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Searched
refs:p_strength
(Results
1 - 6
of
6
) sorted by relevancy
/src/games/phantasia/
phantstruct.h
15
double
p_strength
; /* strength */
member in struct:player
fight.c
415
inflict = MIN(Player.
p_strength
, inflict);
418
Player.
p_strength
-= inflict;
773
(1.2 * (Player.
p_strength
+ Player.p_sword)
1167
Player.
p_strength
+= Circle / 2.5 + 1.0;
1383
*dptr++ = Player.
p_strength
;
1404
Player.
p_strength
= *dptr++;
misc.c
48
Player.
p_strength
+= statptr->c_strength.increase * inc;
427
Player.
p_strength
+ Player.p_sword, Player.p_gold, descrstatus(&Player));
808
Player.p_might = dtemp * Player.
p_strength
+ Player.p_sword;
859
Player.
p_strength
*= 0.97;
874
playerp->
p_strength
=
gamesupport.c
94
printw("E:Strength %.0f\n", playerp->
p_strength
);
237
dptr = &playerp->
p_strength
;
interplayer.c
468
Player.
p_strength
+= 0.5;
510
Player.
p_strength
=
main.c
382
Player.
p_strength
, Player.p_quickness, Player.p_mana);
945
Player.
p_strength
=
Completed in 16 milliseconds
Indexes created Sun Oct 26 13:09:57 GMT 2025