Searched refs:o_id (Results 1 - 9 of 9) sorted by relevance

/src/games/hack/
H A Ddef.obj.h68 unsigned o_id; member in struct:obj
H A Dhack.steal.c121 if (otmp->o_id == stealoid) {
171 if (otmp->o_id == stealoid)
201 stealoid = otmp->o_id;
H A Dhack.bones.c132 otmp->o_id = 0;
H A Dhack.save.c259 if (!otmp->o_id)
260 otmp->o_id = flags.ident++;
H A Dhack.apply.c213 obj->o_cnt_id = current_ice_box->o_id;
223 return (obj->o_cnt_id == current_ice_box->o_id);
251 if (otmp->o_cnt_id == obj->o_id)
H A Dhack.mkobj.c121 otmp->o_id = flags.ident++;
H A Dhack.shk.c386 if (bp->bo_id == obj->o_id) {
671 bp->bo_id = obj->o_id;
704 bp->bo_id = otmp->o_id;
727 bp->bo_id = otmp->o_id = flags.ident++;
H A Dhack.do.c535 otmp->o_id = flags.ident++;
H A Dhack.invent.c331 if (objchn->o_id == id)
369 /* should set o_id etc. but otmp will be freed soon */

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