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  /src/games/phantasia/
fight.c 934 int whichtreasure; /* calculated treasure to grant */ local in function:awardtreasure
942 whichtreasure = (int) ROLL(1.0, 3.0); /* pick a treasure */
998 switch (whichtreasure) {
1019 switch (whichtreasure) {
1040 switch (whichtreasure) {
1079 getyx(stdscr, whichtreasure, ch);
1080 more(whichtreasure);
1089 getyx(stdscr, whichtreasure, ch);
1090 more(whichtreasure);
1098 getyx(stdscr, whichtreasure, ch)
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