| /src/games/trek/ |
| attack.c | 1 /* $NetBSD: attack.c,v 1.9 2009/05/24 22:55:03 dholland Exp $ */ 35 static char sccsid[] = "@(#)attack.c 8.1 (Berkeley) 5/31/93"; 37 __RCSID("$NetBSD: attack.c,v 1.9 2009/05/24 22:55:03 dholland Exp $"); 46 ** Klingon Attack Routine 48 ** This routine performs the Klingon attack provided that 55 ** attack. They will tend to move toward you before the 56 ** attack and away from you after the attack. 74 ** resting -- set if attack while resting 78 attack(int resting function [all...] |
| /src/games/hack/ |
| hack.fight.c | 224 tmp = rnd(2); /* attack with bare hands */ 343 /* try to attack; return FALSE if monster evaded */ 346 attack(struct monst *mtmp) function
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| /src/games/warp/ |
| weapon.c | 101 attack(OBJECT *attackee) function
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| /src/games/hunt/hunt/ |
| otto.c | 143 STATIC void attack(int, struct item *); 197 attack(i, &flbr[i]); 455 attack(int rel_dir, struct item *itemp) function
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| /src/external/bsd/libevent/dist/test/ |
| regress_rpc.c | 741 struct kill *attack = NULL; local 755 if (EVTAG_GET(msg, attack, &attack) == -1) { 759 EVTAG_ASSIGN(attack, weapon, "feather"); 760 EVTAG_ASSIGN(attack, action, "tickle"); 762 if (EVTAG_ARRAY_ADD_VALUE(attack, how_often, i) == NULL) { 813 !EVTAG_HAS(msg2, attack)) { 817 if (EVTAG_GET(msg2, attack, &attack) == -1) { 818 tt_abort_msg("Could not get attack.") [all...] |
| /src/external/bsd/ntp/dist/sntp/libevent/test/ |
| regress_rpc.c | 739 struct kill *attack = NULL; local 753 if (EVTAG_GET(msg, attack, &attack) == -1) { 757 EVTAG_ASSIGN(attack, weapon, "feather"); 758 EVTAG_ASSIGN(attack, action, "tickle"); 760 if (EVTAG_ARRAY_ADD_VALUE(attack, how_often, i) == NULL) { 811 !EVTAG_HAS(msg2, attack)) { 815 if (EVTAG_GET(msg2, attack, &attack) == -1) { 816 tt_abort_msg("Could not get attack.") [all...] |
| /src/games/adventure/ |
| init.c | 123 int tk[21], stick, dtotal, attack; variable
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| /src/games/larn/ |
| header.h | 39 char attack; member in struct:monst
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