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  /src/games/gomoku/
main.c 72 static FILE *inputfp; /* file for debug input */ variable in typeref:typename:FILE *
160 if (argc == 1 && (inputfp = fopen(*argv, "r")) == NULL)
290 curmove = readinput(inputfp);
361 if (inputfp == NULL && test == NORMAL_PLAY)
368 if (inputfp != NULL) {

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