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  /src/games/ching/printching/
printching.c 96 static int moving[6]; variable
119 moving[i] = 1;
121 moving[i] = 0;
187 * Compute the changes based on moving lines; return 1 if any lines moved,
221 int allmoving; /* 1 if all lines are moving */
274 * If a line is moving, print its commentary.
293 if (moving[i])
305 if (moving[i])
311 * If all the lines are moving, print the commentary for that; it
  /src/sys/external/bsd/drm2/dist/drm/ttm/
ttm_bo_vm.c 56 if (likely(!bo->moving))
62 if (dma_fence_is_signaled(bo->moving))
76 (void) dma_fence_wait(bo->moving, true);
85 err = dma_fence_wait(bo->moving, true);
93 dma_fence_put(bo->moving);
94 bo->moving = NULL;
209 struct dma_fence *moving = dma_fence_get(bo->moving); local
222 if (bo->moving != moving) {
    [all...]
ttm_bo_util.c 580 fbo->base.moving = NULL;
838 dma_fence_put(bo->moving);
839 bo->moving = dma_fence_get(fence);
848 * If we're not moving to fixed memory, the TTM object
894 dma_fence_put(bo->moving);
895 bo->moving = dma_fence_get(fence);
904 * If we're not moving to fixed memory, the TTM object
933 dma_fence_put(bo->moving);
934 bo->moving = dma_fence_get(fence);
ttm_bo.c 187 dma_fence_put(bo->moving);
959 dma_fence_put(bo->moving);
960 bo->moving = fence;
1351 bo->moving = NULL;
  /src/sys/external/bsd/drm2/ttm/
ttm_bo_vm.c 103 if (__predict_true(!bo->moving))
109 if (dma_fence_is_signaled(bo->moving))
121 (void) dma_fence_wait(bo->moving, true);
130 err = dma_fence_wait(bo->moving, true);
138 dma_fence_put(bo->moving);
139 bo->moving = NULL;
198 struct dma_fence *moving = dma_fence_get(bo->moving); local
211 if (bo->moving != moving) {
    [all...]
  /src/external/bsd/ntp/dist/ntpd/
refclock_mx4200.c 141 u_int moving; /* mobile platform? */ member in struct:mx4200unit
302 up->moving = 1; /* Receiver on mobile platform */
305 up->moving = 0; /* Static Installation */
419 * (Set field 1 'D' == dynamic if we are on a moving platform).
420 * (Set field 1 'S' == static if we are not moving).
425 up->moving = 1; /* Receiver on mobile platform */
427 up->moving = 0; /* Static Installation */
430 if (up->moving) {
431 /* dynamic: solve for pos, alt, time, while moving */
449 * location) only if we are not moving
    [all...]
refclock_jupiter.c 127 u_int moving; /* mobile platform? */ member in struct:instance
279 up->moving = !!(up->sloppyclockflag & CLK_FLAG2);
280 if (up->moving)
304 if (up->moving)
  /src/sys/dev/pci/bktr/
bktr2netbsd 91 echo moving bt8xx.h to dev/ic
  /src/external/gpl3/gcc.old/dist/libphobos/libdruntime/core/internal/
moving.d 10 module core.internal.moving;
16 When moving a struct instance, the compiler emits a call to this function
  /src/external/gpl3/gdb.old/dist/gdb/
record-btrace.c 2568 /* We keep threads moving at the end of their execution history. The wait
2580 (const std::vector<thread_info *> &moving,
2583 bool more_moving = !moving.empty ();
2604 std::vector<thread_info *> moving; local
2620 /* Keep a work list of moving threads. */
2624 moving.push_back (tp);
2626 if (moving.empty ())
2636 /* Step moving threads one by one, one step each, until either one thread
2654 while ((eventing == NULL) && !moving.empty ())
2656 for (unsigned int ix = 0; eventing == NULL && ix < moving.size ();
    [all...]
  /src/external/gpl3/gdb/dist/gdb/
record-btrace.c 2565 /* We keep threads moving at the end of their execution history. The wait
2577 (const std::vector<thread_info *> &moving,
2580 bool more_moving = !moving.empty ();
2601 std::vector<thread_info *> moving; local
2617 /* Keep a work list of moving threads. */
2621 moving.push_back (tp);
2623 if (moving.empty ())
2633 /* Step moving threads one by one, one step each, until either one thread
2651 while ((eventing == NULL) && !moving.empty ())
2653 for (unsigned int ix = 0; eventing == NULL && ix < moving.size ();
    [all...]
  /src/sys/external/bsd/drm2/dist/include/drm/ttm/
ttm_bo_api.h 168 * @moving: Fence set when BO is moving
230 struct dma_fence *moving; member in struct:ttm_buffer_object
  /src/external/gpl2/mkhybrid/dist/libhfs_iso/
hfs.c 1850 int found, isdir, moving, reclen; local
1888 moving = (srcid != dstid);
1903 if (! moving && strcmp(srcname, dstname) == 0)
1906 if (moving || d_relstring(srcname, dstname))
1915 if (moving && dstid == HFS_CNID_ROOTPAR)
1921 if (moving && isdir)
2016 if (moving)
  /src/external/lgpl3/gmp/dist/mpn/x86/pentium4/sse2/
bdiv_dbm1c.asm 52 C TODO: This code was optimised for atom-32, consider moving it back to atom
  /src/sys/external/bsd/drm2/dist/drm/vmwgfx/
vmwgfx_resource.c 863 * @mem: The memory region @bo is moving to.
1180 if (bo->moving)
1181 dma_fence_put(bo->moving);
1182 bo->moving = dma_fence_get
  /src/sys/external/bsd/drm2/dist/drm/amd/amdgpu/
amdgpu_object.c 608 dma_fence_put(bo->tbo.moving);
609 bo->tbo.moving = dma_fence_get(fence);
amdgpu_amdkfd_gpuvm.c 2039 pr_debug("Memory eviction: Failed to sync to PD BO moving fence. Try again\n");
2056 ret = amdgpu_sync_fence(&sync_obj, bo->tbo.moving, false);
  /src/external/gpl3/gcc/dist/libgcc/config/i386/
morestack.S 396 # by moving %eax and %edx from the current stack to the old
575 # by moving %rax and %rdx from the current stack to the old
  /src/external/gpl3/gcc.old/dist/libgcc/config/i386/
morestack.S 396 # by moving %eax and %edx from the current stack to the old
575 # by moving %rax and %rdx from the current stack to the old
  /src/external/lgpl3/gmp/dist/mpn/alpha/ev5/
diveby3.asm 41 C * Improve feed-in code, by moving initial mulq earlier; make initial load
  /src/external/lgpl3/gmp/dist/mpn/x86/
divrem_1.asm 73 C It might be thought that moving the load down to pair with the store would
  /src/external/lgpl3/gmp/dist/mpn/pa32/
udiv.asm 41 C sequences by simply moving the "bb,< Odd" instruction down. The only
  /src/external/lgpl3/gmp/dist/mpn/sparc32/v9/
sqr_diagonal.asm 39 C This code uses a very deep software pipeline, due to the need for moving data
  /src/external/lgpl3/gmp/dist/mpn/pa64/
mul_1.asm 43 C effective use of ADD,DC. Delays in moving data via the cache from the FP
  /src/external/lgpl3/gmp/dist/mpn/powerpc64/mode64/p6/
mul_basecase.asm 44 C * Align things better, perhaps by moving things like pointer updates from

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