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Searched
defs:BOARD
(Results
1 - 3
of
3
) sorted by relevancy
/src/games/dab/
board.cc
1
/* $NetBSD:
board
.cc,v 1.5 2021/12/05 09:22:45 rillig Exp $ */
33
*
Board
manipulations
37
RCSID("$NetBSD:
board
.cc,v 1.5 2021/12/05 09:22:45 rillig Exp $")
42
#include "
board
.h"
47
BOARD
::
BOARD
(size_t y, size_t x, GAMESCREEN* scrn) :
63
BOARD
::
BOARD
(const
BOARD
& b) :
78
BOARD
::~BOARD(
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board.h
1
/* $NetBSD:
board
.h,v 1.5 2021/12/05 09:22:45 rillig Exp $ */
33
*
Board
functions
44
class
BOARD
{
47
BOARD
(size_t y, size_t x, GAMESCREEN* scrn);// For the main screen
48
BOARD
(const
BOARD
& b); // For scratch screens
49
~
BOARD
();
82
int** _b; //
board
array of symbols
/src/games/backgammon/backgammon/
move.c
51
struct
BOARD
{ /* structure of game position */
52
int b_board[26]; /*
board
position */
57
struct
BOARD
*b_next; /* forward queue pointer */
60
static struct
BOARD
*freeq = 0;
61
static struct
BOARD
*checkq = 0;
78
static int menoff; /* men off
board
*/
88
static int bcomp(struct
BOARD
*, struct
BOARD
*);
89
static struct
BOARD
*bsave(struct move *);
90
static void binsert(struct move *, struct
BOARD
*);
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Completed in 12 milliseconds
Indexes created Sat Sep 20 22:09:52 GMT 2025