Searched defs:CurrentState (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/microsoft/resource_state_manager/
H A DD3D12ResourceState.cpp200 /*static*/ bool ResourceStateManager::TransitionRequired(D3D12_RESOURCE_STATES CurrentState, D3D12_RESOURCE_STATES& DestinationState) argument
232 AddCurrentStateUpdate(TransitionableResourceState & Resource,CCurrentResourceState & CurrentState,UINT SubresourceIndex,const CCurrentResourceState::LogicalState & NewLogicalState) argument
248 ProcessTransitioningResource(ID3D12Resource * pTransitioningResource,TransitionableResourceState & TransitionableResourceState,CCurrentResourceState & CurrentState,UINT NumTotalSubresources,UINT64 ExecutionId) argument
294 ProcessTransitioningSubresourceExplicit(CCurrentResourceState & CurrentState,UINT SubresourceIndex,D3D12_RESOURCE_STATES state,D3D12_RESOURCE_STATES after,TransitionableResourceState & TransitionableResourceState,D3D12_RESOURCE_BARRIER & TransitionDesc,UINT64 ExecutionId) argument
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/xsrc/external/mit/xf86-video-nv/dist/src/
H A Dnv_type.h78 RIVA_HW_STATE *CurrentState; member in struct:__anonce19071b0208
H A Driva_hw.h290 struct _riva_hw_state *CurrentState; member in struct:_riva_hw_inst

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