Searched defs:CurrentState (Results 1 - 3 of 3) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/microsoft/resource_state_manager/ |
| H A D | D3D12ResourceState.cpp | 200 /*static*/ bool ResourceStateManager::TransitionRequired(D3D12_RESOURCE_STATES CurrentState, D3D12_RESOURCE_STATES& DestinationState) argument 232 AddCurrentStateUpdate(TransitionableResourceState & Resource,CCurrentResourceState & CurrentState,UINT SubresourceIndex,const CCurrentResourceState::LogicalState & NewLogicalState) argument 248 ProcessTransitioningResource(ID3D12Resource * pTransitioningResource,TransitionableResourceState & TransitionableResourceState,CCurrentResourceState & CurrentState,UINT NumTotalSubresources,UINT64 ExecutionId) argument 294 ProcessTransitioningSubresourceExplicit(CCurrentResourceState & CurrentState,UINT SubresourceIndex,D3D12_RESOURCE_STATES state,D3D12_RESOURCE_STATES after,TransitionableResourceState & TransitionableResourceState,D3D12_RESOURCE_BARRIER & TransitionDesc,UINT64 ExecutionId) argument [all...] |
| /xsrc/external/mit/xf86-video-nv/dist/src/ |
| H A D | nv_type.h | 78 RIVA_HW_STATE *CurrentState; member in struct:__anonce19071b0208
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| H A D | riva_hw.h | 290 struct _riva_hw_state *CurrentState; member in struct:_riva_hw_inst
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