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    Searched defs:Resources (Results 1 - 11 of 11) sorted by relevancy

  /src/external/apache2/llvm/dist/clang/tools/clang-format-vs/ClangFormat/
Resources.Designer.cs 22 [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
25 internal class Resources {
27 private static global::System.Resources.ResourceManager resourceMan;
32 internal Resources() {
39 internal static global::System.Resources.ResourceManager ResourceManager {
42 global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LLVM.ClangFormat.Resources", typeof(Resources).Assembly);
  /src/external/apache2/llvm/dist/llvm/lib/Target/Hexagon/
HexagonHazardRecognizer.h 23 DFAPacketizer *Resources;
35 // The .new store uses different resources than a normal store, and the
37 // resources available (even if the .new version does). To help, the schedule
47 : Resources(ST.createDFAPacketizer(II)), TII(HII) { }
50 if (Resources)
51 delete Resources;
  /src/external/apache2/llvm/dist/llvm/tools/llvm-mca/Views/
InstructionView.cpp 39 json::Array Resources;
44 // Skip groups and invalid resources with zero units.
52 Resources.push_back(ResNameStream.str());
55 JO.try_emplace("Resources", json::Object({{"CPUName", MCPU}, {"Resources", std::move(Resources)}}));
  /src/external/gpl2/gettext/dist/gettext-runtime/intl-csharp/
intl.cs 26 * The main differences between the common .NET resources approach and the
49 using System.Resources; /* ResourceManager, ResourceSet, IResourceReader */
97 + Path.DirectorySeparatorChar + resourceName + ".resources.dll";
365 /// a <c>.resources</c> file. The message catalog will not support plural
375 /// be in the format of a <c>.resources</c> file. The message catalog will
490 void System.Resources.IResourceReader.Close () {
492 IDictionaryEnumerator System.Resources.IResourceReader.GetEnumerator () {
  /src/external/apache2/llvm/dist/llvm/include/llvm/MCA/HardwareUnits/
Scheduler.h 64 /// resources.
67 /// resources. This class is also responsible for tracking the progress of
76 // Hardware resources that are managed by this scheduler.
77 std::unique_ptr<ResourceManager> Resources;
119 // the ready set due to unavailable pipeline resources.
167 : LSU(Lsu), Resources(std::move(RM)), BusyResourceUnits(0),
182 /// Return SC_AVAILABLE if both scheduler and LS resources are available.
185 /// IR cannot be dispatched to the Scheduler due to unavailable resources.
188 /// Reserves buffer and LSUnit queue resources that are necessary to issue
200 /// Issue an instruction and populates a vector of used pipeline resources,
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ResourceManager.h 46 /// Resource allocation strategy used by hardware scheduler resources.
66 /// processor resources with multiple units.
103 /// this group. The idea is to bias the selection strategy, so that resources
160 /// In this example, resources A, B and C are processor resource units.
161 /// Only resource D is a group resource, and it contains resources B and C.
172 /// For normal (i.e. non-group) resources, the number of bits set in this mask
180 /// Buffered resources will have this field set to a positive number different
184 /// A BufferSize of 1 is used by scheduler resources that force in-order
187 /// A BufferSize of 0 is used to model in-order issue/dispatch resources.
188 /// Since in-order issue/dispatch resources don't implement buffers, dispatc
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  /src/external/apache2/llvm/dist/llvm/utils/TableGen/
DFAPacketizerEmitter.cpp 52 /// The index within the uniqued set of required resources of Resources.
57 /// Resources are unique across all itineraries.
58 ResourceVector Resources;
121 "Exceeded maximum number of representable resources");
150 "Exceeded maximum number of DFA resources");
179 ResourceVector Resources;
187 Resources.push_back(StageResources);
189 return Resources;
200 ResourceVector Resources = getResourcesForItinerary(Itinerary)
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  /src/external/apache2/llvm/dist/llvm/include/llvm/MCA/
Instruction.h 123 // Example: a register move doesn't consume scheduler/pipleline resources if
293 bool Reserved; // Resources associated to this segment must be reserved.
332 /// Helper used by class InstrDesc to describe how hardware resources
354 SmallVector<std::pair<uint64_t, ResourceUsage>, 4> Resources;
380 // True if all buffered resources are in-order, and there is at least one
384 // A zero latency instruction doesn't consume any scheduler resources.
385 bool isZeroLatency() const { return !MaxLatency && Resources.empty(); }
472 // A resource mask which identifies buffered resources consumed by this
486 // cycle because of unavailable pipeline resources.
  /src/external/apache2/llvm/dist/llvm/lib/Object/
WindowsResource.cpp 261 // If the user resources surprisignly had a manifest with language id zero,
625 const WindowsResourceParser::TreeNode &Resources;
643 : MachineType(MachineType), Resources(Parser.getTree()),
673 SectionOneSize = Resources.getTreeSize();
875 Queue.push(&Resources);
877 sizeof(coff_resource_dir_table) + (Resources.getStringChildren().size() +
878 Resources.getIDChildren().size()) *
  /src/external/apache2/llvm/dist/llvm/lib/CodeGen/
MachinePipeliner.cpp 988 DenseMap<InstrStage::FuncUnits, unsigned> Resources;
1039 // Compute the critical resources needed by the instruction. This
1052 Resources[FuncUnits]++;
1069 Resources[PRE.ProcResourceIdx]++;
1082 return Resources.lookup(F1) < Resources.lookup(F2);
1090 /// specified loop. We use the DFA to model the resources needed for
1098 SmallVector<ResourceManager*, 8> Resources;
1100 Resources.push_back(new ResourceManager(&MF.getSubtarget()));
1103 // least to most. Use the number of critical resources as the tie breaker
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  /src/sys/external/bsd/acpica/dist/include/
actbl1.h 76 #define ACPI_SIG_ECDT "ECDT" /* Embedded Controller Boot Resources Table */
1209 /* 2) Resources List (of Resource Descriptors) */
1224 ACPI_DRTM_RESOURCE Resources[];
1240 * ECDT - Embedded Controller Boot Resources Table

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