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      1 /*	$NetBSD: cgsixreg.h,v 1.10 2013/05/28 15:25:37 macallan Exp $ */
      2 
      3 /*
      4  * Copyright (c) 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * This software was developed by the Computer Systems Engineering group
      8  * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
      9  * contributed to Berkeley.
     10  *
     11  * All advertising materials mentioning features or use of this software
     12  * must display the following acknowledgement:
     13  *	This product includes software developed by the University of
     14  *	California, Lawrence Berkeley Laboratory.
     15  *
     16  * Redistribution and use in source and binary forms, with or without
     17  * modification, are permitted provided that the following conditions
     18  * are met:
     19  * 1. Redistributions of source code must retain the above copyright
     20  *    notice, this list of conditions and the following disclaimer.
     21  * 2. Redistributions in binary form must reproduce the above copyright
     22  *    notice, this list of conditions and the following disclaimer in the
     23  *    documentation and/or other materials provided with the distribution.
     24  * 3. Neither the name of the University nor the names of its contributors
     25  *    may be used to endorse or promote products derived from this software
     26  *    without specific prior written permission.
     27  *
     28  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     29  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     30  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     31  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     32  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     33  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     34  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     35  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     36  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     37  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     38  * SUCH DAMAGE.
     39  *
     40  *	@(#)cgsixreg.h	8.4 (Berkeley) 1/21/94
     41  */
     42 
     43 /*
     44  * CG6 display registers.  (Note, I got tired of writing `cgsix' about
     45  * halfway through and changed everything to cg6, but I probably missed
     46  * some.  Unfortunately, the way config works, we need to spell out `six'
     47  * in some places anyway.)
     48  *
     49  * The cg6 is a complicated beastie.  We have been unable to extract any
     50  * documentation and most of the following are guesses based on a limited
     51  * amount of reverse engineering.
     52  *
     53  * A cg6 is composed of numerous groups of control registers, all with TLAs:
     54  *	FBC - frame buffer control?
     55  *	FHC - fbc hardware configuration / control? register (32 bits)
     56  *	DHC - ???
     57  *	TEC - transform engine control?
     58  *	THC - TEC Hardware Configuration
     59  *	ROM - a 64Kbyte ROM with who knows what in it.
     60  *	colormap - see below
     61  *	frame buffer memory (video RAM)
     62  *	possible other stuff
     63  *
     64  * Like the cg3, the cg6 uses a Brooktree Video DAC (see btreg.h).
     65  *
     66  * Various revisions of the cgsix have various hardware bugs.  So far,
     67  * we have only seen rev 1 & 2.
     68  */
     69 
     70 /* Control register banks offsets */
     71 #define CGSIX_ROM_OFFSET	0x000000
     72 #define CGSIX_BT_OFFSET		0x200000
     73 #define CGSIX_DHC_OFFSET	0x240000
     74 #define CGSIX_ALT_OFFSET	0x280000
     75 #define CGSIX_FHC_OFFSET	0x300000
     76 #define CGSIX_THC_OFFSET	0x301000
     77 #define CGSIX_FBC_OFFSET	0x700000
     78 #define CGSIX_TEC_OFFSET	0x701000
     79 #define CGSIX_RAM_OFFSET	0x800000
     80 
     81 /* bits in FHC register */
     82 #define	FHC_FBID_MASK	0xff000000	/* bits 24..31 are frame buffer ID */
     83 #define	FHC_FBID_SHIFT	24
     84 #define	FHC_REV_MASK	0x00f00000	/* bits 20..23 are revision */
     85 #define	FHC_REV_SHIFT	20
     86 #define	FHC_FROP_DISABLE 0x00080000	/* disable fast rasterops */
     87 #define	FHC_ROW_DISABLE	0x00040000	/* disable row cache */
     88 #define	FHC_SRC_DISABLE	0x00020000	/* disable source cache */
     89 #define	FHC_DST_DISABLE	0x00010000	/* disable destination cache */
     90 #define	FHC_RESET	0x00008000	/* reset FBC */
     91 #define	FHC_XXX0	0x00004000	/* unused */
     92 #define	FHC_LEBO	0x00002000	/* set little endian byte order */
     93 #define	FHC_RES_MASK	0x00001800	/* bits 11&12 are resolution */
     94 #define	FHC_RES_1024	 0x00000000		/* res = 1024x768 */
     95 #define	FHC_RES_1152	 0x00000800		/* res = 1152x900 */
     96 #define	FHC_RES_1280	 0x00001000		/* res = 1280x1024 */
     97 #define	FHC_RES_1600	 0x00001800		/* res = 1600x1200 */
     98 #define	FHC_CPU_MASK	0x00000600	/* bits 9&10 are cpu type */
     99 #define	FHC_CPU_SPARC	 0x00000000		/* cpu = sparc */
    100 #define	FHC_CPU_68020	 0x00000200		/* cpu = 68020 */
    101 #define	FHC_CPU_386	 0x00000400		/* cpu = 80386 */
    102 #define	FHC_CPU_XXX	 0x00000600		/* unused */
    103 #define	FHC_TEST	0x00000100	/* modify TESTX and TESTY */
    104 #define	FHC_TESTX_MASK	0x000000f0	/* bits 4..7 are test window X */
    105 #define	FHC_TESTX_SHIFT	4
    106 #define	FHC_TESTY_MASK	0x0000000f	/* bits 0..3 are test window Y */
    107 #define	FHC_TESTY_SHIFT	0
    108 
    109 /*
    110  * The layout of the THC.
    111  */
    112 struct cg6_thc {
    113 	u_int32_t	thc_xxx0[512];	/* ??? */
    114 	u_int32_t	thc_hsync1;	/* horizontal sync timing */
    115 	u_int32_t	thc_hsync2;	/* more hsync timing */
    116 	u_int32_t	thc_hsync3;	/* yet more hsync timing */
    117 	u_int32_t	thc_vsync1;	/* vertical sync timing */
    118 	u_int32_t	thc_vsync2;	/* only two of these */
    119 	u_int32_t	thc_refresh;	/* refresh counter */
    120 	u_int32_t	thc_misc;	/* miscellaneous control & status */
    121 	u_int32_t	thc_xxx1[56];	/* ??? */
    122 	u_int32_t	thc_cursxy;	/* cursor x,y position (16 bits each) */
    123 	u_int32_t	thc_cursmask[32];/* cursor mask bits */
    124 	u_int32_t	thc_cursbits[32];/* what to show where mask enabled */
    125 };
    126 
    127 /* bits in thc_misc */
    128 #define	THC_MISC_XXX0		0xfff00000	/* unused */
    129 #define	THC_MISC_REVMASK	0x000f0000	/* cg6 revision? */
    130 #define	THC_MISC_REVSHIFT	16
    131 #define	THC_MISC_XXX1		0x0000e000	/* unused */
    132 #define	THC_MISC_RESET		0x00001000	/* ??? */
    133 #define	THC_MISC_XXX2		0x00000800	/* unused */
    134 #define	THC_MISC_VIDEN		0x00000400	/* video enable */
    135 #define	THC_MISC_SYNC		0x00000200	/* sync status */
    136 #define	THC_MISC_VSYNC		0x00000100	/* vsync status */
    137 #define	THC_MISC_SYNCEN		0x00000080	/* sync enable */
    138 #define	THC_MISC_CURSRES	0x00000040	/* cursor resolution */
    139 #define	THC_MISC_INTEN		0x00000020	/* v.retrace intr enable */
    140 #define	THC_MISC_INTR		0x00000010	/* intr pending / ack bit */
    141 #define	THC_MISC_XXX		0x0000000f	/* ??? */
    142 
    143 /* cursor x / y position value for `off' */
    144 #define	THC_CURSOFF	(65536-32)	/* i.e., USHRT_MAX+1-32 */
    145 
    146 /*
    147  * Partial description of TEC (needed to get around FHC rev 1 bugs).
    148  */
    149 struct cg6_tec_xxx {
    150 	u_int32_t	tec_mv;		/* matrix stuff */
    151 	u_int32_t	tec_clip;	/* clipping stuff */
    152 	u_int32_t	tec_vdc;	/* ??? */
    153 };
    154 
    155 /*
    156  * Partial description of FBC
    157  *
    158  * Most of this we don't care about; here are only the portions
    159  * we need, most notably the blitter.  Comments are merely my
    160  * best guesses as to register functions, based largely on the
    161  * X11R6.4 sunGX code.  Some of these are here only so we can
    162  * stuff canned values in them (eg, offx).
    163  */
    164 struct cg6_fbc {
    165 	u_int32_t fbc_config;		/* r/o CONFIG register */
    166 	volatile u_int32_t fbc_mode;	/* mode setting */
    167 	u_int32_t fbc_clip;		/* TEC clip check */
    168 	u_int32_t fbc_pad2[1];
    169 	u_int32_t fbc_s;		/* global status */
    170 	u_int32_t fbc_draw;		/* drawing pipeline status */
    171 	u_int32_t fbc_blit;		/* blitter status */
    172 	u_int32_t fbc_font;		/* pixel transfer register */
    173 	u_int32_t fbc_pad3[24];
    174 	u_int32_t fbc_x0;		/* blitter, src llx */
    175 	u_int32_t fbc_y0;		/* blitter, src lly */
    176 	u_int32_t fbc_pad4[2];
    177 	u_int32_t fbc_x1;		/* blitter, src urx */
    178 	u_int32_t fbc_y1;		/* blitter, src ury */
    179 	u_int32_t fbc_pad5[2];
    180 	u_int32_t fbc_x2;		/* blitter, dst llx */
    181 	u_int32_t fbc_y2;		/* blitter, dst lly */
    182 	u_int32_t fbc_pad6[2];
    183 	u_int32_t fbc_x3;		/* blitter, dst urx */
    184 	u_int32_t fbc_y3;		/* blitter, dst ury */
    185 	u_int32_t fbc_pad7[2];
    186 	u_int32_t fbc_offx;		/* x offset for drawing */
    187 	u_int32_t fbc_offy;		/* y offset for drawing */
    188 	u_int32_t fbc_pad8[2];
    189 	u_int32_t fbc_incx;		/* x offset for drawing */
    190 	u_int32_t fbc_incy;		/* y offset for drawing */
    191 	u_int32_t fbc_pad81[2];
    192 	u_int32_t fbc_clipminx;		/* clip rectangle llx */
    193 	u_int32_t fbc_clipminy;		/* clip rectangle lly */
    194 	u_int32_t fbc_pad9[2];
    195 	u_int32_t fbc_clipmaxx;		/* clip rectangle urx */
    196 	u_int32_t fbc_clipmaxy;		/* clip rectangle ury */
    197 	u_int32_t fbc_pad10[2];
    198 	u_int32_t fbc_fg;		/* fg value for rop */
    199 	u_int32_t fbc_bg;
    200 	u_int32_t fbc_alu;		/* operation to be performed */
    201 	u_int32_t fbc_pad12[509];
    202 	u_int32_t fbc_arectx;		/* rectangle drawing, x coord */
    203 	u_int32_t fbc_arecty;		/* rectangle drawing, y coord */
    204 	/* actually much more, but nothing more we need */
    205 };
    206 
    207 /* FBC mode definitions (from XFree86) */
    208 #define CG6_FBC_BLIT_IGNORE		0x00000000
    209 #define CG6_FBC_BLIT_NOSRC		0x00100000
    210 #define CG6_FBC_BLIT_SRC		0x00200000
    211 #define CG6_FBC_BLIT_ILLEGAL		0x00300000
    212 #define CG6_FBC_BLIT_MASK		0x00300000
    213 
    214 #define CG6_FBC_VBLANK			0x00080000
    215 
    216 #define CG6_FBC_MODE_IGNORE		0x00000000
    217 #define CG6_FBC_MODE_COLOR8		0x00020000
    218 #define CG6_FBC_MODE_COLOR1		0x00040000
    219 #define CG6_FBC_MODE_HRMONO		0x00060000
    220 #define CG6_FBC_MODE_MASK		0x00060000
    221 
    222 #define CG6_FBC_DRAW_IGNORE		0x00000000
    223 #define CG6_FBC_DRAW_RENDER		0x00008000
    224 #define CG6_FBC_DRAW_PICK		0x00010000
    225 #define CG6_FBC_DRAW_ILLEGAL		0x00018000
    226 #define CG6_FBC_DRAW_MASK		0x00018000
    227 
    228 #define CG6_FBC_BWRITE0_IGNORE		0x00000000
    229 #define CG6_FBC_BWRITE0_ENABLE		0x00002000
    230 #define CG6_FBC_BWRITE0_DISABLE		0x00004000
    231 #define CG6_FBC_BWRITE0_ILLEGAL		0x00006000
    232 #define CG6_FBC_BWRITE0_MASK		0x00006000
    233 
    234 #define CG6_FBC_BWRITE1_IGNORE		0x00000000
    235 #define CG6_FBC_BWRITE1_ENABLE		0x00000800
    236 #define CG6_FBC_BWRITE1_DISABLE		0x00001000
    237 #define CG6_FBC_BWRITE1_ILLEGAL		0x00001800
    238 #define CG6_FBC_BWRITE1_MASK		0x00001800
    239 
    240 #define CG6_FBC_BREAD_IGNORE		0x00000000
    241 #define CG6_FBC_BREAD_0			0x00000200
    242 #define CG6_FBC_BREAD_1			0x00000400
    243 #define CG6_FBC_BREAD_ILLEGAL		0x00000600
    244 #define CG6_FBC_BREAD_MASK		0x00000600
    245 
    246 #define CG6_FBC_BDISP_IGNORE		0x00000000
    247 #define CG6_FBC_BDISP_0			0x00000080
    248 #define CG6_FBC_BDISP_1			0x00000100
    249 #define CG6_FBC_BDISP_ILLEGAL		0x00000180
    250 #define CG6_FBC_BDISP_MASK		0x00000180
    251 
    252 #define CG6_FBC_INDEX_MOD		0x00000040
    253 #define CG6_FBC_INDEX_MASK		0x00000030
    254 
    255 /* rasterops */
    256 #define GX_ROP_CLEAR        0x0
    257 #define GX_ROP_INVERT       0x1
    258 #define GX_ROP_NOOP         0x2
    259 #define GX_ROP_SET          0x3
    260 
    261 #define GX_ROP_00_0(rop)    ((rop) << 0)
    262 #define GX_ROP_00_1(rop)    ((rop) << 2)
    263 #define GX_ROP_01_0(rop)    ((rop) << 4)
    264 #define GX_ROP_01_1(rop)    ((rop) << 6)
    265 #define GX_ROP_10_0(rop)    ((rop) << 8)
    266 #define GX_ROP_10_1(rop)    ((rop) << 10)
    267 #define GX_ROP_11_0(rop)    ((rop) << 12)
    268 #define GX_ROP_11_1(rop)    ((rop) << 14)
    269 #define GX_PLOT_PLOT        0x00000000
    270 #define GX_PLOT_UNPLOT      0x00020000
    271 #define GX_RAST_BOOL        0x00000000
    272 #define GX_RAST_LINEAR      0x00040000
    273 #define GX_ATTR_UNSUPP      0x00400000
    274 #define GX_ATTR_SUPP        0x00800000
    275 #define GX_POLYG_OVERLAP    0x01000000
    276 #define GX_POLYG_NONOVERLAP 0x02000000
    277 #define GX_PATTERN_ZEROS    0x04000000
    278 #define GX_PATTERN_ONES     0x08000000
    279 #define GX_PATTERN_MASK     0x0c000000
    280 #define GX_PIXEL_ZEROS      0x10000000
    281 #define GX_PIXEL_ONES       0x20000000
    282 #define GX_PIXEL_MASK       0x30000000
    283 #define GX_PLANE_ZEROS      0x40000000
    284 #define GX_PLANE_ONES       0x80000000
    285 #define GX_PLANE_MASK       0xc0000000
    286 /* rops for bit blit / copy area
    287    with:
    288        Plane Mask - use plane mask reg.
    289        Pixel Mask - use all ones.
    290        Patt  Mask - use all ones.
    291 */
    292 
    293 #define POLY_O          GX_POLYG_OVERLAP
    294 #define POLY_N          GX_POLYG_NONOVERLAP
    295 
    296 #define ROP_STANDARD    (GX_PLANE_MASK |\
    297                         GX_PIXEL_ONES |\
    298                         GX_ATTR_SUPP |\
    299                         GX_RAST_BOOL |\
    300                         GX_PLOT_PLOT)
    301 
    302 /* fg = don't care  bg = don't care */
    303 
    304 #define ROP_BLIT(O,I)   (ROP_STANDARD | \
    305                         GX_PATTERN_ONES |\
    306                         GX_ROP_11_1(I) |\
    307                         GX_ROP_11_0(O) |\
    308                         GX_ROP_10_1(I) |\
    309                         GX_ROP_10_0(O) |\
    310                         GX_ROP_01_1(I) |\
    311                         GX_ROP_01_0(O) |\
    312                         GX_ROP_00_1(I) |\
    313                         GX_ROP_00_0(O))
    314 
    315 /* fg = fgPixel     bg = don't care */
    316 
    317 #define ROP_FILL(O,I)   (ROP_STANDARD | \
    318                         GX_PATTERN_ONES |\
    319                         GX_ROP_11_1(I) |\
    320                         GX_ROP_11_0(I) |\
    321                         GX_ROP_10_1(I) |\
    322                         GX_ROP_10_0(I) | \
    323                         GX_ROP_01_1(O) |\
    324                         GX_ROP_01_0(O) |\
    325                         GX_ROP_00_1(O) |\
    326                         GX_ROP_00_0(O))
    327 
    328 /* fg = fgPixel     bg = don't care */
    329 
    330 #define ROP_STIP(O,I)   (ROP_STANDARD |\
    331                         GX_ROP_11_1(I) |\
    332                         GX_ROP_11_0(GX_ROP_NOOP) |\
    333                         GX_ROP_10_1(I) |\
    334                         GX_ROP_10_0(GX_ROP_NOOP) | \
    335                         GX_ROP_01_1(O) |\
    336                         GX_ROP_01_0(GX_ROP_NOOP) |\
    337                         GX_ROP_00_1(O) |\
    338                         GX_ROP_00_0(GX_ROP_NOOP))
    339 
    340 /* fg = fgPixel     bg = bgPixel */
    341 
    342 #define ROP_OSTP(O,I)   (ROP_STANDARD |\
    343                         GX_ROP_11_1(I) |\
    344                         GX_ROP_11_0(I) |\
    345                         GX_ROP_10_1(I) |\
    346                         GX_ROP_10_0(O) |\
    347                         GX_ROP_01_1(O) |\
    348                         GX_ROP_01_0(I) |\
    349                         GX_ROP_00_1(O) |\
    350                         GX_ROP_00_0(O))
    351 
    352 #define GX_ROP_USE_PIXELMASK    0x30000000
    353 
    354 #define GX_BLT_INPROGRESS       0x20000000
    355 
    356 /* status register(s) */
    357 #define GX_EXCEPTION		0x80000000
    358 #define GX_TEC_EXCEPTION	0x40000000
    359 #define GX_FULL                 0x20000000
    360 #define GX_INPROGRESS           0x10000000
    361 #define GX_UNSUPPORTED_ATTR	0x02000000
    362 #define GX_HRMONO		0x01000000
    363 #define GX_OVERFLOW		0x00200000
    364 #define GX_PICK			0x00100000
    365 #define GX_TEC_HIDDEN		0x00040000
    366 #define GX_TEC_INTERSECT	0x00020000
    367 #define GX_TEC_VISIBLE		0x00010000
    368 #define GX_BLIT_HARDWARE	0x00008000	/* hardware can blit this */
    369 #define GX_BLIT_SOFTWARE	0x00004000	/* software must blit this */
    370 #define GX_BLIT_SRC_HIDDEN	0x00002000
    371 #define GX_BLIT_SRC_INTERSECT	0x00001000
    372 #define GX_BLIT_SRC_VISIBLE	0x00000800
    373 #define GX_BLIT_DST_HIDDEN	0x00000400
    374 #define GX_BLIT_DST_INTERSECT	0x00000200
    375 #define GX_BLIT_DST_VISIBLE	0x00000100
    376 #define GX_DRAW_HARDWARE	0x00000010	/* hardware can draw this */
    377 #define GX_DRAW_SOFTAWRE	0x00000008	/* software must draw this */
    378 #define GX_DRAW_HIDDEN		0x00000004
    379 #define GX_DRAW_INTERSECT	0x00000002
    380 #define GX_DRAW_VISIBLE		0x00000001
    381 
    382 /* MISC register */
    383 #define GX_INDEX(n)         ((n) << 4)
    384 #define GX_INDEX_ALL        0x00000030
    385 #define GX_INDEX_MOD        0x00000040
    386 #define GX_BDISP_0          0x00000080
    387 #define GX_BDISP_1          0x00000100
    388 #define GX_BDISP_ALL        0x00000180
    389 #define GX_BREAD_0          0x00000200
    390 #define GX_BREAD_1          0x00000400
    391 #define GX_BREAD_ALL        0x00000600
    392 #define GX_BWRITE1_ENABLE   0x00000800
    393 #define GX_BWRITE1_DISABLE  0x00001000
    394 #define GX_BWRITE1_ALL      0x00001800
    395 #define GX_BWRITE0_ENABLE   0x00002000
    396 #define GX_BWRITE0_DISABLE  0x00004000
    397 #define GX_BWRITE0_ALL      0x00006000
    398 #define GX_DRAW_RENDER      0x00008000
    399 #define GX_DRAW_PICK        0x00010000
    400 #define GX_DRAW_ALL         0x00018000
    401 #define GX_MODE_COLOR8      0x00020000
    402 #define GX_MODE_COLOR1      0x00040000
    403 #define GX_MODE_HRMONO      0x00060000
    404 #define GX_MODE_ALL         0x00060000
    405 #define GX_VBLANK           0x00080000
    406 #define GX_BLIT_NOSRC       0x00100000
    407 #define GX_BLIT_SRC         0x00200000
    408 #define GX_BLIT_ALL         0x00300000
    409 
    410 #if _CG6_LAYOUT_NOT_USED_ANYMORE
    411 /*
    412  * This structure exists only to compute the layout of the CG6
    413  * hardware.  Each of the individual substructures lives on a
    414  * separate `page' (where a `page' is at least 4K), and many are
    415  * very far apart.  We avoid large offsets (which make for lousy
    416  * code) by using pointers to the individual interesting pieces,
    417  * and map them in independently (to avoid using up PTEs unnecessarily).
    418  */
    419 struct cg6_layout {
    420 	/* ROM at 0 */
    421 	union {
    422 		int un_id;		/* ID = ?? */
    423 		char un_rom[65536];	/* 64K rom */
    424 		char un_pad[0x200000];
    425 	} cg6_rom_un;
    426 
    427 	/* Brooktree DAC at 0x200000 */
    428 	union {
    429 		struct bt_regs un_btregs;
    430 		char un_pad[0x040000];
    431 	} cg6_bt_un;
    432 
    433 	/* DHC, whatever that is, at 0x240000 */
    434 	union {
    435 		char un_pad[0x40000];
    436 	} cg6_dhc_un;
    437 
    438 	/* ALT, whatever that is, at 0x280000 */
    439 	union {
    440 		char un_pad[0x80000];
    441 	} cg6_alt_un;
    442 
    443 	/* FHC register at 0x300000 */
    444 	union {
    445 		int un_fhc;
    446 		char un_pad[0x1000];
    447 	} cg6_fhc_un;
    448 
    449 	/* THC at 0x301000 */
    450 	union {
    451 		struct cg6_thc un_thc;
    452 		char un_pad[0x400000 - 0x1000];
    453 	} cg6_thc_un;
    454 
    455 	/* FBC at 0x700000 */
    456 	union {
    457 		char un_pad[0x1000];
    458 	} cg6_fbc_un;
    459 
    460 	/* TEC at 0x701000 */
    461 	union {
    462 		char un_pad[0x100000 - 0x1000];
    463 		struct cg6_tec_xxx un_tec;
    464 	} cg6_tec_un;
    465 
    466 	/* Video RAM at 0x800000 */
    467 	char	cg6_ram[1024 * 1024];	/* approx.? */
    468 };
    469 #endif
    470