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    Searched refs:setimage (Results 1 - 6 of 6) sorted by relevancy

  /src/games/warp/
them.c 71 setimage(obj, (obj->velx *= -1) < 0 ? '>' : '<');
86 setimage(curkl, ' ');
289 setimage(curkl, curkl->flags & PIRATE ? 'P' : 'R');
us.c 49 setimage(ent, ch);
118 setimage(ent, ch);
143 setimage(ent, ch);
weapon.c 159 setimage(obj,
186 setimage(obj,
671 setimage(tractee, (tractee->velx *= -1) < 0 ? '>' : '<');
move.c 562 setimage(curobj, ch);
602 setimage(curobj, ch);
term.h 35 #define setimage(of,to) (mvaddch(of->posy+1,of->posx*2,of->image=(to))) macro
init.c 337 setimage(obj,'@');

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