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  /src/games/hunt/hunt/
server.c 205 uint16_t wiremsg; local in function:send_messages
220 wiremsg = htons(msg);
221 (void) sendto(contactsock, &wiremsg, sizeof(wiremsg), 0,
233 wiremsg = htons(msg);
235 (void) sendto(contactsock, &wiremsg, sizeof(wiremsg), 0,
254 wiremsg = htons(msg);
257 if (sendto(contactsock, &wiremsg, sizeof(wiremsg), 0
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