.c 67 noecho();
intrp.c 376 noecho();
566 noecho();
term.h 210 #define noecho() ((bizarre=1),_tty.c_lflag &=~ECHO, tcsetattr(_tty_ch, TCSANOW, &_tty)) macro
224 #define noecho() ((bizarre=1),_tty.sg_flags &= ~ECHO, stty(_tty_ch, &_tty)) macro
  /src/usr.bin/talk/
init_disp.c 71 noecho();
  /src/lib/libcurses/EXAMPLES/
ex1.c 128 noecho(); /* We want to have control of chars */
302 noecho();
  /src/external/gpl3/gdb.old/dist/sim/testsuite/cris/hw/rv-n-cris/
rvc.exp 205 spawn -noecho $rvdummy "$rvfile"
  /src/external/gpl3/gdb/dist/sim/testsuite/cris/hw/rv-n-cris/
rvc.exp 205 spawn -noecho $rvdummy "$rvfile"
  /src/games/battlestar/
fly.c 87 noecho();
  /src/games/dab/
ttyscrn.cc 214 noecho();
  /src/games/boggle/boggle/
mach.c 565 noecho();
604 noecho();
  /src/games/cribbage/
crib.c 124 noecho();
144 noecho();
  /src/games/gomoku/
bdisp.c 72 noecho();
  /src/games/rogue/
init.c 215 noecho();
  /src/games/worm/
worm.c 123 noecho();
  /src/external/gpl3/gdb.old/dist/gdb/tui/
tui.c 457 noecho ();
  /src/external/gpl3/gdb/dist/gdb/tui/
tui.c 486 noecho ();

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