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Searched
defs:statptr
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/phantasia/
main.c
199
Statptr
= &Stattable[Player.p_type]; /* initialize pointer */
918
temp = Player.p_poison *
Statptr
->c_weakness
932
const struct charstats *
statptr
; /* for pointing into Stattable */
local
941
statptr
= &Stattable[subscript];
944
ROLL(
statptr
->c_quickness.base,
statptr
->c_quickness.interval);
946
ROLL(
statptr
->c_strength.base,
statptr
->c_strength.interval);
948
ROLL(
statptr
->c_mana.base,
statptr
->c_mana.interval)
[
all
...]
misc.c
31
const struct charstats *
statptr
; /* for pointing into Stattable */
local
39
statptr
= &Stattable[(int) ROLL(C_MAGIC, C_HALFLING - C_MAGIC + 1)];
41
statptr
=
Statptr
;
48
Player.p_strength +=
statptr
->c_strength.increase * inc;
49
Player.p_mana +=
statptr
->c_mana.increase * inc;
50
Player.p_brains +=
statptr
->c_brains.increase * inc;
51
Player.p_magiclvl +=
statptr
->c_magiclvl.increase * inc;
52
Player.p_maxenergy +=
statptr
->c_energy.increase * inc;
795
dtemp = ((Player.p_gold + Player.p_gems / 2.0) - 1000.0) /
Statptr
->c_goldtot
[
all
...]
/src/external/gpl3/gdb.old/dist/gdb/
remote-fileio.c
854
CORE_ADDR
statptr
, nameptr;
local
874
statptr
= (CORE_ADDR) lnum;
897
if (
statptr
)
902
errno = target_write_memory (
statptr
, (gdb_byte *) &fst, sizeof fst);
/src/external/gpl3/gdb/dist/gdb/
remote-fileio.c
854
CORE_ADDR
statptr
, nameptr;
local
874
statptr
= (CORE_ADDR) lnum;
897
if (
statptr
)
902
errno = target_write_memory (
statptr
, (gdb_byte *) &fst, sizeof fst);
Completed in 24 milliseconds
Indexes created Sun Sep 13 00:25:22 UTC 2026