| fight.c | 218 double inflict; /* damage inflicted */ local in function:playerhits 252 inflict = ROLL(Player.p_might / 2.0 + 5.0, 1.3 * Player.p_might) 255 Curmonster.m_melee += inflict; 259 hitmonster(inflict); 264 inflict = ROLL(Player.p_might / 3.0 + 3.0, 1.1 * Player.p_might) 267 Curmonster.m_skirmish += inflict; 271 hitmonster(inflict); 299 inflict = 1.0 + Player.p_sword; 309 "You hit %s %.0f times, and made him mad!", Enemyname, inflict); 314 hitmonster(inflict); 361 double inflict; \/* damage inflicted *\/ local in function:monsthits 647 double inflict; \/* damage inflicted *\/ local in function:throwspell [all...] |