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  /src/games/larn/
movem.c 133 static int tmpitem, xl, xh, yl, yh; variable in typeref:typename:int
160 if ((mitem[i][j] != VAMPIRE) || (tmpitem != OMIRROR))
248 tmpitem = item[k][m];
249 if (tmpitem != OWALL || (k == playerx && m == playery))
251 if ((mitem[i][j] != VAMPIRE) || (tmpitem != OMIRROR))
252 if (tmpitem != OCLOSEDDOOR) {

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