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  /src/games/larn/
monster.c 63 * hitm(x,y,amt) Function to just hit a monster at a given coordinates
130 static int hitm(int, int, int);
462 hitm(i, j, 200);
772 hitm(x, y, dam);
840 dam -= hitm(x, y, dam);
987 hitm(x, y, dam);
1154 hitm(x, y, damag);
1163 * hitm(x,y,amt) Function to just hit a monster at a given coordinates
1171 hitm(int x, int y, int amt) function in typeref:typename:int

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