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      1 /******************************************************************************
      2  *
      3  * Module Name: nsconvert - Object conversions for objects returned by
      4  *                          predefined methods
      5  *
      6  *****************************************************************************/
      7 
      8 /******************************************************************************
      9  *
     10  * 1. Copyright Notice
     11  *
     12  * Some or all of this work - Copyright (c) 1999 - 2025, Intel Corp.
     13  * All rights reserved.
     14  *
     15  * 2. License
     16  *
     17  * 2.1. This is your license from Intel Corp. under its intellectual property
     18  * rights. You may have additional license terms from the party that provided
     19  * you this software, covering your right to use that party's intellectual
     20  * property rights.
     21  *
     22  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
     23  * copy of the source code appearing in this file ("Covered Code") an
     24  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
     25  * base code distributed originally by Intel ("Original Intel Code") to copy,
     26  * make derivatives, distribute, use and display any portion of the Covered
     27  * Code in any form, with the right to sublicense such rights; and
     28  *
     29  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
     30  * license (with the right to sublicense), under only those claims of Intel
     31  * patents that are infringed by the Original Intel Code, to make, use, sell,
     32  * offer to sell, and import the Covered Code and derivative works thereof
     33  * solely to the minimum extent necessary to exercise the above copyright
     34  * license, and in no event shall the patent license extend to any additions
     35  * to or modifications of the Original Intel Code. No other license or right
     36  * is granted directly or by implication, estoppel or otherwise;
     37  *
     38  * The above copyright and patent license is granted only if the following
     39  * conditions are met:
     40  *
     41  * 3. Conditions
     42  *
     43  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
     44  * Redistribution of source code of any substantial portion of the Covered
     45  * Code or modification with rights to further distribute source must include
     46  * the above Copyright Notice, the above License, this list of Conditions,
     47  * and the following Disclaimer and Export Compliance provision. In addition,
     48  * Licensee must cause all Covered Code to which Licensee contributes to
     49  * contain a file documenting the changes Licensee made to create that Covered
     50  * Code and the date of any change. Licensee must include in that file the
     51  * documentation of any changes made by any predecessor Licensee. Licensee
     52  * must include a prominent statement that the modification is derived,
     53  * directly or indirectly, from Original Intel Code.
     54  *
     55  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
     56  * Redistribution of source code of any substantial portion of the Covered
     57  * Code or modification without rights to further distribute source must
     58  * include the following Disclaimer and Export Compliance provision in the
     59  * documentation and/or other materials provided with distribution. In
     60  * addition, Licensee may not authorize further sublicense of source of any
     61  * portion of the Covered Code, and must include terms to the effect that the
     62  * license from Licensee to its licensee is limited to the intellectual
     63  * property embodied in the software Licensee provides to its licensee, and
     64  * not to intellectual property embodied in modifications its licensee may
     65  * make.
     66  *
     67  * 3.3. Redistribution of Executable. Redistribution in executable form of any
     68  * substantial portion of the Covered Code or modification must reproduce the
     69  * above Copyright Notice, and the following Disclaimer and Export Compliance
     70  * provision in the documentation and/or other materials provided with the
     71  * distribution.
     72  *
     73  * 3.4. Intel retains all right, title, and interest in and to the Original
     74  * Intel Code.
     75  *
     76  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
     77  * Intel shall be used in advertising or otherwise to promote the sale, use or
     78  * other dealings in products derived from or relating to the Covered Code
     79  * without prior written authorization from Intel.
     80  *
     81  * 4. Disclaimer and Export Compliance
     82  *
     83  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
     84  * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
     85  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
     86  * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
     87  * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
     88  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
     89  * PARTICULAR PURPOSE.
     90  *
     91  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
     92  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
     93  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
     94  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
     95  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
     96  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
     97  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
     98  * LIMITED REMEDY.
     99  *
    100  * 4.3. Licensee shall not export, either directly or indirectly, any of this
    101  * software or system incorporating such software without first obtaining any
    102  * required license or other approval from the U. S. Department of Commerce or
    103  * any other agency or department of the United States Government. In the
    104  * event Licensee exports any such software from the United States or
    105  * re-exports any such software from a foreign destination, Licensee shall
    106  * ensure that the distribution and export/re-export of the software is in
    107  * compliance with all laws, regulations, orders, or other restrictions of the
    108  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
    109  * any of its subsidiaries will export/re-export any technical data, process,
    110  * software, or service, directly or indirectly, to any country for which the
    111  * United States government or any agency thereof requires an export license,
    112  * other governmental approval, or letter of assurance, without first obtaining
    113  * such license, approval or letter.
    114  *
    115  *****************************************************************************
    116  *
    117  * Alternatively, you may choose to be licensed under the terms of the
    118  * following license:
    119  *
    120  * Redistribution and use in source and binary forms, with or without
    121  * modification, are permitted provided that the following conditions
    122  * are met:
    123  * 1. Redistributions of source code must retain the above copyright
    124  *    notice, this list of conditions, and the following disclaimer,
    125  *    without modification.
    126  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
    127  *    substantially similar to the "NO WARRANTY" disclaimer below
    128  *    ("Disclaimer") and any redistribution must be conditioned upon
    129  *    including a substantially similar Disclaimer requirement for further
    130  *    binary redistribution.
    131  * 3. Neither the names of the above-listed copyright holders nor the names
    132  *    of any contributors may be used to endorse or promote products derived
    133  *    from this software without specific prior written permission.
    134  *
    135  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
    136  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
    137  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    138  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
    139  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    140  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
    141  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    142  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
    143  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    144  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
    145  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    146  *
    147  * Alternatively, you may choose to be licensed under the terms of the
    148  * GNU General Public License ("GPL") version 2 as published by the Free
    149  * Software Foundation.
    150  *
    151  *****************************************************************************/
    152 
    153 #include "acpi.h"
    154 #include "accommon.h"
    155 #include "acnamesp.h"
    156 #include "acinterp.h"
    157 #include "acpredef.h"
    158 #include "amlresrc.h"
    159 
    160 #define _COMPONENT          ACPI_NAMESPACE
    161         ACPI_MODULE_NAME    ("nsconvert")
    162 
    163 
    164 /*******************************************************************************
    165  *
    166  * FUNCTION:    AcpiNsConvertToInteger
    167  *
    168  * PARAMETERS:  OriginalObject      - Object to be converted
    169  *              ReturnObject        - Where the new converted object is returned
    170  *
    171  * RETURN:      Status. AE_OK if conversion was successful.
    172  *
    173  * DESCRIPTION: Attempt to convert a String/Buffer object to an Integer.
    174  *
    175  ******************************************************************************/
    176 
    177 ACPI_STATUS
    178 AcpiNsConvertToInteger (
    179     ACPI_OPERAND_OBJECT     *OriginalObject,
    180     ACPI_OPERAND_OBJECT     **ReturnObject)
    181 {
    182     ACPI_OPERAND_OBJECT     *NewObject;
    183     ACPI_STATUS             Status;
    184     UINT64                  Value = 0;
    185     UINT32                  i;
    186 
    187 
    188     switch (OriginalObject->Common.Type)
    189     {
    190     case ACPI_TYPE_STRING:
    191 
    192         /* String-to-Integer conversion */
    193 
    194         Status = AcpiUtStrtoul64 (OriginalObject->String.Pointer, &Value);
    195         if (ACPI_FAILURE (Status))
    196         {
    197             return (Status);
    198         }
    199         break;
    200 
    201     case ACPI_TYPE_BUFFER:
    202 
    203         /* Buffer-to-Integer conversion. Max buffer size is 64 bits. */
    204 
    205         if (OriginalObject->Buffer.Length > 8)
    206         {
    207             return (AE_AML_OPERAND_TYPE);
    208         }
    209 
    210         /* Extract each buffer byte to create the integer */
    211 
    212         for (i = 0; i < OriginalObject->Buffer.Length; i++)
    213         {
    214             Value |= ((UINT64)
    215                 OriginalObject->Buffer.Pointer[i] << (i * 8));
    216         }
    217         break;
    218 
    219     default:
    220 
    221         return (AE_AML_OPERAND_TYPE);
    222     }
    223 
    224     NewObject = AcpiUtCreateIntegerObject (Value);
    225     if (!NewObject)
    226     {
    227         return (AE_NO_MEMORY);
    228     }
    229 
    230     *ReturnObject = NewObject;
    231     return (AE_OK);
    232 }
    233 
    234 
    235 /*******************************************************************************
    236  *
    237  * FUNCTION:    AcpiNsConvertToString
    238  *
    239  * PARAMETERS:  OriginalObject      - Object to be converted
    240  *              ReturnObject        - Where the new converted object is returned
    241  *
    242  * RETURN:      Status. AE_OK if conversion was successful.
    243  *
    244  * DESCRIPTION: Attempt to convert a Integer/Buffer object to a String.
    245  *
    246  ******************************************************************************/
    247 
    248 ACPI_STATUS
    249 AcpiNsConvertToString (
    250     ACPI_OPERAND_OBJECT     *OriginalObject,
    251     ACPI_OPERAND_OBJECT     **ReturnObject)
    252 {
    253     ACPI_OPERAND_OBJECT     *NewObject;
    254     ACPI_SIZE               Length;
    255     ACPI_STATUS             Status;
    256 
    257 
    258     switch (OriginalObject->Common.Type)
    259     {
    260     case ACPI_TYPE_INTEGER:
    261         /*
    262          * Integer-to-String conversion. Commonly, convert
    263          * an integer of value 0 to a NULL string. The last element of
    264          * _BIF and _BIX packages occasionally need this fix.
    265          */
    266         if (OriginalObject->Integer.Value == 0)
    267         {
    268             /* Allocate a new NULL string object */
    269 
    270             NewObject = AcpiUtCreateStringObject (0);
    271             if (!NewObject)
    272             {
    273                 return (AE_NO_MEMORY);
    274             }
    275         }
    276         else
    277         {
    278             Status = AcpiExConvertToString (OriginalObject,
    279                 &NewObject, ACPI_IMPLICIT_CONVERT_HEX);
    280             if (ACPI_FAILURE (Status))
    281             {
    282                 return (Status);
    283             }
    284         }
    285         break;
    286 
    287     case ACPI_TYPE_BUFFER:
    288         /*
    289          * Buffer-to-String conversion. Use a ToString
    290          * conversion, no transform performed on the buffer data. The best
    291          * example of this is the _BIF method, where the string data from
    292          * the battery is often (incorrectly) returned as buffer object(s).
    293          */
    294         Length = 0;
    295         while ((Length < OriginalObject->Buffer.Length) &&
    296                 (OriginalObject->Buffer.Pointer[Length]))
    297         {
    298             Length++;
    299         }
    300 
    301         /* Allocate a new string object */
    302 
    303         NewObject = AcpiUtCreateStringObject (Length);
    304         if (!NewObject)
    305         {
    306             return (AE_NO_MEMORY);
    307         }
    308 
    309         /*
    310          * Copy the raw buffer data with no transform. String is already NULL
    311          * terminated at Length+1.
    312          */
    313         memcpy (NewObject->String.Pointer,
    314             OriginalObject->Buffer.Pointer, Length);
    315         break;
    316 
    317     default:
    318 
    319         return (AE_AML_OPERAND_TYPE);
    320     }
    321 
    322     *ReturnObject = NewObject;
    323     return (AE_OK);
    324 }
    325 
    326 
    327 /*******************************************************************************
    328  *
    329  * FUNCTION:    AcpiNsConvertToBuffer
    330  *
    331  * PARAMETERS:  OriginalObject      - Object to be converted
    332  *              ReturnObject        - Where the new converted object is returned
    333  *
    334  * RETURN:      Status. AE_OK if conversion was successful.
    335  *
    336  * DESCRIPTION: Attempt to convert a Integer/String/Package object to a Buffer.
    337  *
    338  ******************************************************************************/
    339 
    340 ACPI_STATUS
    341 AcpiNsConvertToBuffer (
    342     ACPI_OPERAND_OBJECT     *OriginalObject,
    343     ACPI_OPERAND_OBJECT     **ReturnObject)
    344 {
    345     ACPI_OPERAND_OBJECT     *NewObject;
    346     ACPI_STATUS             Status;
    347     ACPI_OPERAND_OBJECT     **Elements;
    348     UINT32                  *DwordBuffer;
    349     UINT32                  Count;
    350     UINT32                  i;
    351 
    352 
    353     switch (OriginalObject->Common.Type)
    354     {
    355     case ACPI_TYPE_INTEGER:
    356         /*
    357          * Integer-to-Buffer conversion.
    358          * Convert the Integer to a packed-byte buffer. _MAT and other
    359          * objects need this sometimes, if a read has been performed on a
    360          * Field object that is less than or equal to the global integer
    361          * size (32 or 64 bits).
    362          */
    363         Status = AcpiExConvertToBuffer (OriginalObject, &NewObject);
    364         if (ACPI_FAILURE (Status))
    365         {
    366             return (Status);
    367         }
    368         break;
    369 
    370     case ACPI_TYPE_STRING:
    371 
    372         /* String-to-Buffer conversion. Simple data copy */
    373 
    374         NewObject = AcpiUtCreateBufferObject
    375             (OriginalObject->String.Length);
    376         if (!NewObject)
    377         {
    378             return (AE_NO_MEMORY);
    379         }
    380 
    381         memcpy (NewObject->Buffer.Pointer,
    382             OriginalObject->String.Pointer, OriginalObject->String.Length);
    383         break;
    384 
    385     case ACPI_TYPE_PACKAGE:
    386         /*
    387          * This case is often seen for predefined names that must return a
    388          * Buffer object with multiple DWORD integers within. For example,
    389          * _FDE and _GTM. The Package can be converted to a Buffer.
    390          */
    391 
    392         /* All elements of the Package must be integers */
    393 
    394         Elements = OriginalObject->Package.Elements;
    395         Count = OriginalObject->Package.Count;
    396 
    397         for (i = 0; i < Count; i++)
    398         {
    399             if ((!*Elements) ||
    400                 ((*Elements)->Common.Type != ACPI_TYPE_INTEGER))
    401             {
    402                 return (AE_AML_OPERAND_TYPE);
    403             }
    404             Elements++;
    405         }
    406 
    407         /* Create the new buffer object to replace the Package */
    408 
    409         NewObject = AcpiUtCreateBufferObject (ACPI_MUL_4 (Count));
    410         if (!NewObject)
    411         {
    412             return (AE_NO_MEMORY);
    413         }
    414 
    415         /* Copy the package elements (integers) to the buffer as DWORDs */
    416 
    417         Elements = OriginalObject->Package.Elements;
    418         DwordBuffer = ACPI_CAST_PTR (UINT32, NewObject->Buffer.Pointer);
    419 
    420         for (i = 0; i < Count; i++)
    421         {
    422             *DwordBuffer = (UINT32) (*Elements)->Integer.Value;
    423             DwordBuffer++;
    424             Elements++;
    425         }
    426         break;
    427 
    428     default:
    429 
    430         return (AE_AML_OPERAND_TYPE);
    431     }
    432 
    433     *ReturnObject = NewObject;
    434     return (AE_OK);
    435 }
    436 
    437 
    438 /*******************************************************************************
    439  *
    440  * FUNCTION:    AcpiNsConvertToUnicode
    441  *
    442  * PARAMETERS:  Scope               - Namespace node for the method/object
    443  *              OriginalObject      - ASCII String Object to be converted
    444  *              ReturnObject        - Where the new converted object is returned
    445  *
    446  * RETURN:      Status. AE_OK if conversion was successful.
    447  *
    448  * DESCRIPTION: Attempt to convert a String object to a Unicode string Buffer.
    449  *
    450  ******************************************************************************/
    451 
    452 ACPI_STATUS
    453 AcpiNsConvertToUnicode (
    454     ACPI_NAMESPACE_NODE     *Scope,
    455     ACPI_OPERAND_OBJECT     *OriginalObject,
    456     ACPI_OPERAND_OBJECT     **ReturnObject)
    457 {
    458     ACPI_OPERAND_OBJECT     *NewObject;
    459     char                    *AsciiString;
    460     UINT16                  *UnicodeBuffer;
    461     UINT32                  UnicodeLength;
    462     UINT32                  i;
    463 
    464 
    465     if (!OriginalObject)
    466     {
    467         return (AE_OK);
    468     }
    469 
    470     /* If a Buffer was returned, it must be at least two bytes long */
    471 
    472     if (OriginalObject->Common.Type == ACPI_TYPE_BUFFER)
    473     {
    474         if (OriginalObject->Buffer.Length < 2)
    475         {
    476             return (AE_AML_OPERAND_VALUE);
    477         }
    478 
    479         *ReturnObject = NULL;
    480         return (AE_OK);
    481     }
    482 
    483     /*
    484      * The original object is an ASCII string. Convert this string to
    485      * a unicode buffer.
    486      */
    487     AsciiString = OriginalObject->String.Pointer;
    488     UnicodeLength = (OriginalObject->String.Length * 2) + 2;
    489 
    490     /* Create a new buffer object for the Unicode data */
    491 
    492     NewObject = AcpiUtCreateBufferObject (UnicodeLength);
    493     if (!NewObject)
    494     {
    495         return (AE_NO_MEMORY);
    496     }
    497 
    498     UnicodeBuffer = ACPI_CAST_PTR (UINT16, NewObject->Buffer.Pointer);
    499 
    500     /* Convert ASCII to Unicode */
    501 
    502     for (i = 0; i < OriginalObject->String.Length; i++)
    503     {
    504         UnicodeBuffer[i] = (UINT16) AsciiString[i];
    505     }
    506 
    507     *ReturnObject = NewObject;
    508     return (AE_OK);
    509 }
    510 
    511 
    512 /*******************************************************************************
    513  *
    514  * FUNCTION:    AcpiNsConvertToResource
    515  *
    516  * PARAMETERS:  Scope               - Namespace node for the method/object
    517  *              OriginalObject      - Object to be converted
    518  *              ReturnObject        - Where the new converted object is returned
    519  *
    520  * RETURN:      Status. AE_OK if conversion was successful
    521  *
    522  * DESCRIPTION: Attempt to convert a Integer object to a ResourceTemplate
    523  *              Buffer.
    524  *
    525  ******************************************************************************/
    526 
    527 ACPI_STATUS
    528 AcpiNsConvertToResource (
    529     ACPI_NAMESPACE_NODE     *Scope,
    530     ACPI_OPERAND_OBJECT     *OriginalObject,
    531     ACPI_OPERAND_OBJECT     **ReturnObject)
    532 {
    533     ACPI_OPERAND_OBJECT     *NewObject;
    534     UINT8                   *Buffer;
    535 
    536 
    537     /*
    538      * We can fix the following cases for an expected resource template:
    539      * 1. No return value (interpreter slack mode is disabled)
    540      * 2. A "Return (Zero)" statement
    541      * 3. A "Return empty buffer" statement
    542      *
    543      * We will return a buffer containing a single EndTag
    544      * resource descriptor.
    545      */
    546     if (OriginalObject)
    547     {
    548         switch (OriginalObject->Common.Type)
    549         {
    550         case ACPI_TYPE_INTEGER:
    551 
    552             /* We can only repair an Integer==0 */
    553 
    554             if (OriginalObject->Integer.Value)
    555             {
    556                 return (AE_AML_OPERAND_TYPE);
    557             }
    558             break;
    559 
    560         case ACPI_TYPE_BUFFER:
    561 
    562             if (OriginalObject->Buffer.Length)
    563             {
    564                 /* Additional checks can be added in the future */
    565 
    566                 *ReturnObject = NULL;
    567                 return (AE_OK);
    568             }
    569             break;
    570 
    571         case ACPI_TYPE_STRING:
    572         default:
    573 
    574             return (AE_AML_OPERAND_TYPE);
    575         }
    576     }
    577 
    578     /* Create the new buffer object for the resource descriptor */
    579 
    580     NewObject = AcpiUtCreateBufferObject (2);
    581     if (!NewObject)
    582     {
    583         return (AE_NO_MEMORY);
    584     }
    585 
    586     Buffer = ACPI_CAST_PTR (UINT8, NewObject->Buffer.Pointer);
    587 
    588     /* Initialize the Buffer with a single EndTag descriptor */
    589 
    590     Buffer[0] = (ACPI_RESOURCE_NAME_END_TAG | ASL_RDESC_END_TAG_SIZE);
    591     Buffer[1] = 0x00;
    592 
    593     *ReturnObject = NewObject;
    594     return (AE_OK);
    595 }
    596 
    597 
    598 /*******************************************************************************
    599  *
    600  * FUNCTION:    AcpiNsConvertToReference
    601  *
    602  * PARAMETERS:  Scope               - Namespace node for the method/object
    603  *              OriginalObject      - Object to be converted
    604  *              ReturnObject        - Where the new converted object is returned
    605  *
    606  * RETURN:      Status. AE_OK if conversion was successful
    607  *
    608  * DESCRIPTION: Attempt to convert a Integer object to a ObjectReference.
    609  *              Buffer.
    610  *
    611  ******************************************************************************/
    612 
    613 ACPI_STATUS
    614 AcpiNsConvertToReference (
    615     ACPI_NAMESPACE_NODE     *Scope,
    616     ACPI_OPERAND_OBJECT     *OriginalObject,
    617     ACPI_OPERAND_OBJECT     **ReturnObject)
    618 {
    619     ACPI_OPERAND_OBJECT     *NewObject = NULL;
    620     ACPI_STATUS             Status;
    621     ACPI_NAMESPACE_NODE     *Node;
    622     ACPI_GENERIC_STATE      ScopeInfo;
    623     char                    *Name;
    624 
    625 
    626     ACPI_FUNCTION_NAME (NsConvertToReference);
    627 
    628 
    629     /* Convert path into internal presentation */
    630 
    631     Status = AcpiNsInternalizeName (OriginalObject->String.Pointer, &Name);
    632     if (ACPI_FAILURE (Status))
    633     {
    634         return_ACPI_STATUS (Status);
    635     }
    636 
    637     /* Find the namespace node */
    638 
    639     ScopeInfo.Scope.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Scope);
    640     Status = AcpiNsLookup (&ScopeInfo, Name,
    641         ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE,
    642         ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, NULL, &Node);
    643     if (ACPI_FAILURE (Status))
    644     {
    645         /* Check if we are resolving a named reference within a package */
    646 
    647         ACPI_ERROR_NAMESPACE (&ScopeInfo,
    648             OriginalObject->String.Pointer, Status);
    649         goto ErrorExit;
    650     }
    651 
    652     /* Create and init a new internal ACPI object */
    653 
    654     NewObject = AcpiUtCreateInternalObject (ACPI_TYPE_LOCAL_REFERENCE);
    655     if (!NewObject)
    656     {
    657         Status = AE_NO_MEMORY;
    658         goto ErrorExit;
    659     }
    660     NewObject->Reference.Node = Node;
    661     NewObject->Reference.Object = Node->Object;
    662     NewObject->Reference.Class = ACPI_REFCLASS_NAME;
    663 
    664     /*
    665      * Increase reference of the object if needed (the object is likely a
    666      * null for device nodes).
    667      */
    668     AcpiUtAddReference (Node->Object);
    669 
    670 ErrorExit:
    671     ACPI_FREE (Name);
    672     *ReturnObject = NewObject;
    673     return (Status);
    674 }
    675