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  /src/games/phantasia/
phantstruct.h 15 double p_strength; /* strength */ member in struct:player
fight.c 415 inflict = MIN(Player.p_strength, inflict);
418 Player.p_strength -= inflict;
773 (1.2 * (Player.p_strength + Player.p_sword)
1167 Player.p_strength += Circle / 2.5 + 1.0;
1383 *dptr++ = Player.p_strength;
1404 Player.p_strength = *dptr++;
misc.c 48 Player.p_strength += statptr->c_strength.increase * inc;
427 Player.p_strength + Player.p_sword, Player.p_gold, descrstatus(&Player));
808 Player.p_might = dtemp * Player.p_strength + Player.p_sword;
859 Player.p_strength *= 0.97;
874 playerp->p_strength =
gamesupport.c 94 printw("E:Strength %.0f\n", playerp->p_strength);
237 dptr = &playerp->p_strength;
interplayer.c 468 Player.p_strength += 0.5;
510 Player.p_strength =
main.c 382 Player.p_strength, Player.p_quickness, Player.p_mana);
945 Player.p_strength =

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