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Searched
defs:DisplaySize
(Results
1 - 4
of
4
) sorted by relevancy
/xsrc/external/mit/twm/dist/src/
resize.c
70
static void
DisplaySize
(TwmWindow *tmp_win, int width, int height);
182
DisplaySize
(tmp_win, origWidth, origHeight);
211
DisplaySize
(tmp_win, origWidth, origHeight);
246
DisplaySize
(tmp_win, origWidth, origHeight);
350
DisplaySize
(tmp_win, dragWidth, dragHeight);
466
DisplaySize
(tmp_win, dragWidth, dragHeight);
477
DisplaySize
(TwmWindow *tmp_win, int width, int height)
/xsrc/external/mit/ctwm/dist/
win_resize.c
74
static void
DisplaySize
(TwmWindow *tmp_win, int width, int height);
231
DisplaySize
(tmp_win, origWidth, origHeight);
264
DisplaySize
(tmp_win, origWidth, origHeight);
301
DisplaySize
(tmp_win, origWidth, origHeight);
422
DisplaySize
(tmp_win, dragWidth, dragHeight);
558
DisplaySize
(tmp_win, dragWidth, dragHeight);
564
*
DisplaySize
- display the size in the dimensions window
574
static void
DisplaySize
(TwmWindow *tmp_win, int width, int height)
/xsrc/external/mit/MesaLib/dist/src/imgui/
imgui.h
345
IMGUI_API ImVec2 GetCursorScreenPos(); // cursor position in absolute screen coordinates [0..io.
DisplaySize
] (useful to work with ImDrawList API)
346
IMGUI_API void SetCursorScreenPos(const ImVec2& pos); // cursor position in absolute screen coordinates [0..io.
DisplaySize
]
1288
ImVec2
DisplaySize
; // <unset> // Main display size, in pixels.
1511
static inline void SetNextWindowPosCenter(ImGuiCond c=0) { ImGuiIO& io = GetIO(); SetNextWindowPos(ImVec2(io.
DisplaySize
.x * 0.5f, io.
DisplaySize
.y * 0.5f), c, ImVec2(0.5f, 0.5f)); }
1795
// All positions are generally in pixel coordinates (top-left at (0,0), bottom-right at io.
DisplaySize
), but you are totally free to apply whatever transformation matrix to want to the data (if you apply such transformation you'll want to apply it to ClipRect as well)
1897
ImVec2
DisplaySize
; // Size of the viewport to render (== io.
DisplaySize
for the main viewport) (DisplayPos +
DisplaySize
== lower-right of the orthogonal projection matrix to use)
1898
ImVec2 FramebufferScale; // Amount of pixels for each unit of
DisplaySize
. Based on io.DisplayFramebufferScale. Generally (1,1) on normal display, (2,2) on OSX with Retina (…)
[
all
...]
/xsrc/external/mit/MesaLib.old/dist/src/imgui/
imgui.h
345
IMGUI_API ImVec2 GetCursorScreenPos(); // cursor position in absolute screen coordinates [0..io.
DisplaySize
] (useful to work with ImDrawList API)
346
IMGUI_API void SetCursorScreenPos(const ImVec2& pos); // cursor position in absolute screen coordinates [0..io.
DisplaySize
]
1288
ImVec2
DisplaySize
; // <unset> // Main display size, in pixels.
1511
static inline void SetNextWindowPosCenter(ImGuiCond c=0) { ImGuiIO& io = GetIO(); SetNextWindowPos(ImVec2(io.
DisplaySize
.x * 0.5f, io.
DisplaySize
.y * 0.5f), c, ImVec2(0.5f, 0.5f)); }
1795
// All positions are generally in pixel coordinates (top-left at (0,0), bottom-right at io.
DisplaySize
), but you are totally free to apply whatever transformation matrix to want to the data (if you apply such transformation you'll want to apply it to ClipRect as well)
1897
ImVec2
DisplaySize
; // Size of the viewport to render (== io.
DisplaySize
for the main viewport) (DisplayPos +
DisplaySize
== lower-right of the orthogonal projection matrix to use)
1898
ImVec2 FramebufferScale; // Amount of pixels for each unit of
DisplaySize
. Based on io.DisplayFramebufferScale. Generally (1,1) on normal display, (2,2) on OSX with Retina (…)
[
all
...]
Completed in 14 milliseconds
Indexes created Sun Jul 05 00:25:41 UTC 2026