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  /src/games/battlestar/
extern.h 266 #define is_plural_object(n) (objflags[(n)] & OBJ_PLURAL) macro
272 #define A_OR_AN_OR_THE(n) (is_plural_object((n)) ? "the " : A_OR_AN((n)))
273 #define A_OR_AN_OR_BLANK(n) (is_plural_object((n)) ? "" : A_OR_AN((n)))
274 #define IS_OR_ARE(n) (is_plural_object((n)) ? "are " : "is ")

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