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  /src/games/larn/
movem.c 11 * movsphere() Function to look for and move spheres of annihilation
23 static void movsphere(void);
44 movsphere(); /* move the spheres of annihilation if any */
395 * movsphere() Function to look for and move spheres of annihilation
404 #define SPHMAX 20 /* maximum number of spheres movsphere can
407 movsphere(void) function in typeref:typename:void

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