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    Searched defs:FLOOR (Results 1 - 3 of 3) sorted by relevancy

  /src/external/gpl3/gcc/dist/contrib/
paranoia.cc 758 FLOOR (const FLOAT &f)
1201 Radix = FLOOR (FLOAT ("0.01") + U2 / U1);
1233 Y = FLOOR (Half + X);
1237 Y = FLOOR (Half + Precision);
1241 if ((Precision != FLOOR (Precision)) || (Radix == One))
1463 while (!(FLOOR (AInvrse) != AInvrse));
1642 && (RAddSub == Rounded) && (FLOOR (RadixD2) == RadixD2))
1788 Q = FLOOR (Q + Half);
1822 if (Precision != FLOOR (Precision))
2079 Y = -FLOOR (Half - TwoForty * LOG (UfThold) / LOG (HInvrse)) / TwoForty
    [all...]
  /src/external/gpl3/gcc.old/dist/contrib/
paranoia.cc 758 FLOOR (const FLOAT &f)
1201 Radix = FLOOR (FLOAT ("0.01") + U2 / U1);
1233 Y = FLOOR (Half + X);
1237 Y = FLOOR (Half + Precision);
1241 if ((Precision != FLOOR (Precision)) || (Radix == One))
1463 while (!(FLOOR (AInvrse) != AInvrse));
1642 && (RAddSub == Rounded) && (FLOOR (RadixD2) == RadixD2))
1788 Q = FLOOR (Q + Half);
1822 if (Precision != FLOOR (Precision))
2079 Y = -FLOOR (Half - TwoForty * LOG (UfThold) / LOG (HInvrse)) / TwoForty
    [all...]
  /src/games/rogue/
rogue.h 57 #define FLOOR ((unsigned short) 0100)

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