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      1 /*
      2  * Copyright 2010 Jerome Glisse <glisse (at) freedesktop.org>
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * on the rights to use, copy, modify, merge, publish, distribute, sub
      8  * license, and/or sell copies of the Software, and to permit persons to whom
      9  * the Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
     19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
     22  *
     23  * Authors:
     24  *      Jerome Glisse
     25  */
     26 #ifndef R600_PIPE_H
     27 #define R600_PIPE_H
     28 
     29 #include "r600_pipe_common.h"
     30 #include "r600_cs.h"
     31 #include "r600_public.h"
     32 #include "pipe/p_defines.h"
     33 
     34 #include "util/u_suballoc.h"
     35 #include "util/list.h"
     36 #include "util/u_transfer.h"
     37 #include "util/u_memory.h"
     38 
     39 #include "tgsi/tgsi_scan.h"
     40 
     41 #define R600_NUM_ATOMS 56
     42 
     43 #define R600_MAX_IMAGES 8
     44 /*
     45  * ranges reserved for images on evergreen
     46  * first set for the immediate buffers,
     47  * second for the actual resources for RESQ.
     48  */
     49 #define R600_IMAGE_IMMED_RESOURCE_OFFSET 160
     50 #define R600_IMAGE_REAL_RESOURCE_OFFSET 168
     51 
     52 /* read caches */
     53 #define R600_CONTEXT_INV_VERTEX_CACHE		(R600_CONTEXT_PRIVATE_FLAG << 0)
     54 #define R600_CONTEXT_INV_TEX_CACHE		(R600_CONTEXT_PRIVATE_FLAG << 1)
     55 #define R600_CONTEXT_INV_CONST_CACHE		(R600_CONTEXT_PRIVATE_FLAG << 2)
     56 /* read-write caches */
     57 #define R600_CONTEXT_FLUSH_AND_INV		(R600_CONTEXT_PRIVATE_FLAG << 3)
     58 #define R600_CONTEXT_FLUSH_AND_INV_CB_META	(R600_CONTEXT_PRIVATE_FLAG << 4)
     59 #define R600_CONTEXT_FLUSH_AND_INV_DB_META	(R600_CONTEXT_PRIVATE_FLAG << 5)
     60 #define R600_CONTEXT_FLUSH_AND_INV_DB		(R600_CONTEXT_PRIVATE_FLAG << 6)
     61 #define R600_CONTEXT_FLUSH_AND_INV_CB		(R600_CONTEXT_PRIVATE_FLAG << 7)
     62 /* engine synchronization */
     63 #define R600_CONTEXT_PS_PARTIAL_FLUSH		(R600_CONTEXT_PRIVATE_FLAG << 8)
     64 #define R600_CONTEXT_WAIT_3D_IDLE		(R600_CONTEXT_PRIVATE_FLAG << 9)
     65 #define R600_CONTEXT_WAIT_CP_DMA_IDLE		(R600_CONTEXT_PRIVATE_FLAG << 10)
     66 #define R600_CONTEXT_CS_PARTIAL_FLUSH           (R600_CONTEXT_PRIVATE_FLAG << 11)
     67 
     68 /* the number of CS dwords for flushing and drawing */
     69 #define R600_MAX_FLUSH_CS_DWORDS	18
     70 #define R600_MAX_DRAW_CS_DWORDS		58
     71 #define R600_MAX_PFP_SYNC_ME_DWORDS	16
     72 
     73 #define EG_MAX_ATOMIC_BUFFERS 8
     74 
     75 #define R600_MAX_USER_CONST_BUFFERS 15
     76 #define R600_MAX_DRIVER_CONST_BUFFERS 3
     77 #define R600_MAX_CONST_BUFFERS (R600_MAX_USER_CONST_BUFFERS + R600_MAX_DRIVER_CONST_BUFFERS)
     78 #define R600_MAX_HW_CONST_BUFFERS 16
     79 
     80 /* start driver buffers after user buffers */
     81 #define R600_BUFFER_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS)
     82 #define R600_UCP_SIZE (4*4*8)
     83 #define R600_CS_BLOCK_GRID_SIZE (8 * 4)
     84 #define R600_TCS_DEFAULT_LEVELS_SIZE (6 * 4)
     85 #define R600_BUFFER_INFO_OFFSET (R600_UCP_SIZE)
     86 
     87 /*
     88  * We only access this buffer through vtx clauses hence it's fine to exist
     89  * at index beyond 15.
     90  */
     91 #define R600_LDS_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 1)
     92 /*
     93  * Note GS doesn't use a constant buffer binding, just a resource index,
     94  * so it's fine to have it exist at index beyond 15. I.e. it's not actually
     95  * a const buffer, just a buffer resource.
     96  */
     97 #define R600_GS_RING_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 2)
     98 /* Currently R600_MAX_CONST_BUFFERS just fits on the hw, which has a limit
     99  * of 16 const buffers.
    100  * UCP/SAMPLE_POSITIONS are never accessed by same shader stage so they can use the same id.
    101  *
    102  * In order to support d3d 11 mandated minimum of 15 user const buffers
    103  * we'd have to squash all use cases into one driver buffer.
    104  */
    105 #define R600_MAX_CONST_BUFFER_SIZE (4096 * sizeof(float[4]))
    106 
    107 /* HW stages */
    108 #define R600_HW_STAGE_PS 0
    109 #define R600_HW_STAGE_VS 1
    110 #define R600_HW_STAGE_GS 2
    111 #define R600_HW_STAGE_ES 3
    112 #define EG_HW_STAGE_LS 4
    113 #define EG_HW_STAGE_HS 5
    114 
    115 #define R600_NUM_HW_STAGES 4
    116 #define EG_NUM_HW_STAGES 6
    117 
    118 struct r600_context;
    119 struct r600_bytecode;
    120 union  r600_shader_key;
    121 
    122 /* This is an atom containing GPU commands that never change.
    123  * This is supposed to be copied directly into the CS. */
    124 struct r600_command_buffer {
    125 	uint32_t *buf;
    126 	unsigned num_dw;
    127 	unsigned max_num_dw;
    128 	unsigned pkt_flags;
    129 };
    130 
    131 struct r600_db_state {
    132 	struct r600_atom		atom;
    133 	struct r600_surface		*rsurf;
    134 };
    135 
    136 struct r600_db_misc_state {
    137 	struct r600_atom		atom;
    138 	bool				occlusion_queries_disabled;
    139 	bool				flush_depthstencil_through_cb;
    140 	bool				flush_depth_inplace;
    141 	bool				flush_stencil_inplace;
    142 	bool				copy_depth, copy_stencil;
    143 	unsigned			copy_sample;
    144 	unsigned			log_samples;
    145 	unsigned			db_shader_control;
    146 	bool				htile_clear;
    147 	uint8_t				ps_conservative_z;
    148 };
    149 
    150 struct r600_cb_misc_state {
    151 	struct r600_atom atom;
    152 	unsigned cb_color_control; /* this comes from blend state */
    153 	unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
    154 	unsigned nr_cbufs;
    155 	unsigned bound_cbufs_target_mask;
    156 	unsigned nr_ps_color_outputs;
    157 	unsigned ps_color_export_mask;
    158 	unsigned image_rat_enabled_mask;
    159 	unsigned buffer_rat_enabled_mask;
    160 	bool multiwrite;
    161 	bool dual_src_blend;
    162 };
    163 
    164 struct r600_clip_misc_state {
    165 	struct r600_atom atom;
    166 	unsigned pa_cl_clip_cntl;   /* from rasterizer    */
    167 	unsigned pa_cl_vs_out_cntl; /* from vertex shader */
    168 	unsigned clip_plane_enable; /* from rasterizer    */
    169 	unsigned cc_dist_mask;      /* from vertex shader */
    170 	unsigned clip_dist_write;   /* from vertex shader */
    171 	unsigned cull_dist_write;   /* from vertex shader */
    172 	boolean clip_disable;       /* from vertex shader */
    173 	boolean vs_out_viewport;    /* from vertex shader */
    174 };
    175 
    176 struct r600_alphatest_state {
    177 	struct r600_atom atom;
    178 	unsigned sx_alpha_test_control; /* this comes from dsa state */
    179 	unsigned sx_alpha_ref; /* this comes from dsa state */
    180 	bool bypass;
    181 	bool cb0_export_16bpc; /* from set_framebuffer_state */
    182 };
    183 
    184 struct r600_vgt_state {
    185 	struct r600_atom atom;
    186 	uint32_t vgt_multi_prim_ib_reset_en;
    187 	uint32_t vgt_multi_prim_ib_reset_indx;
    188 	uint32_t vgt_indx_offset;
    189 	bool last_draw_was_indirect;
    190 };
    191 
    192 struct r600_blend_color {
    193 	struct r600_atom atom;
    194 	struct pipe_blend_color state;
    195 };
    196 
    197 struct r600_clip_state {
    198 	struct r600_atom atom;
    199 	struct pipe_clip_state state;
    200 };
    201 
    202 struct r600_cs_shader_state {
    203 	struct r600_atom atom;
    204 	unsigned kernel_index;
    205 	unsigned pc;
    206 	struct r600_pipe_compute *shader;
    207 };
    208 
    209 struct r600_framebuffer {
    210 	struct r600_atom atom;
    211 	struct pipe_framebuffer_state state;
    212 	unsigned compressed_cb_mask;
    213 	unsigned nr_samples;
    214 	bool export_16bpc;
    215 	bool cb0_is_integer;
    216 	bool is_msaa_resolve;
    217 	bool dual_src_blend;
    218 	bool do_update_surf_dirtiness;
    219 };
    220 
    221 struct r600_sample_mask {
    222 	struct r600_atom atom;
    223 	uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */
    224 };
    225 
    226 struct r600_config_state {
    227 	struct r600_atom atom;
    228 	unsigned sq_gpr_resource_mgmt_1;
    229 	unsigned sq_gpr_resource_mgmt_2;
    230 	unsigned sq_gpr_resource_mgmt_3;
    231 	bool dyn_gpr_enabled;
    232 };
    233 
    234 struct r600_stencil_ref
    235 {
    236 	ubyte ref_value[2];
    237 	ubyte valuemask[2];
    238 	ubyte writemask[2];
    239 };
    240 
    241 struct r600_stencil_ref_state {
    242 	struct r600_atom atom;
    243 	struct r600_stencil_ref state;
    244 	struct pipe_stencil_ref pipe_state;
    245 };
    246 
    247 struct r600_shader_stages_state {
    248 	struct r600_atom atom;
    249 	unsigned geom_enable;
    250 };
    251 
    252 struct r600_gs_rings_state {
    253 	struct r600_atom atom;
    254 	unsigned enable;
    255 	struct pipe_constant_buffer esgs_ring;
    256 	struct pipe_constant_buffer gsvs_ring;
    257 };
    258 
    259 /* This must start from 16. */
    260 /* features */
    261 #define DBG_NO_CP_DMA		(1 << 30)
    262 /* shader backend */
    263 #define DBG_NO_SB		(1 << 21)
    264 #define DBG_SB_CS		(1 << 22)
    265 #define DBG_SB_DRY_RUN	(1 << 23)
    266 #define DBG_SB_STAT		(1 << 24)
    267 #define DBG_SB_DUMP		(1 << 25)
    268 #define DBG_SB_NO_FALLBACK	(1 << 26)
    269 #define DBG_SB_DISASM	(1 << 27)
    270 #define DBG_SB_SAFEMATH	(1 << 28)
    271 #define DBG_NIR_SB	(1 << 28)
    272 
    273 #define DBG_NIR_PREFERRED (DBG_NIR_SB | DBG_NIR)
    274 
    275 struct r600_screen {
    276 	struct r600_common_screen	b;
    277 	bool				has_msaa;
    278 	bool				has_compressed_msaa_texturing;
    279 	bool				has_atomics;
    280 
    281 	/*for compute global memory binding, we allocate stuff here, instead of
    282 	 * buffers.
    283 	 * XXX: Not sure if this is the best place for global_pool.  Also,
    284 	 * it's not thread safe, so it won't work with multiple contexts. */
    285 	struct compute_memory_pool *global_pool;
    286 };
    287 
    288 struct r600_pipe_sampler_view {
    289 	struct pipe_sampler_view	base;
    290 	struct list_head		list;
    291 	struct r600_resource		*tex_resource;
    292 	uint32_t			tex_resource_words[8];
    293 	bool				skip_mip_address_reloc;
    294 	bool				is_stencil_sampler;
    295 };
    296 
    297 struct r600_rasterizer_state {
    298 	struct r600_command_buffer	buffer;
    299 	boolean				flatshade;
    300 	boolean				two_side;
    301 	unsigned			sprite_coord_enable;
    302 	unsigned                        clip_plane_enable;
    303 	unsigned			pa_sc_line_stipple;
    304 	unsigned			pa_cl_clip_cntl;
    305 	unsigned			pa_su_sc_mode_cntl;
    306 	float				offset_units;
    307 	float				offset_scale;
    308 	bool				offset_enable;
    309 	bool				offset_units_unscaled;
    310 	bool				scissor_enable;
    311 	bool				multisample_enable;
    312 	bool				clip_halfz;
    313 	bool				rasterizer_discard;
    314 };
    315 
    316 struct r600_poly_offset_state {
    317 	struct r600_atom		atom;
    318 	enum pipe_format		zs_format;
    319 	float				offset_units;
    320 	float				offset_scale;
    321 	bool				offset_units_unscaled;
    322 };
    323 
    324 struct r600_blend_state {
    325 	struct r600_command_buffer	buffer;
    326 	struct r600_command_buffer	buffer_no_blend;
    327 	unsigned			cb_target_mask;
    328 	unsigned			cb_color_control;
    329 	unsigned			cb_color_control_no_blend;
    330 	bool				dual_src_blend;
    331 	bool				alpha_to_one;
    332 };
    333 
    334 struct r600_dsa_state {
    335 	struct r600_command_buffer	buffer;
    336 	unsigned			alpha_ref;
    337 	ubyte				valuemask[2];
    338 	ubyte				writemask[2];
    339 	unsigned			zwritemask;
    340 	unsigned			sx_alpha_test_control;
    341 };
    342 
    343 struct r600_pipe_shader;
    344 
    345 struct r600_pipe_shader_selector {
    346 	struct r600_pipe_shader *current;
    347 
    348 	struct tgsi_token       *tokens;
    349         struct nir_shader       *nir;
    350 	struct pipe_stream_output_info  so;
    351 	struct tgsi_shader_info		info;
    352 
    353 	unsigned	num_shaders;
    354 
    355 	enum pipe_shader_type	type;
    356         enum pipe_shader_ir ir_type;
    357 
    358 	/* geometry shader properties */
    359 	enum pipe_prim_type	gs_output_prim;
    360 	unsigned		gs_max_out_vertices;
    361 	unsigned		gs_num_invocations;
    362 
    363 	/* TCS/VS */
    364 	uint64_t        lds_patch_outputs_written_mask;
    365 	uint64_t        lds_outputs_written_mask;
    366 	unsigned	nr_ps_max_color_exports;
    367 };
    368 
    369 struct r600_pipe_sampler_state {
    370 	uint32_t			tex_sampler_words[3];
    371 	union pipe_color_union		border_color;
    372 	bool				border_color_use;
    373 	bool				seamless_cube_map;
    374 };
    375 
    376 /* needed for blitter save */
    377 #define NUM_TEX_UNITS 16
    378 
    379 struct r600_seamless_cube_map {
    380 	struct r600_atom		atom;
    381 	bool				enabled;
    382 };
    383 
    384 struct r600_samplerview_state {
    385 	struct r600_atom		atom;
    386 	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
    387 	uint32_t			enabled_mask;
    388 	uint32_t			dirty_mask;
    389 	uint32_t			compressed_depthtex_mask; /* which textures are depth */
    390 	uint32_t			compressed_colortex_mask;
    391 	boolean				dirty_buffer_constants;
    392 };
    393 
    394 struct r600_sampler_states {
    395 	struct r600_atom		atom;
    396 	struct r600_pipe_sampler_state	*states[NUM_TEX_UNITS];
    397 	uint32_t			enabled_mask;
    398 	uint32_t			dirty_mask;
    399 	uint32_t			has_bordercolor_mask; /* which states contain the border color */
    400 };
    401 
    402 struct r600_textures_info {
    403 	struct r600_samplerview_state	views;
    404 	struct r600_sampler_states	states;
    405 	bool				is_array_sampler[NUM_TEX_UNITS];
    406 };
    407 
    408 struct r600_shader_driver_constants_info {
    409 	/* currently 128 bytes for UCP/samplepos + sampler buffer constants */
    410 	uint32_t			*constants;
    411 	uint32_t			alloc_size;
    412 	bool				texture_const_dirty;
    413 	bool				vs_ucp_dirty;
    414 	bool				ps_sample_pos_dirty;
    415 	bool                            cs_block_grid_size_dirty;
    416 	bool				tcs_default_levels_dirty;
    417 };
    418 
    419 struct r600_constbuf_state
    420 {
    421 	struct r600_atom		atom;
    422 	struct pipe_constant_buffer	cb[PIPE_MAX_CONSTANT_BUFFERS];
    423 	uint32_t			enabled_mask;
    424 	uint32_t			dirty_mask;
    425 };
    426 
    427 struct r600_vertexbuf_state
    428 {
    429 	struct r600_atom		atom;
    430 	struct pipe_vertex_buffer	vb[PIPE_MAX_ATTRIBS];
    431 	uint32_t			enabled_mask; /* non-NULL buffers */
    432 	uint32_t			dirty_mask;
    433 };
    434 
    435 /* CSO (constant state object, in other words, immutable state). */
    436 struct r600_cso_state
    437 {
    438 	struct r600_atom atom;
    439 	void *cso; /* e.g. r600_blend_state */
    440 	struct r600_command_buffer *cb;
    441 };
    442 
    443 struct r600_fetch_shader {
    444 	struct r600_resource		*buffer;
    445 	unsigned			offset;
    446 };
    447 
    448 struct r600_shader_state {
    449 	struct r600_atom		atom;
    450 	struct r600_pipe_shader *shader;
    451 };
    452 
    453 struct r600_atomic_buffer_state {
    454 	struct pipe_shader_buffer buffer[EG_MAX_ATOMIC_BUFFERS];
    455 };
    456 
    457 struct r600_image_view {
    458 	struct pipe_image_view base;
    459 	uint32_t cb_color_base;
    460 	uint32_t cb_color_pitch;
    461 	uint32_t cb_color_slice;
    462 	uint32_t cb_color_view;
    463 	uint32_t cb_color_info;
    464 	uint32_t cb_color_attrib;
    465 	uint32_t cb_color_dim;
    466 	uint32_t cb_color_fmask;
    467 	uint32_t cb_color_fmask_slice;
    468 	uint32_t immed_resource_words[8];
    469 	uint32_t resource_words[8];
    470 	bool skip_mip_address_reloc;
    471 	uint32_t buf_size;
    472 };
    473 
    474 struct r600_image_state {
    475 	struct r600_atom atom;
    476 	uint32_t                        enabled_mask;
    477 	uint32_t                        dirty_mask;
    478 	uint32_t			compressed_depthtex_mask;
    479 	uint32_t			compressed_colortex_mask;
    480 	boolean				dirty_buffer_constants;
    481 	struct r600_image_view views[R600_MAX_IMAGES];
    482 };
    483 
    484 /* Used to spill shader temps */
    485 struct r600_scratch_buffer {
    486 	struct r600_resource		*buffer;
    487 	boolean					dirty;
    488 	unsigned				size;
    489 	unsigned				item_size;
    490 };
    491 
    492 struct r600_context {
    493 	struct r600_common_context	b;
    494 	struct r600_screen		*screen;
    495 	struct blitter_context		*blitter;
    496 	struct u_suballocator		allocator_fetch_shader;
    497 
    498 	/* Hardware info. */
    499 	boolean				has_vertex_cache;
    500 	unsigned			default_gprs[EG_NUM_HW_STAGES];
    501 	unsigned                        current_gprs[EG_NUM_HW_STAGES];
    502 	unsigned			r6xx_num_clause_temp_gprs;
    503 
    504 	/* Miscellaneous state objects. */
    505 	void				*custom_dsa_flush;
    506 	void				*custom_blend_resolve;
    507 	void				*custom_blend_decompress;
    508 	void                            *custom_blend_fastclear;
    509 	/* With rasterizer discard, there doesn't have to be a pixel shader.
    510 	 * In that case, we bind this one: */
    511 	void				*dummy_pixel_shader;
    512 	/* These dummy CMASK and FMASK buffers are used to get around the R6xx hardware
    513 	 * bug where valid CMASK and FMASK are required to be present to avoid
    514 	 * a hardlock in certain operations but aren't actually used
    515 	 * for anything useful. */
    516 	struct r600_resource		*dummy_fmask;
    517 	struct r600_resource		*dummy_cmask;
    518 
    519 	/* State binding slots are here. */
    520 	struct r600_atom		*atoms[R600_NUM_ATOMS];
    521 	/* Dirty atom bitmask for fast tests */
    522 	uint64_t			dirty_atoms;
    523 	/* States for CS initialization. */
    524 	struct r600_command_buffer	start_cs_cmd; /* invariant state mostly */
    525 	/** Compute specific registers initializations.  The start_cs_cmd atom
    526 	 *  must be emitted before start_compute_cs_cmd. */
    527 	struct r600_command_buffer      start_compute_cs_cmd;
    528 	/* Register states. */
    529 	struct r600_alphatest_state	alphatest_state;
    530 	struct r600_cso_state		blend_state;
    531 	struct r600_blend_color		blend_color;
    532 	struct r600_cb_misc_state	cb_misc_state;
    533 	struct r600_clip_misc_state	clip_misc_state;
    534 	struct r600_clip_state		clip_state;
    535 	struct r600_db_misc_state	db_misc_state;
    536 	struct r600_db_state		db_state;
    537 	struct r600_cso_state		dsa_state;
    538 	struct r600_framebuffer		framebuffer;
    539 	struct r600_poly_offset_state	poly_offset_state;
    540 	struct r600_cso_state		rasterizer_state;
    541 	struct r600_sample_mask		sample_mask;
    542 	struct r600_seamless_cube_map	seamless_cube_map;
    543 	struct r600_config_state	config_state;
    544 	struct r600_stencil_ref_state	stencil_ref;
    545 	struct r600_vgt_state		vgt_state;
    546 	struct r600_atomic_buffer_state atomic_buffer_state;
    547 	/* only have images on fragment shader */
    548 	struct r600_image_state         fragment_images;
    549 	struct r600_image_state         compute_images;
    550 	struct r600_image_state         fragment_buffers;
    551 	struct r600_image_state         compute_buffers;
    552 	/* Shaders and shader resources. */
    553 	struct r600_cso_state		vertex_fetch_shader;
    554 	struct r600_shader_state        hw_shader_stages[EG_NUM_HW_STAGES];
    555 	struct r600_cs_shader_state	cs_shader_state;
    556 	struct r600_shader_stages_state shader_stages;
    557 	struct r600_gs_rings_state	gs_rings;
    558 	struct r600_constbuf_state	constbuf_state[PIPE_SHADER_TYPES];
    559 	struct r600_textures_info	samplers[PIPE_SHADER_TYPES];
    560 
    561 	struct r600_shader_driver_constants_info driver_consts[PIPE_SHADER_TYPES];
    562 
    563 	/** Vertex buffers for fetch shaders */
    564 	struct r600_vertexbuf_state	vertex_buffer_state;
    565 	/** Vertex buffers for compute shaders */
    566 	struct r600_vertexbuf_state	cs_vertex_buffer_state;
    567 
    568 	/* Additional context states. */
    569 	unsigned			compute_cb_target_mask;
    570 	struct r600_pipe_shader_selector *ps_shader;
    571 	struct r600_pipe_shader_selector *vs_shader;
    572 	struct r600_pipe_shader_selector *gs_shader;
    573 
    574 	struct r600_pipe_shader_selector *tcs_shader;
    575 	struct r600_pipe_shader_selector *tes_shader;
    576 
    577 	struct r600_pipe_shader_selector *fixed_func_tcs_shader;
    578 
    579 	struct r600_rasterizer_state	*rasterizer;
    580 	bool				alpha_to_one;
    581 	bool				force_blend_disable;
    582 	bool                            gs_tri_strip_adj_fix;
    583 	boolean				dual_src_blend;
    584 	unsigned			zwritemask;
    585 	unsigned			ps_iter_samples;
    586 
    587 	/* The list of all texture buffer objects in this context.
    588 	 * This list is walked when a buffer is invalidated/reallocated and
    589 	 * the GPU addresses are updated. */
    590 	struct list_head		texture_buffers;
    591 
    592 	/* Last draw state (-1 = unset). */
    593 	enum pipe_prim_type		last_primitive_type; /* Last primitive type used in draw_vbo. */
    594 	enum pipe_prim_type		current_rast_prim; /* primitive type after TES, GS */
    595 	enum pipe_prim_type		last_rast_prim;
    596 	unsigned			last_start_instance;
    597 
    598 	void				*sb_context;
    599 	struct r600_isa		*isa;
    600 	float sample_positions[4 * 16];
    601 	float tess_state[8];
    602 	uint32_t cs_block_grid_sizes[8]; /* 3 for grid + 1 pad, 3 for block  + 1 pad*/
    603 	struct r600_pipe_shader_selector *last_ls;
    604 	struct r600_pipe_shader_selector *last_tcs;
    605 	unsigned last_num_tcs_input_cp;
    606 	unsigned lds_alloc;
    607 
    608 	struct r600_scratch_buffer scratch_buffers[MAX2(R600_NUM_HW_STAGES, EG_NUM_HW_STAGES)];
    609 
    610 	/* Debug state. */
    611 	bool			is_debug;
    612 	struct radeon_saved_cs	last_gfx;
    613 	struct r600_resource	*last_trace_buf;
    614 	struct r600_resource	*trace_buf;
    615 	unsigned		trace_id;
    616 
    617 	uint8_t patch_vertices;
    618 	bool cmd_buf_is_compute;
    619 	struct pipe_resource *append_fence;
    620 	uint32_t append_fence_id;
    621 };
    622 
    623 static inline void r600_emit_command_buffer(struct radeon_cmdbuf *cs,
    624 					    struct r600_command_buffer *cb)
    625 {
    626 	assert(cs->current.cdw + cb->num_dw <= cs->current.max_dw);
    627 	memcpy(cs->current.buf + cs->current.cdw, cb->buf, 4 * cb->num_dw);
    628 	cs->current.cdw += cb->num_dw;
    629 }
    630 
    631 static inline void r600_set_atom_dirty(struct r600_context *rctx,
    632 				       struct r600_atom *atom,
    633 				       bool dirty)
    634 {
    635 	uint64_t mask;
    636 
    637 	assert(atom->id != 0);
    638 	assert(atom->id < sizeof(mask) * 8);
    639 	mask = 1ull << atom->id;
    640 	if (dirty)
    641 		rctx->dirty_atoms |= mask;
    642 	else
    643 		rctx->dirty_atoms &= ~mask;
    644 }
    645 
    646 static inline void r600_mark_atom_dirty(struct r600_context *rctx,
    647 					struct r600_atom *atom)
    648 {
    649 	r600_set_atom_dirty(rctx, atom, true);
    650 }
    651 
    652 static inline void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
    653 {
    654 	atom->emit(&rctx->b, atom);
    655 	r600_set_atom_dirty(rctx, atom, false);
    656 }
    657 
    658 static inline void r600_set_cso_state(struct r600_context *rctx,
    659 				      struct r600_cso_state *state, void *cso)
    660 {
    661 	state->cso = cso;
    662 	r600_set_atom_dirty(rctx, &state->atom, cso != NULL);
    663 }
    664 
    665 static inline void r600_set_cso_state_with_cb(struct r600_context *rctx,
    666 					      struct r600_cso_state *state, void *cso,
    667 					      struct r600_command_buffer *cb)
    668 {
    669 	state->cb = cb;
    670 	state->atom.num_dw = cb ? cb->num_dw : 0;
    671 	r600_set_cso_state(rctx, state, cso);
    672 }
    673 
    674 /* compute_memory_pool.c */
    675 struct compute_memory_pool;
    676 void compute_memory_pool_delete(struct compute_memory_pool* pool);
    677 struct compute_memory_pool* compute_memory_pool_new(
    678 	struct r600_screen *rscreen);
    679 
    680 /* evergreen_state.c */
    681 struct pipe_sampler_view *
    682 evergreen_create_sampler_view_custom(struct pipe_context *ctx,
    683 				     struct pipe_resource *texture,
    684 				     const struct pipe_sampler_view *state,
    685 				     unsigned width0, unsigned height0,
    686 				     unsigned force_level);
    687 void evergreen_init_common_regs(struct r600_context *ctx,
    688 				struct r600_command_buffer *cb,
    689 				enum chip_class ctx_chip_class,
    690 				enum radeon_family ctx_family,
    691 				int ctx_drm_minor);
    692 void cayman_init_common_regs(struct r600_command_buffer *cb,
    693 			     enum chip_class ctx_chip_class,
    694 			     enum radeon_family ctx_family,
    695 			     int ctx_drm_minor);
    696 
    697 void evergreen_init_state_functions(struct r600_context *rctx);
    698 void evergreen_init_atom_start_cs(struct r600_context *rctx);
    699 void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    700 void evergreen_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    701 void evergreen_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    702 void evergreen_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    703 void evergreen_update_ls_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    704 void evergreen_update_hs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    705 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
    706 void *evergreen_create_resolve_blend(struct r600_context *rctx);
    707 void *evergreen_create_decompress_blend(struct r600_context *rctx);
    708 void *evergreen_create_fastclear_blend(struct r600_context *rctx);
    709 bool evergreen_is_format_supported(struct pipe_screen *screen,
    710 				   enum pipe_format format,
    711 				   enum pipe_texture_target target,
    712 				   unsigned sample_count,
    713 				   unsigned storage_sample_count,
    714 				   unsigned usage);
    715 void evergreen_init_color_surface(struct r600_context *rctx,
    716 				  struct r600_surface *surf);
    717 void evergreen_init_color_surface_rat(struct r600_context *rctx,
    718 					struct r600_surface *surf);
    719 void evergreen_update_db_shader_control(struct r600_context * rctx);
    720 bool evergreen_adjust_gprs(struct r600_context *rctx);
    721 void evergreen_setup_scratch_buffers(struct r600_context *rctx);
    722 uint32_t evergreen_construct_rat_mask(struct r600_context *rctx, struct r600_cb_misc_state *a,
    723 				      unsigned nr_cbufs);
    724 /* r600_blit.c */
    725 void r600_init_blit_functions(struct r600_context *rctx);
    726 void r600_decompress_depth_textures(struct r600_context *rctx,
    727 				    struct r600_samplerview_state *textures);
    728 void r600_decompress_depth_images(struct r600_context *rctx,
    729 				  struct r600_image_state *images);
    730 void r600_decompress_color_textures(struct r600_context *rctx,
    731 				    struct r600_samplerview_state *textures);
    732 void r600_decompress_color_images(struct r600_context *rctx,
    733 				  struct r600_image_state *images);
    734 void r600_resource_copy_region(struct pipe_context *ctx,
    735 			       struct pipe_resource *dst,
    736 			       unsigned dst_level,
    737 			       unsigned dstx, unsigned dsty, unsigned dstz,
    738 			       struct pipe_resource *src,
    739 			       unsigned src_level,
    740 			       const struct pipe_box *src_box);
    741 
    742 /* r600_shader.c */
    743 int r600_pipe_shader_create(struct pipe_context *ctx,
    744 			    struct r600_pipe_shader *shader,
    745 			    union r600_shader_key key);
    746 
    747 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    748 
    749 /* r600_state.c */
    750 struct pipe_sampler_view *
    751 r600_create_sampler_view_custom(struct pipe_context *ctx,
    752 				struct pipe_resource *texture,
    753 				const struct pipe_sampler_view *state,
    754 				unsigned width_first_level, unsigned height_first_level);
    755 void r600_init_state_functions(struct r600_context *rctx);
    756 void r600_init_atom_start_cs(struct r600_context *rctx);
    757 void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    758 void r600_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    759 void r600_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    760 void r600_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    761 void *r600_create_db_flush_dsa(struct r600_context *rctx);
    762 void *r600_create_resolve_blend(struct r600_context *rctx);
    763 void *r700_create_resolve_blend(struct r600_context *rctx);
    764 void *r600_create_decompress_blend(struct r600_context *rctx);
    765 bool r600_adjust_gprs(struct r600_context *rctx);
    766 bool r600_is_format_supported(struct pipe_screen *screen,
    767 			      enum pipe_format format,
    768 			      enum pipe_texture_target target,
    769 			      unsigned sample_count,
    770 			      unsigned storage_sample_count,
    771 			      unsigned usage);
    772 void r600_update_db_shader_control(struct r600_context * rctx);
    773 void r600_setup_scratch_buffers(struct r600_context *rctx);
    774 
    775 /* r600_hw_context.c */
    776 void r600_context_gfx_flush(void *context, unsigned flags,
    777 			    struct pipe_fence_handle **fence);
    778 void r600_begin_new_cs(struct r600_context *ctx);
    779 void r600_flush_emit(struct r600_context *ctx);
    780 void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw, boolean count_draw_in, unsigned num_atomics);
    781 void r600_emit_pfp_sync_me(struct r600_context *rctx);
    782 void r600_cp_dma_copy_buffer(struct r600_context *rctx,
    783 			     struct pipe_resource *dst, uint64_t dst_offset,
    784 			     struct pipe_resource *src, uint64_t src_offset,
    785 			     unsigned size);
    786 void evergreen_cp_dma_clear_buffer(struct r600_context *rctx,
    787 				   struct pipe_resource *dst, uint64_t offset,
    788 				   unsigned size, uint32_t clear_value,
    789 				   enum r600_coherency coher);
    790 void r600_dma_copy_buffer(struct r600_context *rctx,
    791 			  struct pipe_resource *dst,
    792 			  struct pipe_resource *src,
    793 			  uint64_t dst_offset,
    794 			  uint64_t src_offset,
    795 			  uint64_t size);
    796 
    797 /*
    798  * evergreen_hw_context.c
    799  */
    800 void evergreen_dma_copy_buffer(struct r600_context *rctx,
    801 			       struct pipe_resource *dst,
    802 			       struct pipe_resource *src,
    803 			       uint64_t dst_offset,
    804 			       uint64_t src_offset,
    805 			       uint64_t size);
    806 void evergreen_setup_tess_constants(struct r600_context *rctx,
    807 				    const struct pipe_draw_info *info,
    808 				    unsigned *num_patches);
    809 uint32_t evergreen_get_ls_hs_config(struct r600_context *rctx,
    810 				    const struct pipe_draw_info *info,
    811 				    unsigned num_patches);
    812 void evergreen_set_ls_hs_config(struct r600_context *rctx,
    813 				struct radeon_cmdbuf *cs,
    814 				uint32_t ls_hs_config);
    815 void evergreen_set_lds_alloc(struct r600_context *rctx,
    816 			     struct radeon_cmdbuf *cs,
    817 			     uint32_t lds_alloc);
    818 
    819 /* r600_state_common.c */
    820 void r600_init_common_state_functions(struct r600_context *rctx);
    821 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom);
    822 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom);
    823 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom);
    824 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom);
    825 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom);
    826 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom);
    827 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a);
    828 void r600_add_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id);
    829 void r600_init_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id,
    830 		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
    831 		    unsigned num_dw);
    832 void r600_vertex_buffers_dirty(struct r600_context *rctx);
    833 void r600_sampler_views_dirty(struct r600_context *rctx,
    834 			      struct r600_samplerview_state *state);
    835 void r600_sampler_states_dirty(struct r600_context *rctx,
    836 			       struct r600_sampler_states *state);
    837 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
    838 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx);
    839 void r600_setup_scratch_area_for_shader(struct r600_context *rctx,
    840 	struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch,
    841 	unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg);
    842 uint32_t r600_translate_stencil_op(int s_op);
    843 uint32_t r600_translate_fill(uint32_t func);
    844 unsigned r600_tex_wrap(unsigned wrap);
    845 unsigned r600_tex_mipfilter(unsigned filter);
    846 unsigned r600_tex_compare(unsigned compare);
    847 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state);
    848 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
    849 				   const unsigned char *swizzle_view,
    850 				   boolean vtx);
    851 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
    852 				  const unsigned char *swizzle_view,
    853 				  uint32_t *word4_p, uint32_t *yuv_format_p,
    854 				  bool do_endian_swap);
    855 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
    856 				  bool do_endian_swap);
    857 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap);
    858 
    859 /* r600_uvd.c */
    860 struct pipe_video_codec *r600_uvd_create_decoder(struct pipe_context *context,
    861 						   const struct pipe_video_codec *decoder);
    862 
    863 struct pipe_video_buffer *r600_video_buffer_create(struct pipe_context *pipe,
    864 						   const struct pipe_video_buffer *tmpl);
    865 
    866 /*
    867  * Helpers for building command buffers
    868  */
    869 
    870 #define PKT3_SET_CONFIG_REG	0x68
    871 #define PKT3_SET_CONTEXT_REG	0x69
    872 #define PKT3_SET_CTL_CONST      0x6F
    873 #define PKT3_SET_LOOP_CONST                    0x6C
    874 
    875 #define R600_CONFIG_REG_OFFSET	0x08000
    876 #define R600_CONTEXT_REG_OFFSET 0x28000
    877 #define R600_CTL_CONST_OFFSET   0x3CFF0
    878 #define R600_LOOP_CONST_OFFSET                 0X0003E200
    879 #define EG_LOOP_CONST_OFFSET               0x0003A200
    880 
    881 #define PKT_TYPE_S(x)                   (((unsigned)(x) & 0x3) << 30)
    882 #define PKT_COUNT_S(x)                  (((unsigned)(x) & 0x3FFF) << 16)
    883 #define PKT3_IT_OPCODE_S(x)             (((unsigned)(x) & 0xFF) << 8)
    884 #define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
    885 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
    886 
    887 #define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
    888 
    889 /*Evergreen Compute packet3*/
    890 #define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
    891 
    892 static inline void r600_store_value(struct r600_command_buffer *cb, unsigned value)
    893 {
    894 	cb->buf[cb->num_dw++] = value;
    895 }
    896 
    897 static inline void r600_store_array(struct r600_command_buffer *cb, unsigned num, unsigned *ptr)
    898 {
    899 	assert(cb->num_dw+num <= cb->max_num_dw);
    900 	memcpy(&cb->buf[cb->num_dw], ptr, num * sizeof(ptr[0]));
    901 	cb->num_dw += num;
    902 }
    903 
    904 static inline void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
    905 {
    906 	assert(reg < R600_CONTEXT_REG_OFFSET);
    907 	assert(cb->num_dw+2+num <= cb->max_num_dw);
    908 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
    909 	cb->buf[cb->num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
    910 }
    911 
    912 /**
    913  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
    914  * shaders.
    915  */
    916 static inline void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
    917 {
    918 	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
    919 	assert(cb->num_dw+2+num <= cb->max_num_dw);
    920 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
    921 	cb->buf[cb->num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
    922 }
    923 
    924 /**
    925  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
    926  * shaders.
    927  */
    928 static inline void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
    929 {
    930 	assert(reg >= R600_CTL_CONST_OFFSET);
    931 	assert(cb->num_dw+2+num <= cb->max_num_dw);
    932 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
    933 	cb->buf[cb->num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
    934 }
    935 
    936 static inline void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
    937 {
    938 	assert(reg >= R600_LOOP_CONST_OFFSET);
    939 	assert(cb->num_dw+2+num <= cb->max_num_dw);
    940 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
    941 	cb->buf[cb->num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
    942 }
    943 
    944 /**
    945  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
    946  * shaders.
    947  */
    948 static inline void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
    949 {
    950 	assert(reg >= EG_LOOP_CONST_OFFSET);
    951 	assert(cb->num_dw+2+num <= cb->max_num_dw);
    952 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
    953 	cb->buf[cb->num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
    954 }
    955 
    956 static inline void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
    957 {
    958 	r600_store_config_reg_seq(cb, reg, 1);
    959 	r600_store_value(cb, value);
    960 }
    961 
    962 static inline void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
    963 {
    964 	r600_store_context_reg_seq(cb, reg, 1);
    965 	r600_store_value(cb, value);
    966 }
    967 
    968 static inline void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
    969 {
    970 	r600_store_ctl_const_seq(cb, reg, 1);
    971 	r600_store_value(cb, value);
    972 }
    973 
    974 static inline void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
    975 {
    976 	r600_store_loop_const_seq(cb, reg, 1);
    977 	r600_store_value(cb, value);
    978 }
    979 
    980 static inline void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
    981 {
    982 	eg_store_loop_const_seq(cb, reg, 1);
    983 	r600_store_value(cb, value);
    984 }
    985 
    986 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw);
    987 void r600_release_command_buffer(struct r600_command_buffer *cb);
    988 
    989 static inline void radeon_compute_set_context_reg_seq(struct radeon_cmdbuf *cs, unsigned reg, unsigned num)
    990 {
    991 	radeon_set_context_reg_seq(cs, reg, num);
    992 	/* Set the compute bit on the packet header */
    993 	cs->current.buf[cs->current.cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
    994 }
    995 
    996 static inline void radeon_set_ctl_const_seq(struct radeon_cmdbuf *cs, unsigned reg, unsigned num)
    997 {
    998 	assert(reg >= R600_CTL_CONST_OFFSET);
    999 	assert(cs->current.cdw + 2 + num <= cs->current.max_dw);
   1000 	radeon_emit(cs, PKT3(PKT3_SET_CTL_CONST, num, 0));
   1001 	radeon_emit(cs, (reg - R600_CTL_CONST_OFFSET) >> 2);
   1002 }
   1003 
   1004 static inline void radeon_compute_set_context_reg(struct radeon_cmdbuf *cs, unsigned reg, unsigned value)
   1005 {
   1006 	radeon_compute_set_context_reg_seq(cs, reg, 1);
   1007 	radeon_emit(cs, value);
   1008 }
   1009 
   1010 static inline void radeon_set_context_reg_flag(struct radeon_cmdbuf *cs, unsigned reg, unsigned value, unsigned flag)
   1011 {
   1012 	if (flag & RADEON_CP_PACKET3_COMPUTE_MODE) {
   1013 		radeon_compute_set_context_reg(cs, reg, value);
   1014 	} else {
   1015 		radeon_set_context_reg(cs, reg, value);
   1016 	}
   1017 }
   1018 
   1019 static inline void radeon_set_ctl_const(struct radeon_cmdbuf *cs, unsigned reg, unsigned value)
   1020 {
   1021 	radeon_set_ctl_const_seq(cs, reg, 1);
   1022 	radeon_emit(cs, value);
   1023 }
   1024 
   1025 /*
   1026  * common helpers
   1027  */
   1028 
   1029 /* 12.4 fixed-point */
   1030 static inline unsigned r600_pack_float_12p4(float x)
   1031 {
   1032 	return x <= 0    ? 0 :
   1033 	       x >= 4096 ? 0xffff : x * 16;
   1034 }
   1035 
   1036 static inline unsigned r600_get_flush_flags(enum r600_coherency coher)
   1037 {
   1038 	switch (coher) {
   1039 	default:
   1040 	case R600_COHERENCY_NONE:
   1041 		return 0;
   1042 	case R600_COHERENCY_SHADER:
   1043 		return R600_CONTEXT_INV_CONST_CACHE |
   1044 		       R600_CONTEXT_INV_VERTEX_CACHE |
   1045 		       R600_CONTEXT_INV_TEX_CACHE |
   1046 		       R600_CONTEXT_STREAMOUT_FLUSH;
   1047 	case R600_COHERENCY_CB_META:
   1048 		return R600_CONTEXT_FLUSH_AND_INV_CB |
   1049 		       R600_CONTEXT_FLUSH_AND_INV_CB_META;
   1050 	}
   1051 }
   1052 
   1053 #define     V_028A6C_OUTPRIM_TYPE_POINTLIST            0
   1054 #define     V_028A6C_OUTPRIM_TYPE_LINESTRIP            1
   1055 #define     V_028A6C_OUTPRIM_TYPE_TRISTRIP             2
   1056 
   1057 unsigned r600_conv_prim_to_gs_out(unsigned mode);
   1058 
   1059 void eg_trace_emit(struct r600_context *rctx);
   1060 void eg_dump_debug_state(struct pipe_context *ctx, FILE *f,
   1061 			 unsigned flags);
   1062 
   1063 struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
   1064 								  const void *tokens,
   1065 								  enum pipe_shader_ir,
   1066 								  unsigned pipe_shader_type);
   1067 int r600_shader_select(struct pipe_context *ctx,
   1068 		       struct r600_pipe_shader_selector* sel,
   1069 		       bool *dirty);
   1070 
   1071 void r600_delete_shader_selector(struct pipe_context *ctx,
   1072 				 struct r600_pipe_shader_selector *sel);
   1073 
   1074 struct r600_shader_atomic;
   1075 void evergreen_emit_atomic_buffer_setup_count(struct r600_context *rctx,
   1076 					      struct r600_pipe_shader *cs_shader,
   1077 					      struct r600_shader_atomic *combined_atomics,
   1078 					      uint8_t *atomic_used_mask_p);
   1079 void evergreen_emit_atomic_buffer_setup(struct r600_context *rctx,
   1080 					bool is_compute,
   1081 					struct r600_shader_atomic *combined_atomics,
   1082 					uint8_t atomic_used_mask);
   1083 void evergreen_emit_atomic_buffer_save(struct r600_context *rctx,
   1084 				       bool is_compute,
   1085 				       struct r600_shader_atomic *combined_atomics,
   1086 				       uint8_t *atomic_used_mask_p);
   1087 void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only);
   1088 
   1089 void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type);
   1090 void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only);
   1091 #endif
   1092